Everything posted by Boeroer
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The Custom Portraits Thread
Phew - I'm glad that we cleared that up. Now off to something different!
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2-hander build
If you like paladins and flaming swords and high spike damage, then here's something: Race: doesn't really matter, go for your favorite Stats (not set in stone): MIG: 15 CON: 10 DEX: 15 PER: 15 INT: 15 RES: 08 Class: Bleak Walker's or Goldpact Knight (more spike damage) or Kind Wayfarer (good AoE healing - here Moon Godlike makes sense) Key items: Forgemaster Gloves and Belt of the Royal Deadfire Cannoneer (both are obtainable quite early so you're not spending 75% of the game with hunting equipment to make a build work). Talents: - Weapon Focus <whatever your backup/alternative weapon should be> - Remember Rhakan Field or Enduring Flames or Strange Mercy+Sword & Shepherd - Intense Flames - Scion of Flame - Runner's Wounding Shot - Two Handed Style - Savage Attack - Apprentice's Sneak Attack (not in case of Kind Wayfarer) Abilities: - Flames of Devotion - Lay on Hands - Zealous Focus - Sworn Enemy - Inspiring Triumph - Righteous Soul - Sacred Immolation - Behold the Martyr or Abjuration Your main weapon will be Firebrand which you will use in every fight (you'll have 6 uses per rest which is plenty). Against burn immune foes you need a solid two handed backup weapon you like. I like using a pike because of the reach, but a great sword is also good because of the two damage types. ST. Ydwen's Redeemer is also a good backup weapon. If you take this I would also pick Abjuration. You can then get instant kills with vessels and spirits which can help a lot. Redeemer can use any weapon focus. Firebrand itself works with any weapon focus, too. Story talents you desperately want: Merciless Hand (Doemenel Faction) and Dungeon Delver (dyrwooden looters). Firebrand itself is already Annihilating and seasoned with those talents it nearly do +50 damage on crit. With Sworn Enemy + Flames of Devotion (+ 35 ACC) you'll crit pretty often. Use a priest to buff party's accuracy with Devotions of the Faithful and Inspiring Radiance! I recently tested a Bleak Walker with this setup and got crits over 200 with Flames of Devotion... Also Runner's Wounding Shot with Firebrand is very good. Offtanking is ok as always with a paladin. Use Lay on Hands on yourself if you need to. Spike damage is awesome. Really nice. You might want to use medium armor instead of plate in order to be faster. In the early game plate is very good but durig Act II I would tune it down to hide or even padded. But this depends what feels best for you. If you like plate then it's also ok of course. The micro is not too high: summon Firebrand and beat up stuff with FoD and Runner's Wounding Shot. Heal once you or friends seem to have trouble. That's it. Later summon Firebrand and turn on Sacred Immolation.
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Update #45 - Sailing the Deadfire Archipelago
See shanties! Now that's a cool nice addition. Maybe I will come around and like the ship stuff after all.
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Vancian caster discussion
You can use Empower to regain half of your spell uses (that is 1 cast per spell level) once per encounter.
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On heavy armor and recovery.
I'm using the armors that fit my characters and which I like optically. For example I don't like the shiny appearance of standard/fine/exceptional plate on my frontliners so much so I will use breastplate or so. And with some abilities you can do some AR stacking so that you can outperform enemies' PEN. But this requires some meta knowledge (already spend 200+ hours on the beta). To be on the safe side you want to use plate or brigandine all the time. I don't know how you could make standard/non-unique medium armor worthwhile in the current system. I suggested a stride malus for heavy armor as well (the heavier the more severe - while tuning down the recovery maluses a bit) - maybe that would do something. Also a non-linear increase in recovery penalty might help.
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Project Eternity: Wiki
I noticed some robes from WMII are missing (Robes of the Tidebringer for example). Null-edit doesn't fix it this time. I think they are just not in.
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Thoughts on this Paladin build?
Depends on enemies corrode/burn DR. Both are ok. Goldpact Knights have the advantage that their dispositions are not as "extreme". Penetrating Shot for an arquebus is kind of wasted. It only gives you +5 damage and DR bypass does nothing for your lashes (FoD/Intense Flames/lash on weapon). Quick Switch can be substituted with the Coil of Resourcefulness to free up another talent point. Just an option though. Quick Switch is a bit faster and they also stack (for super quick switching). What about Arms Bearer? You could add a third arquebus and pick Runner's Wounding Shot. It's as good as an FoD shot against 0 DR but better against high DR foes. It's only 1/encounter but usually enough to melt one squishy. Critical Focus is crap. Edit: If you really want to use a single weapon and use a Bleak Walker then I'd suggest Bittercut and also take Spirit of Decay. It will add +20% damage to your physical damage as well as the Rhakan-Field lash.
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On heavy armor and recovery.
What do you mean? PoE? In PoE you can go with exceptional durganized robe (= 0 recovery penalty, 7 DR) and be fine in the late game. You can also try to stack crazy amounts of DR (superb plate + Iron Wheel + Second Skin + Blunting Belt + Cloak of Comfort for example for way over 30 DR). That helps but is really extreme. For tanks who can't deal damage or do active support of course more DR is always better (see Dragon Thrashed Chanter). Since more DR with no speed loss doesn't hurt, builds that have crazy speed stacking can also go with plate and have 0 recovery. But every other build who has decent endurance and can't reach 0 recovery in heavy armor should go with a 0 recovery armor (so durganized robes - or in case of fighter durganized scale). But the DR in PoE also has another aspect: certain enemies will not focus on you if you have decent DR. So even it it doesn't do much once you get attacked, a thicker armor can prevent that xou get attacked at all. That's why I always wear medium armor with by backline - it helps a lot to prevent rushing.
