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Everything posted by JFSOCC
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The role of diviniation in a CRPG?
JFSOCC replied to rjshae's topic in Pillars of Eternity: Stories (Spoiler Warning!)
I reckon it should be easy enough for the game to check player progress (all those Booleans) and then have a check-list "If past point x show y, if past point y show z" and give you a little hint about possible upcoming quests. -
I tend to think of curses as blessings but with the wrong user. Like Morrowinds boots of blinding speed. that's useful if you have blindsight and want to be fast. but if you're dependent on your eyes, then yes, obviously it's going to make you stumble, a lot. Or a heavy sword which binds to your arm and unbinds with the right phrase. But you don't have the phrase,having killed the last guy who knew it. plus, the sword is too heavy for you and only drags you down. For the hill-giant you killed it might have been perfect. Or a magical device which translates all your words to an arcane language which no-one understands anymore. Items that under the right circumstances would be incredibly useful. But you are not the right circumstances.
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little nostalgia. 1999 was an awesome year for music and movies.
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Chris Avellone Plays Arcanum
JFSOCC replied to Adam Brennecke's topic in Pillars of Eternity: Announcements & News
you convinced me. changed my vote.- 112 replies
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not exactly a movie, but first episode of Archer season 4 And I think I've waited way too long to watch ghost in the shell, so I'm doing that today
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GOLD! http://en.wikinews.org/wiki/Hidden_treasure_worth_billions_of_dollars_discovered_in_Indian_temple http://www.mirror.co.uk/news/weird-news/gold-nugget-worth-200k-found-1539306 And since that immediately fills me with gold-fever. I'm going to say yes to treasure hunts. Digging or no digging.
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Male/Female+Classes, Lore
JFSOCC replied to Osvir's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Peter Molyneux hypes himself as much as anyone. I've read some interviews with him, he truly has that childlike enthusiasm. He believes it. Which I guess can be a good think. you got to feel passion for your creations after all. -
Isn't that Tomorrow when the war began?
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Yeah, I couldn't really identify with him, what with going into a magical realm and raping the first girl he meets and all. But it's the vogon poetry that kills it for me. Random poems which aren't even very good. And I like poetry. I also didn't like the pacing. within less than a hundred pages he's already deep into this realm (and still in denial about the whole thing) and we barely got to look at the characters or places that he meets and sees. I felled I was ripped from one scene before it was finished and dumped into the next. That said. I was young when I picked it up And I didn't give it much of a chance, putting it down fairly early.
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Overkills and loot destruction
JFSOCC replied to Hormalakh's topic in Pillars of Eternity: Stories (Spoiler Warning!)
I found I was nodding along with your arguments about damaging armour and items But then I remembered all those games I played with item degradation, and I thought "when has item degradation EVER been a good idea?" in my opinion never. So. here's the compromise I'm willing to make: No random item degradation nor through use. But, hostile action might damage them. that I am OK with, because then it's all about how you play which determines whether or not you need to invest in crafting or find an armourer every 5 quests. -
I think that's an elegant solution, it could work
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Male/Female+Classes, Lore
JFSOCC replied to Osvir's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
I like your brainstorm threads. yes, most of them aren't very fruitful. so what. I have an anecdote about Albert Einstein. Einstein was a friendly rival of Niels Bohr. At the time, it was Bohr's ideas that held sway. Einstein didn't like it. They would go out (with friends) and every time Einstein would have come up with a new theory, or a change in one he had before. And every time, Bohr would find the holes in them, and shoot them down. Eventually Einstein came with a theory he couldn't shoot down. If only for the pleasure of shooting ideas down I vote Osvir continues his threads Plenty of times they have served as inspiration for my own. -
Overkills and loot destruction
JFSOCC replied to Hormalakh's topic in Pillars of Eternity: Stories (Spoiler Warning!)
lockpicking wouldn't be useless, if the ability to force a lock itself was a specialisation for combat classes. Besides, I sincerely doubt the use of a class is limited to one ability such as lockpicking. So I will choose a lockpicking rogue, I don't mind if there are fighters who could do the same with a different feature. All in all, maybe that will grant players more freedom, rather than less, in deciding who to bring in their party. I know several people have stated they don't like rogues. I don't see this as something I need to hog to one class. A chance that some items are damaged for the lock forcing skill seems an interesting trade-off, especially as higher ranks in that skill might mean you have a lower chance for that. IF there is loot damage, please, break less useful items first, more useful items later. otherwise it's pointless to use a force lock skill for looting chests. Hell, it might be interesting if a rogue could pick either ability. when lock-picking fails, but you still want to open the container, you can risk it for a biscuit. -
Overkills and loot destruction
JFSOCC replied to Hormalakh's topic in Pillars of Eternity: Stories (Spoiler Warning!)
If it works on them... sure, if it works on me... do you know how much I spent on that armour!? -
I'd enjoy a quest of one-up-man-ship where you have to brag about your deeds and you can keep coming back to this NPC and he's always got one over you, on account with him being an ancient adventurer and all. So you'd tell him "I burned the town of trebon" and he goes, "pah! that's nothing, I spent the night with Felurian and left with both my sanity and my life" eventually you'd be able to beat him. But you'd also have to tell it well. maybe get a nice reward. between quests some lore, or some subtle hints. "I beat the red dragon of Bashur! well... beat him back"
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Male/Female+Classes, Lore
JFSOCC replied to Osvir's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
It's not that ridiculous. You don't have to be mocking about it. Plenty orders DO have different names for their followers based on gender. like the Catholic church. -
I should watch Hero again.
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that is not OK, you need to let go. (at least after 16 years of age)