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Everything posted by Boeroer
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Ogre form still huge in inventory
Boeroer replied to AndreaColombo's question in Backer Beta Bugs and Support
And even if... A boar druid also isn't left with 1 INT and an appetite for truffles after shifting, is he? -
Lightning Strikes
Boeroer replied to AeonsLegend's question in Pillars of Eternity: Technical Support (Spoiler Warning!)
No bug. Lashes don't have MIN damage and don't profit from DR bypass like Vulnerable Attack. So if your initial damage roll is too low you lash will get eaten up by enemies' DR. Lashes only have to overcome 1/4th of DR by the way. Things like Heart of the Storm will raise a 25% lash to 30% which helps. A 5% lash from Turning Wheel will most likely never come through while a 50% lash (60% with Scion of Flame) is pretty powerful. Also have a look here: https://forums.obsidian.net/topic/95974-i-cant-understand-lash-dmg-and-dmg-as-typedmg-on-weapons/?do=findComment&comment=1976105 -
Ogre form still huge in inventory
Boeroer replied to AndreaColombo's question in Backer Beta Bugs and Support
bump-bump-bump Also fix the malus to INT. I guess the wizard is only transforming his body, not his brains. Why nerf this fun ability with -4 INT? -
The first unique arbalest "Hold-Wall" is in Gilded Vale (blacksmith's shop) by the way. The soulbound arbalest in Anslög's Compass (Deadfire merchant) is bugged atm. Once it gets upgraded it reloads more slowly - like, really slowly (first stacge -25% reload speed, then -50% reload speed). Somebody at OBS who is in charge of implementing those enchantments def. has hit his head on a brick wall or something. Those issues with accidently inversed reloading speed or no speed at all despite tooltips are all over the place in the Deadfire Pack and in the Deafire Beta.
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I'll answer with another question: If casting times are crap why would you want to cast a spell anyways? Short casting times = casting is used because it's fun and viable, but interrupts are more difficult because they have to be timed well (good for the player who is smart, bad for AI). Long casting times = casting gets omitted by most players because it's not worth it, interrupts are easy in theory, but because nobody is casting anyways there are practically no interrupts occuring (on enemies' side). I leave it to your judgement what seems to be the better solution...
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Priest faithful weapon does more than 50% lash damage
Boeroer replied to dunehunter's question in Backer Beta Bugs and Support
Right. It actually seems to do the same damage as before the "nerf" - only the tooltip seems to have changed. -
Hi! 1.: Right - only exception. Wildstrike Belt "casts" a buff on you once you shift that raises both of your Wildstrike lashes by 10% (Wildstrike from 30% to 40%, Greater Wildstrike from 15% to 25%. Its duration is NOT influenced by INT like Spiritshift's so its bonus might run out before Spiritshift expires. By the way: Wildstrike and Greater Wildstrike don't simply get added up to a bigger lash. The are getting applied seperately - so the belt is a big big improvement in dps. If you also take Scion of Flame (or another fitting talent for your Wildstrike element) you will raise both lashes further to 48% and 30%. 2.: Goldlike bonuses still work (all of them). 3.: Never tested, but I strongly believe so. You can also use Crowns of the Faithful before you shift in order to prolong Spiritshift duration by 30%. The soulbound scepter Gyrd Whatever Stenes can be used by a druid to restore one use of Spiritshift in every encounter. But only after you used up your normal Spiritshift. What also works are certain items that cast something on you - for example Frenzy from Sanguine Plate. You catch a crit, Frenzy triggers and then you shift: Frenzy stays active. Same with all temporary buffs that are on you before you shift: they will continue their work. Outlander's Frenzy keeps working once you shift and also can be triggered while you're shifted.
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You didn't mention Fenwalkers - which are one of the best items against afflictions in the game in my opinion. It's not only the raise of the defenses, it's the reduced affliction duration. Blaidh Golan against stun & prone (Preservation + Breakout). Aila Braccia against Lagufaeth's blowdarts (trivializes fights against them). Little Savior does the same as Solace (Preservation, stacks with Blaidh Golan since it's a weapon/shield) but comes superb and also has the herald enchantment (+5 to all defenses, stacks with everything).
