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Each time i try to speak to a NPC or after opening a door, my character pull out his weapon, wich is rather frustating when you are playing RP... I use to keep my weapon down, but the game doesn't let me play this way...
Just a quick question, one that I'm more than a little desperate to get answered. In Durgan's Battery, in the mines, you eventually come across a door with four pillars with text on them nearby and a dial nearby. The dial can be turned clockwise, counter clockwise, or pushed. How do you solve this puzzle?! I've been trying to solve it for two days now! And I cannot find so much of a whisper of it anywhere on the net. The absolutely closest I can think of is that each pillar's text has a direction, but seems a little out of order. I figured inputting the directions in order then push the dial would solve the puzzle, but obviously I'm doing something wrong because that doesn't do anything for me. Help! As I mentioned, more than a little desperate by this point!
I've always liked some good puzzles (such as choosing the right combination to unlock a door), mini challenges (such as selecting one of your characters to beat a series of foes in a sequence of rooms) and labyrinths (both spacial and temporal) inside cRPG's, specially inside dungeons, castles, etc.