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What multiclasses have you played with so far?
Also some of the races have resistances as racial feats now. For example Wood Elves have Resistance against Dexterity Afflictions (Hobbled and so on), Wild Orlands have Resistance against Resolve Afflictions (all the fear stuff), Mountain Dwarves have Resistance against Constitution Afflictions (Sickend, Weakened...). Unfortunately (for Berserkers) there's no race with a Resistance to Intellect Afflictions.
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On heavy armor and recovery.
The armor system in PoE was not silly. It just didn't scale well with endurance and damage numbers over the course of the game. In the early game high DR was too good while in the late game it didn't matter much. Compare 10 DR of plate to an endurance pool of 30 at lvl 1 (1/3) and then compare 20 DR to an endurance pool of 300 at lvl 16 (1/15). It would have been a better system if it would have been based on percentages and not on flat numbers.
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On heavy armor and recovery.
Yes - armor penalties are worse in Deadfire and also have more impact on your attack speed because those penalties are calculated with double inversion. Thus, they have a lot more impact than in PoE where they were just additive penalties. In Deadfire you have even less motivation to wear medium to light armor. Once the enemies are above your AR they do full damage - and most enemies I've seen in the beta have higher PEN than medium armor has AR.
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What multiclasses have you played with so far?
I think it had to be nerfed because it had to fit into the new affliction/inspiration system which works with stats as a basis and has three tiers. So in case of Intellect afflictions that's Confused -> Charmed -> Dominated. Each tier is supposed to be a lot more severe than the one before. You can counter afflictions with inspirations of the same base stat and Resistance. In this case Resistance to Intellect afflictions which will tune down the affliction that hits you by one tier. Meaning that Berserker who is resistant to Intellect afflictions will not get confused at all and if he gets hit by a charm effect he will only get confused. I guess that's also the reason why prone got nerfed so hard: it had to fit in the new system and be notably weaker than stun and so on.
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For what level do you suggest Act 3 if you have no expanisons White March 1 and 2? In addition what NPC do you suggest for ENDFIGHT?
Sorry, I edited while you were responding. So if you need more advice then just come back and we'll figure something out.
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For what level do you suggest Act 3 if you have no expanisons White March 1 and 2? In addition what NPC do you suggest for ENDFIGHT?
If you can't win the fight at lvl 12 with the official companions on Path of the Damned difficulty you are doing something wrong. You would need to give more details about what you're actually doing in that fight in order to receive proper advice. Usually that fight is easier than let's say the fight vs. the Adra Dragon. If you could beat her you should have no problems against Thaos and maybe only your tactics are a bit off. One tip though: if you have a character with high deflection and Weapon & Shield Style then give him the small shield Aila Braccia you get from the monks in the Celestial Sapling, buff his deflection and present him to Thaos. That shield turns ALL ranged grazes to misses and will reflect Thaos' Cleansing Flame back to him. Another tip: send Kana Rua in with a one handed single weapon and chanting Dragon Thrashed only. Then cast Withdraw on him with a priest. He will be untouchable but still do lots of burn & slash damage. At the same time try to buff your accuracy and then debuff/disable the enemies. Take out the statues first because Thaos' can send his soul into them should you beat him down first.
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Animation for holding greatsword in DF
It's how Germans eat their spaghetti. That should tell you something about the practical aspect. Well... and the stylish one as well.
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Animation for holding greatsword in DF
Tell that to an Italian while eating spaghetti with fork and spoon...
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Does perception need a buff?
Hahaha yeah, right?
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A friend of mine + Kickstarter...
Buck up!
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Left a review on Steam. Feel free to have a look.
Eh dude? Did you actually read it completely? I'm pretty sure you did not (properly). Like... a 100% sure...
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A friend of mine + Kickstarter...
Thanks! I hope this doesn't violate the Forum Guidelines (key word "Advertisement"). I wasn't 100% sure. If so, feel free to delete it - without giving me a warning point!
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A friend of mine + Kickstarter...
Hi! A friend of mine started a small fashion business and is launching a Kickstarter campaign in order to be able to start mass production. If you're interested in organic clothing for kids (worldwide shipping) you might want to check it out: https://www.kickstarter.com/projects/343493154/orbasics-organic-kids-basics-best-quality-and-fair If you're not interested you totally wasted your time reading this, ha! Thanks a bunch!
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Does perception need a buff?
Graze is 50% and is multiplicative if I remember correctly - while crit is 25% and additive, but leads to *1.5 PEN as well which might lead to additional (additive) +30% damage due to overpenetration. Correct me if I'm wrong.
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The Black Jacket (and the increase of proficiency points)
Ouh - that's a new one. Nice... But I see big UI problems with this idea.
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Does perception need a buff?
I don't thinks it's fine. The 2% are only additive as is the bonus from overpenetration - while STR/RES still work as multiplcative modifiers for damage (and in case of RES there's also healing and deflecton bonuses). On a fighter you can for example lower PER and take Disciplined Barrage (and one of its upgrades)as well as Confident Aim and you won't feel much of a difference at lvl 6-9. Every point of PER = +2 ACC - that would be better I guess. Especially since you can't stack ACC bonuses anymore as you could in PoE. And also because offensive casters can't raise PEN and more crits with spells would help them.
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WTF are sidekicks?
Boeroer replied to Yosharian's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)I remember now: