Jump to content

Karkarov

Members
  • Posts

    3108
  • Joined

  • Last visited

  • Days Won

    7

Everything posted by Karkarov

  1. Dude you would hate most modern mmo's. I have seen some that will let you mod your armor to any appearance you want, as in full plate that looks like a robe. I know of one that even makes every armor slot toggleable, as in, you could be in full gear but look like you are wearing nothing but a speedo.
  2. You can't, short of dismissing all your companions/telling them not to come along when you first meet them.
  3. So..... the consequence is you get a character named Vela on your boat. She is a little orlan girl, and sometimes has funny dialog with certain crew/companions. That's it. She never comes up in the story, never involved in any questions, nothing funktastic ever happens with her. When she does talk it is normally good stuff though. It is just by the mid point of the game she will probably be done talking.
  4. Or you could just post what you want to on the spoiler labeled forums and not have to worry about tagging it
  5. Uh let me try to answer point by point. 1. How big are the factions? Well the only game Obsidian has ever made with bigger factions was Fallout New Vegas, and that one is only a little bigger. The vast majority of the games best quests, story beats, and content is initiated on behalf of one or more factions. They are huge, and critical to the game, even if not critical to the main plot. 2. How big are Dunnage and Neketaka quest (aka content) wise? Think of Dunnage like Dyrford Village just slightly bigger. I feel like that is a fair comparison. Neketaka though? Take Defiance Bay, combine it with Twin Elms, and increase it by another 25%-50%, and you will get Neketaka. It is that big with that much content. 3. How much do you lose out by playing the bad guy? Basically nothing. Some companions may get pissed at you, drop you, maybe you get a mutiny on your ship. I won't go into spoilers, but let's just say there are many many chances to be the bad guy. At some points in the game it is even easier for your character if you are one. Bonus questions! Spreadsheet? Nope, not linking it. Don't play the game by data, play what you think is fun. Cannon? You should get the cannon when you leave Neketaka the first time I think, but I don't believe you had to pair the souls to the cannons in White March. You just had to not free them entirely.
  6. How soon people forget they also have unique voice sets. If you want full on companion interaction don't use them, use the companions. But if you don't care about that, no reason not to slot in a sidekick that fits your class desires.
  7. Well considering making her a full companion was a stretch goal we missed, she was only of the first characters to get a character reveal, there have been tons of threads about her, and she was the winner of the "which sidekick would you like to make a full companion in the expansions?" poll..... Yeah I feel like they may do it. Honestly, there is no reason for them to add new characters with the expansions. Just flesh out the best sidekicks instead. AKA: Ydwin, Rekke, and probably Mirke but I really like Fessina.
  8. Does the cone attack happen in every strike? Doesn't really matter, if people think it is a bug, report it. What's the worst that will happen? Obsidian will reply saying it is by design. Then we will know for sure.
  9. Yes, this topic should be in a spoiler section, probably the one about builds and mechanics. Or in the case of your post, maybe the bug reports?
  10. Okay stop, you clearly don't understand the mechanics/realities of Eora. Iselmyr is not "someone else". Iselmyr IS ALOTH. He awakened to one of his past lives, this happened because in his current life he was not standing up for himself so his soul proactively did what it had to do to protect itself. If people get Aloth to come to terms with Iselmyr and face up to the reality of why she happened, shocker, he starts standing up for himself, and actually can be a bit of a "meanie" (really Obsidian, that isn't even a curse word). There are scenes in my Deadfire game where he outright insults Pallegina/Eder calling them names and or stupid. In fact, he is far ruder and condescending to them than they are him. So again, he is the same person as Iselmyr, if you teach him to stand up for himself anyway. Why anyone would choose to keep her around is beyond me, because it just means Aloth as a character does not grow. Lastly, more critically, has anyone even gotten this so called Eder/Iselmyr romance to happen? There are data mined game files, that's nice, but any search of google on this subject only leads to this very forum where people talk about data mining it. No videos, no threads where people discuss it happening in their game, no one talking about how they got it to happen. Data mined files aren't real, because they might be "in the data" but they don't exist "in the game". Though I do agree Obsidian (and game Dev's in general) should do a better job of removing files/data that are not used in the final product.
