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The Insane Beta Battles @ Crossing
Ink Blot replied to swordofthesith's topic in Backer Beta Discussion
I really hope they document this accurately. I ****ing hate reading a spell description and finding out in the heat of combat that it affects everyone when the description leads you to believe it's only targeted at enemies. I also hope they don't go overboard with the number of 'affect everything' spells. There need to be a good mix with a substantial number that don't cause friendly fire. Or spellchucking in battle will be useless. -
Second impressions thread! [Build 278 version]
Ink Blot replied to Tartantyco's topic in Backer Beta Discussion
Okay, another run on Normal, this time with a Moon Godlike Fighter and I hired an adventurer as well. Made her a Fire Godlike Priest just for yucks. Took a page from Sensuki's Manual of Full Frontal Nudity and stripped the armor off the Rogue, the hired priest, and the wizard. Gave them all ranged weapons to play with. Battles were substantially better this time around. The extra party member as well as me paying attention to tactics made it so that I got through the beetle at the entrance to Dyrford Crossing, the wolves, and the spiders in the Ogre cave (except the group to the immediate right if you follow the cave around that way - we went to the top and across). Even took out the spider queen group. Had to rest twice to replenish health, and it would have been three times if you didn't gain full health after leveling. Spider queen encounter took down my three front liners, but the trio of nudists managed to take her out at the end without even getting hit. I had no issues with teleporting spiders, thankfully. So, I still think poison is OP, but the combat is a lot more fun with this build. Needs a bit more tweaking, IMO, but it's definitely getting there. -
At the dragon's nest where you meet the four adventurers, I managed to talk two into leaving. After the battle I was able to loot the fighter's items without issue, but could not loot the wizard's. The loot bag was on the ground where he fell, but I could not interact with it. Saved and loaded and still no joy. Not sure how to reproduce, but for posterity, here are the spells I can remember that hit the Wizard during the fight: Priest spell Halt Priest Spell Divine Mark Wizard spell Arcane Dampener Wizard spell Expose Vulnerability I can't recall if I managed to get any other offense spells off during the battle. Screenie attached. The loot bag is just to the SW of BB Fighter. Saved game can be accessed here: http://www.upload.ee/files/4245980/8a4902276a4345d2be4334115f6faa4b_DyrfordCrossing_7673901.savegame.html
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[BUG?] Cannot buy all camping supplies in the inn
Ink Blot replied to Ink Blot's question in Backer Beta Bugs and Support
Yeah, I just checked it out. Started a new game on PoD setting and immediately went to the inn. You do start with 3 bundles of supplies. Tried to buy camping supplies and it actually removed one from the party and automatically sold it to the innkeeper (you get the money for it). You cannot buy it back, So 2 is the limit on PoD and this neatly explains what ctdavids experienced. So the only 'bug' in that scenario, IMO, is actually starting with 3 bundles of camping gear. -
You can always add in the IWD, IWD2, and BG portraits. Links in tartantyco's post, fourth down in This Thread
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The Insane Beta Battles @ Crossing
Ink Blot replied to swordofthesith's topic in Backer Beta Discussion
Meh. I can top that. Was TPWed by the small spiders on Normal. But that was my first crack at the new build and I was pretty lax about the combat - didn't even bother trying to buff until it was far, far too late. -
That was exactly what I was hoping to avoid. Would prefer to just have the screens be created in the background, without having to minimize the game. Make sure you have Steam Overlay enabled.
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Pathfinding messes up in close formations
Ink Blot replied to Matt516's question in Backer Beta Bugs and Support
Taht's one funky shuffle they got going. Do they book tours? -
[BUG?] Cannot buy all camping supplies in the inn
Ink Blot replied to Ink Blot's question in Backer Beta Bugs and Support
Higher difficulties allow fewer supplies, though, don't they? If so, perhaps it has to do with the starting numner. If you still start with 3 on PoD setting, and your max is actually 2, then when you rest once, you still wouldn't be able to replenish. Starting with 3 in this case would be a bug though, IMO. On a side note, IMO, on easy or normal you should be able to carry as many camping supplies as you have party members. Each one carries one, with a minimum of 3 allowed if you have fewer than 3 characters in the group. But that's just a thought I figured I'd throw out there. -
Second impressions thread! [Build 278 version]
Ink Blot replied to Tartantyco's topic in Backer Beta Discussion
'Ware the poison. -
Weapon Reload/Character Action Loops still exist
Ink Blot replied to ctdavids's question in Backer Beta Bugs and Support
I'll second this, although at least with this latest build, more often than not I can actually switch weapons in combat and not have the character just freeze in place doing the infinite ranges weapon dance. (Although this still happens once in a while). -
[BUG?] Cannot buy all camping supplies in the inn
Ink Blot replied to Ink Blot's question in Backer Beta Bugs and Support
Thanks for the heads up. I figured it may be something of this nature, but didn't seem to be able to track down any documentation about it. -
Question: Is the new build compatible with the previous save games?