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Barbaric blow
Boeroer replied to hjfk's question in Pillars of Eternity: Technical Support (Spoiler Warning!)
Very weird... -
Why Streetfighter? He can't get flanked by the titan alone...? Or do you wait with the shot until you're blooded? The new PEN system is really good for blunderbusses by the way.
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Only beta2 with Bleak Walker/Soulblade. Went dow quite easily because of the immense raw damage (additional focus from the scarab in the right). But if I remember correctly they buffed the titan in beta3? In beta2 I reached numbers over 300 with Bleak Walker/Assassin with Great Sword + Assassinate + Backstab + Sneak Attack + Savage Attack + FoD. But I don't know if you can even Assassinate the titan from stealth because of the initial "look how I get reassembled" scene...? But now in beta3 both Assassinate AND FoD got nerfed so that combo might be a lot weaker now.
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[Spoilers] A Look At : Enchantments & High Level Spells
Boeroer replied to DexGames's topic in Backer Beta Discussion
Isn't it funny how the spells from scrolls are much faster casts than the actual spells they are derived from.- 18 replies
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Plural of eoten
Boeroer replied to omgFIREBALLS's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)
https://en.m.wiktionary.org/wiki/eoten#Old_English It's old english and not made up. Since it's old english the plural eotens is correct (as shown in my first link). The suggested connection to jotun by IndiraLightfoot seems to make perfect sense though. -
Plural of eoten
Boeroer replied to omgFIREBALLS's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)
What? It's like Twin Elms basically. Surrounded by Elmshore. And there's Celestial Sapling as well... I just realize how salacious PoE was. Josh, you old lecher! -
Plural of eoten
Boeroer replied to omgFIREBALLS's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)
Who said anything about public you little undiagnosed perv? -
Plural of eoten
Boeroer replied to omgFIREBALLS's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)
My little eoten needs freedom... -
Backstab's better with a melee two hander - because you can command the attack out of stealth and it doesn't matter if you unstealth on the way. With ranged weapons you will have to sneak up to 2 meters and then command the attack. If you unstealth on the way to that 2 meter distane you won't get Backstabs. Also, with a melee weapon you'll allways get two successive auto-attack Backstabs (two successive auto attacks get the +150% bonus - the first one even Sneak Attack Bonus. If you use a special attack like Blinding Strike then only that attack gets the bonus, the second one NOT). With a gun this is not possible because you'd die while reloading and switching doesn't work with Backstab (second attack after switching doesn't get the bonus). Exception: Twin Sting! Shoot two times without reloading should give you two shots with backstab bonus. Never tested though! Weapons that are cool with Backstab: - Tall Grass (because of reach): you can just wait in stealth (need 6 to 8 stealth or so) until the enemy connects with your front line and then poke them with two backstabs from reach, being safe. Did such a rogue, was fun. Also the prone proc is fun of course. - Tidefall: sneak up and deal Backstab + Sneak Attack damage for a massive amount of raw wounding damage and also draining. A rogue with Tidefall, high MIG, low INT and high CON actually becomes quite sturdy (for a rogue with no other healing sources). Did such a rogue as "caster killer", was fun. - Firebrand: does not work from stealth since the summoning breaks it, but if you summon it and then go invisible (Cape, Shadowing Beyond etc.) then this is totally bananas. Especially if your party members managed to unlock Deathblows on the target for you. Damage numbers above 150 no problem... Only tested this but didn't really play for long (need Firebrand on Barbarian, Bleak Walker or Cipher instead ). For backstabbing dragons surely Tidefall would be best.
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Plural of eoten
Boeroer replied to omgFIREBALLS's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)
https://en.m.wiktionary.org/wiki/eotens#English [smarty-pants on] It's not a word made up by fantasy literature, so there's a rule already. [pants off!] -
Strange behavior of Cleave, Swift Flurry, Blast and Citzal's Lance
Boeroer replied to dunehunter's question in Backer Beta Bugs and Support
It totally breaks the game. Nobody in their right mind can want this.