  11. In all honesty, I don't really care. If Obsidian cut something from the game it was because it was unfinished, or determined not to be working well/too buggy, or got reworked into a different idea, or they just decided it wasn't a good asset in the end and added nothing positive. Those are literally the only reasons they would have cut something. The movie world is actually far more egregious about this. There are major multi million/huge budget hollywood movies every year that feature scenes in the trailers... only to release with those scenes completely absent. You had to mine game data for this stuff, their "cut content" was getting aired on national tv.
  12. While I actually agree with everything you posted on principle, this game absolutely needed a combat rebalance post launch. It was not dialed in enough to be considered "finished" and it will probably get a few more passes still. The challenge with this sort of game is that there are just too many options. All the different race/class combos, the different talents, spells, and add multi classing on top? There are many ways a player will think to game this system Obsidian would never try. I do agree that yes, at launch it could have been better, but there is no realistic way this game would not have needed post launch balancing and tweaks.
  13. The game ignores it because no one living in the game world has ever lived under any other system. People are afraid of change, and this change is a pretty big one. I agree however, if you take a step back and look at it from the big picture, clearly... the world will go on. Probably without Watchers, awakened peoples, or gods though.
  14. Uh ashen maw is not end game, just finish it up and you can proceed with your quests when you get out of there. The game will blatantly tell you when you are about to walk past the point of no return, and it will even automatically create a save for you at that time in case you need to revert.
  15. Man it is funny but the Dallas Cowboys effect can be seen in this poll. For those who don't know the Dallas Cowboys effect, it is thus, you either hate them, or love them. You don't feel indifferent. Tekehu and Xoti are the second, and third most liked companions respectively based on this poll. They are also the most disliked, and second most disliked characters respectively based on on this poll. In fact, they have been voted for one way or the other 143 times, on a poll that has been taken by only 244 people. So one or both of them have been voted for by over half the people who took the poll. Even more interesting is Tekehu has been voted for 77 times one way or the other, which makes him the most voted for character. Meanwhile Xoti has been voted for 66 times, only Eder and Tekehu have more total votes than her. Eder only beating her by 4 votes. This says one thing if anything, kudo's to Obsidian, you designed those two companions very very well.
  16. *notices all his social media posts are snarky comments and likes on cute dog videos* Looks like I am signing up with Galawain...
  17. Also if you side with the principi that means you are piloting the ghost ship, so they literally just follow you. The bigger question is how did the RDC find it, cause they were there waiting for me, and I sure didn't tell them where it was, or give them any items/lore than would help them find it.
  18. Well the Engwithan technology was really advanced, so they probably had the internet. The end result seems almost inevitable.
  19. Meh, it is a point and click horror adventure game that just happens to be isometric. Also you appear to wear no clothes which is kind of annoying to me. I would like to see something in space that isn't horror based, cause that is getting a little old.
  20. SPURACCCEEEYYYYYY Okay so seriously, an isometric space RPG would be cool. I am sure someone has already done it, but Obsidian hasn't. Maybe something sort of like mass effect only more classic. Maybe do something like "The Mandate" tried to do before they effectively ran out of funding and went out of business.
  21. The Beamdog remakes are fine with a few caveats. 1: They added some new companions, these companions may or may not be your cup of tea. You can ignore them either way so it isn't that big a deal. 2: The Dragonspear middle game thing they invented? It is crap, it does not mesh well with the story, and feels very much like a separate product despite involving many of the same characters and happening chronologically between games. So I strongly advise pretending it just doesn't exist. 3: There is some bonus content stuff not involving the NPC's and it feels a little out of place and monty haulish but it isn't that bad. Everything else is basically the stock original games just with some enhanced resolution, ui tweaks, and a few gameplay changes. Nothing that really hurts the games. So I advise giving them a shot and if you just want as close to the original experience as possible bear those three things in mind.
  22. Not sure I concur. There is a lot of "talk" in game where they discuss their attitudes about the superiority of northmen.... but I am not a northman and they are taking my orders just fine. Barik talks about crazy genocidal things..... but never seems particularly inclined to actually commit any during the game. I understand it is in the lore, but unlike the Chorus, the Disfavored don't really show a ton of evidence in game that they are really that bad. Just talk and "back in blah blah 20 years ago....".
×
×
  • Create New...