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Found 5 results

  1. I strongly believe Pillars' character creation system s the best and most fun in any crpg thus far. I found myself starting over just to make a character I had in mind and just play with him or her for a while. Today I was in a mood to make a fantasy all star party so I rolled a character and played till reached Black Hound inn to make the rest of the party. Then I wanted to make the party I play with some friend on a tabletop game etc. You get the idea. I was thinking: What if the character creator existed also as a standalone feature at the game's main menu. You can go there and make a
  2. Upon changing to the beta patch of the game on steam, my adventurer (not currently in party, hanging back at the stronghold) vanished, and all her equipment with her.
  3. The problem is, when I go from attribute allocation on the Create Adventurer screen from the inn, when I go to culture, I select a culture and go back to allocate, but it just jumps back to Aedyr, while this solution works perfectly on the normal, starter character creation screen. I would like you to fix it, because right now I have to calculate again, and it would be welcome that if I go to culture screen, it stays and when I go back, I can allocate normally without jumping back to Aedyr. For example, it stays on Old Vailia and when I go back, I allocate how I would like to. Thank you, I lik
  4. Not playing the beta (I don't use Steam), but I watched: Is that still the case in the current beta? If so... It costs a minimum 5000cp to create a full party? Unless it rains coins in Dyrwood, that seems damn expensive. You could rest 25 times in the most expensive room in the inn for that amount. How about an option to say: "I'm looking for an old friend." to which the innkeeper could respond: "Tell me 'bout this friend of yours and I'll tell ya if they've been around..." Is that too much to ask? Pacing is not an excuse: The number of companions could be limite
  5. Different types of paths and/or professions. Starting off as nothing but a commoner, the Event might not have happened or it is what happens on Square 1, opening scene or whatnot. Regardless, I'll use the "commoner" because I think that appeals to most different styles as possible. I had this idea for a mod for Baldur's Gate, instead of starting off as a "Fighter", you start off as a commoner. Going to Winthrop could make you a Bard, to the Priest and you can become a Cleric etc.etc. different types of professions instead of "just a class" that you choose during character creation. Being a
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