Ink Blot replied to DnaCowboy's question in Backer Beta Bugs and Support
Yep, seems to be. Took about 30 seconds for my old game to load after I got the black screen with the 'Loading...' message though. -
The Insane Beta Battles @ Crossing
Ink Blot replied to swordofthesith's topic in Backer Beta Discussion
Nice one! That looks like it's at AniRevo in Vancouver... -
Second impressions thread! [Build 278 version]
Ink Blot replied to Tartantyco's topic in Backer Beta Discussion
Yep, got that as well when I tried to exit the Ogre cave. Thought maybe I was missing someone and did a quick count. Nope, all of them there, all bunched together. -
Second impressions thread! [Build 278 version]
Ink Blot replied to Tartantyco's topic in Backer Beta Discussion
Yeah, poison is doing way too much damage (or acting far too fast). I had BB Fighter go down from poison in about 3 seconds. Same withe BB Wizard. It's acting so fast there's no way you can even get any kind of protective measure deployed before the poisoned character is down. -
Ah, good show.
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[DESCRIPTION] Suffered a full party wipe in the Ogre cave and hit ESC before the party-wipe message could pop up. Game froze and crashed. [DETAILS] 1) Get into combat. 2) Lose 3) As soon as the last party member is down, hit ESC and select Quit. 4) Game freezes and crashes. [EXPECTED BEHAVIOR] Shouldn't have to wait for the party death message. If you hit ESC and Quit right away, game should take you to the main menu. Crash files here: http://www.upload.ee/files/4244404/2014-09-03_191334.rar.html OF NOTE: I did one modification of the game by using custom portraits. I doubt if that would cause this issue. Still, I thought it should be mentioned.
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Didn't notice this specific issue in the earlier build, so reporting it since it may be something new. When the party finds a hidden object and you try to open it, if the party member that the game selects to open it is blocked by another member of the party, they will not find a way to get around/through that member so they can open the hidden object's inventory. I've attached a screenie to illustrate. In the screenshot, the BB Priest is trying to get at the skellie, but the area directly beneath her is not a walkable area. The BB Fighter is blocking her access to the skellie, so she just stands there running in place. Good exercise, maybe, but not effective in getting the loot.
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[BUG] v278 Merdreth's party leaves boar behind
Ink Blot replied to Ink Blot's question in Backer Beta Bugs and Support
Yes, the boar should attack you if you engage in combat with the party, I think. I never had it stay behind before, but I did see it multiply if you entered new areas before coming back to the group in the old build. It doesn't seem to multiply in this new build though. -
[DESCRIPTION] On entering the inn, sometimes there is ambient sound and sometimes only silence. Not sure if the music is supposed to play every time you enter, but it did not for me. When there was no music, I had no sound at all. [DETAILS] See above. Enter the inn. Sometimes there is sound and sometimes not. [EXPECTED BEHAVIOR] In a busy inn with all those villagers, even if the music is not playing, there should be ambient voice sounds or something other than dead silence.
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Second impressions thread! [Build 278 version]
Ink Blot replied to Tartantyco's topic in Backer Beta Discussion
Same here. Got waxed by the spiders by the ramp leading out of the Ogre cave where you find the body. Generally have no trouble with them, but this time was a full party wipe (granted I was going at it like usual without using any abilities. But once two characters went down, i was curious to see if the party cold survive. No joy). As well, I had some sound FX issues. -
[BUG?] Cannot buy all camping supplies in the inn
Ink Blot posted a question in Backer Beta Bugs and Support
[DESCRIPTION] In the inn, when I checked the innkeeper's inventory for sale, i noticed there were 3 camping supplies available. I decided to buy them all. When I tried, I got only one. [DETAILS] As above. 1) Ask to buy some ale 2) notice the camping supplies is listed as having 3 in stock. 3) try to buy them. You get only 1 Screenie attached, showing two bundles of supplies in the merchant window, although they're semi-transparent, which seems to indicate they cannot be bought. At this point my party had 4 bundles. [EXPECTED BEHAVIOR] I would expect to be able to buy all three unless there is a maximum limit of 4 on the number of camping supplies the party can carry at any given time. If this is the case, then fine. Not sure if there is a limit in place, so that's why I have the question mark in the title. -
[BUG] v278 Merdreth's party leaves boar behind
Ink Blot posted a question in Backer Beta Bugs and Support
[DESCRIPTION] After solving the Cat and Mouse quest by deceiving Merdreth into thinking Nyfre had fled, when Merdreth's group leaves, the boar companion is left behind. [DETAILS] As above. 1) Solve the quest peacefully so Merdreth's party leaves. 2) Notice boar companion is still standing there. [EXPECTED BEHAVIOR] I would expect the boar to leave with them.