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Found 1 result

  1. Like the title says, here you can list PoE beta build stuff/questions/issues that you want to hear Josh & Co elaborate upon. They can fill us in where they are now (if they even have the time), and set some boundaries for things (so we don't have to debate far and wide). Please, try to list what matters the most to you, and what you think would improve the game in a significant way. I'll go first: -What's the general plan for creating a well-paced, well-arranged and easy-to-grasp party combat experience? -How to make the xp system feel rewarding, given that it's still the fuel for all character progression? -How many talents are there? Are all of them cross-class, or will there be class-only, some classes? -Individual sneaking would be neat, even necessary. Will it at all be possible? -To what extent are you able to create a relevant, fun and varied low-level (1-12) itemization that are more than just "Oh, finally a +1 kukri", but rather "Wowzers! A forked tongue swamp hag dagger that grants +4 to damage, but -3 on each attack".
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