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Everything posted by Ink Blot
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Agreed, although I also agree with the comment about combat XP as well. Don't get me wrong, I'm fine with only getting XP for quests, and I don't think lack of combat XP is going to bring about the fall of civilization, but in a game that's heavily focused on combat and where the bulk of the abilities/talents/spells are oriented toward combat effectiveness, it makes little sense to me that combat yields no XP at all. I just can't grasp the thinking there. Bah, I'm getting on my soapbox again. Let me just wrap up with this: "I am Groot!"
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Thank you! That clears it up. I've had 1 and 2 happen before, as well as getting a message about not having enough Mechanic skill, but never before had lockpicks in the inventory, so wasn't sure if you'd actually get a message indicating you need them/more of them (when everything's working correctly).
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Request: Pause when Character 'turn' starts
Ink Blot replied to vril's topic in Backer Beta Discussion
look at the UI elements above their heads, I think if the circle is empty he's ready to go (at least that much I gathered from seeing how combat plays out) I've also noticed a yellow bar (under the green dots beside that circle - the dots indicate your stamina) that rapidly diminishes. I assumed this indicated when the character was ready to act again. -
Can you elaborate here? I never actually got lockpicks for my character until the third one, when I was able to use the grappling hook. I only found lockpicks after crossing the broken bridge. Ironically, I was able to pick the lock in the door leading to the soul cage, but decided to try the grappling hook instead of going through the door. Ironically, having finally found lockpicks, by the time I got around to the other locked entrance to the soul cage, I had the proper key to unlock the doors. The point of the above ramble is just so you understand why I'm asking for clarity: do you mean lockpicks are bugged and will sometimes work (and is there a message to indicate you have to use them), or that lockpicking in general is buggy and that lockpicks never work? Hope that's clear.
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Yeah, one of the Rogue class abilities (I believe it's Crippling Strike) has a list of things that allow CS to trigger. I assume the same conditions allow backstabs.
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This is a bug. I couldn't get the option with my first two characters no matter what I tried. On my third character though, it worked. Not sure yet about lockpicks.
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disappearing inventory items
Ink Blot replied to thurgood's question in Backer Beta Bugs and Support
It's only a beta though, and this is why we're playing it: ti catch these kinds of bugs. -
You have to upload your save files on a file hosting site, such as upload.ee, then link them here. Screenies in Steam are taken using the F12 key.
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Exactly, although I believe I read somewhere way back that in order to switch grimoires, you're going to burn off your turn/move for that 'round' of combat.
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Skaen bridge does not react to grappling hook
Ink Blot replied to cognatus's question in Backer Beta Bugs and Support
No, it will work, but I'm not sure of the conditions for getting to work. I had this issue with the first two characters I played. But on the third one, it worked. I did a few things differently on the third character, although I can't tell what made the difference. Anyway, what I did for this character was: - never used the 'Take All' option when grabbing loot. Always dragged and dropped it one piece at a time into the inventory. - saved only twice before getting down to the bridge - when exiting the game, I shut down Steam entirely. - when loading a game, load only from the main menu (if you need to reload while in play, use the 'Quit' option, then load from the main menu) I'm not sure which of these, if any, may have affected that trigger. But I was able to use the grappling hook on that run. -
Not that I recall. But I'm sure it has to do with the game mechanics, which are very similar to D&D 4th Edition, where your powers/abilities/spells/talents are based on unlimited/per encounter/per day uses. Restricting resting means you can't have unlimited uses of your most powerful abilities. As well, they wanted to limit the ability to heal health damage, which can only be healed by resting.
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In relation to this, I'd ask: why the decision for no XP for kills, when the vast majority of spells/abilities/talents are geared towards combat effectiveness? To me this makes little sense. You get a shedload of talents/skills/abilities that are geared towards combat, yet you get no XP awards for... combat. Note that I actually don't mind the XP system in PoE, but I'm wondering what the thinking was on this.
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Not sure if anyone else out there is as dense as I am, but I couldn't for the life of me figure out how to add camping supplies to your total in order to be able to rest more than three times in the beta. Finally figured out it happens automatically when you give them to your main character. Ye gods, I've found a total of 6 or 7 bundles of supplies in all the runs I've done so far, and every time it was one of the NPCs that picked them up. And there I was, scratching my head wondering how on earth to add them to the total. Finally found out last night when moving things around in the inventory. So yeah, my suggestion. assuming this isn't already in the works, is no matter who in the party picks them up, just add them to the camping supply total automatically instead of having to move them into the main character's inventory.
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Character Creation Extreme Lag
Ink Blot replied to Danvil's question in Backer Beta Bugs and Support
For posterity, I don't have this issue except when choosing the class, and then it's only a very minimal lag (less than 2 seconds). I'm also on Win7 64 bit and using an nVidia card (GTX 560 Ti). My video driver version is 311.06 -
Overly deadly spiders (intentional?)
Ink Blot replied to PrimeJunta's question in Backer Beta Bugs and Support
I don't know. I've done that cave at least a dozen times and never had that happen other than the first time. I find it hard to believe my party wasn't poisoned on at least one of those other runs. -
Um, why would you let that bother you? Headbomb's just another forum member just like you. Why punish Obsidian for what Headbomb said? For the record, I don't think Headbomb was being rude either. Just letting you know these were known issues. I try to search out anything I'm reporting as a bug, using the Search function, but I'm pretty sure I've reported a few that are known as well. It's inevitably going to happen.
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Overly deadly spiders (intentional?)
Ink Blot replied to PrimeJunta's question in Backer Beta Bugs and Support
Can't swear to it, but I'm pretty certain I had the one to the north do that damage to me a couple times as well. Not sure what it is (some kind of crystal bomb attack?) but yeah, it's brutal. -
Yes, actually, I meant to suggest that as well. Good call.
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Unable to move character and Character sheet garble
Ink Blot replied to DCParry's question in Backer Beta Bugs and Support
Bumping this because I get the same issue with the character sheet on my latest character, although I don't have an issue moving the character. If you hit TAB, it will clear up the garble, but it doesn't make the character's portrait appear (note in the screenie provided by DCParry that there is no portrait). TAB will allow you to switch from one party member to the next. However, no portraits show, and there is also no character name at the top (the name field just simply says 'Character Name') As well, all the info listed under the character portrait remains exactly the same for all characters when you TAB through them. Save game file can be accessed here: http://www.upload.ee/files/4226790/58b914c5e16c42e59a7d5e5ae09693be_DyrfordVillage_7887795.savegame.html -
all quests and tasks gone from journal
Ink Blot replied to RedSocialKnight's question in Backer Beta Bugs and Support
Ugh. Yeah, I went through that too, Sorry I forgot to mention it. Make sure you load your saves from them main menu always. I found that fixed it for me. -
Item Fine Pike has a missing string just over the 'On Attack' stat in the weapon description.
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all quests and tasks gone from journal
Ink Blot replied to RedSocialKnight's question in Backer Beta Bugs and Support
When you load a game, load from the main menu (hit 'Quit', then choose 'Load' from that menu). Don't load from the menu you get when you just hit ESC. This should help mitigate the issue.