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Everything posted by Jaesun
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Unique NPC Companions?
Jaesun replied to Geldridge's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
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DLC vs Expansion Packs
Jaesun replied to Intoxicated_Ant's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Expansion Pack were of WAY more beneficial to us as a consumer. They would include new content and usually game changes (Like fixing/changing a number of things in the engine based off feed back). THAT has much more value to me than DLC's.- 139 replies
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Random stats or Bought Stats?
Jaesun replied to PsychoBlonde's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Point buy with NO random. -
This. Though honestly I don't really care if children are in the game or not.
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Traps: do we have to have them?
Jaesun replied to molarBear's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Traps are a cRPG staple, so that's not even a question. However careful though and balance need to be thought out if the player can make and use traps, to avoid it becoming the I WIN BUTTAN. -
Project Eternity Wiki
Jaesun replied to Ausir's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
:salute: Glad you are doing this. Your Wiki's are very very well done. -
Let's talk about quest design
Jaesun replied to Baudolino05's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Quests that actually require you to THINK and actually listen to what people say is always welcome. -
There's a big difference between plot devices or themes and frivolous, tacked-on relationship-simulating. Hey, yo. Wassup. Name's Shepard. Hey, um...I have this pretty important mission which is like, something about saving a whole bunch of living things, but like while I'm here I just wanted to say, um, Hi. Hi! Um, also I noticed you have holes...and I...well, I'd really like to find my way into those holes. What? Oh, no...it won't really help my mission. Yeah, I guess it seems kind of silly. I just, you know, care about my crew. And their holes. This. A million times.
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It makes sense. If a lesbian plays a game and is forced to only flirt with men, it's kinda awkward for them. Same for gay men being told to flirt with women, same for a bisexual who can't hit on their same gender. It's simply the game telling them to be something they're not. I've been forced to play a heterosexual man in cRPG's since the 90's when I first started playing them. I had no problem with it. It's just a game. I can differentiate a game from real life.
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Adding puzzles just for puzzles sake? No. If it is in context of the game/world/area sure, as long as it fits the current situation.
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A text heavy game
Jaesun replied to molarBear's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
This is Obsidian. I pretty much expect it to be text heavy. Maybe not PS:T heavy, but quite a bit of delicious dialogue. Like in most all Obsidian games. -
Dialogue Poll
Jaesun replied to Domigorgon's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Yeah I HATED the [science 70] in those skill checks. It should have just been [science] and you either fail or pass it.Similar to NWN2 But do not show the roll at all. Basically something similar to Fallout would be preferable. GRANTED, that then does mean they have to do a bit of extra work on all the failure lines.