Everything posted by Boeroer
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For what level do you suggest Act 3 if you have no expanisons White March 1 and 2? In addition what NPC do you suggest for ENDFIGHT?
If you can't win the fight at lvl 12 with the official companions on Path of the Damned difficulty you are doing something wrong. You would need to give more details about what you're actually doing in that fight in order to receive proper advice. Usually that fight is easier than let's say the fight vs. the Adra Dragon. If you could beat her you should have no problems against Thaos and maybe only your tactics are a bit off. One tip though: if you have a character with high deflection and Weapon & Shield Style then give him the small shield Aila Braccia you get from the monks in the Celestial Sapling, buff his deflection and present him to Thaos. That shield turns ALL ranged grazes to misses and will reflect Thaos' Cleansing Flame back to him. Another tip: send Kana Rua in with a one handed single weapon and chanting Dragon Thrashed only. Then cast Withdraw on him with a priest. He will be untouchable but still do lots of burn & slash damage. At the same time try to buff your accuracy and then debuff/disable the enemies. Take out the statues first because Thaos' can send his soul into them should you beat him down first.
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Animation for holding greatsword in DF
It's how Germans eat their spaghetti. That should tell you something about the practical aspect. Well... and the stylish one as well.
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Animation for holding greatsword in DF
Tell that to an Italian while eating spaghetti with fork and spoon...
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Does perception need a buff?
Hahaha yeah, right?
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A friend of mine + Kickstarter...
Buck up!
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Left a review on Steam. Feel free to have a look.
Eh dude? Did you actually read it completely? I'm pretty sure you did not (properly). Like... a 100% sure...
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A friend of mine + Kickstarter...
Thanks! I hope this doesn't violate the Forum Guidelines (key word "Advertisement"). I wasn't 100% sure. If so, feel free to delete it - without giving me a warning point!
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A friend of mine + Kickstarter...
Hi! A friend of mine started a small fashion business and is launching a Kickstarter campaign in order to be able to start mass production. If you're interested in organic clothing for kids (worldwide shipping) you might want to check it out: https://www.kickstarter.com/projects/343493154/orbasics-organic-kids-basics-best-quality-and-fair If you're not interested you totally wasted your time reading this, ha! Thanks a bunch!
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Does perception need a buff?
Graze is 50% and is multiplicative if I remember correctly - while crit is 25% and additive, but leads to *1.5 PEN as well which might lead to additional (additive) +30% damage due to overpenetration. Correct me if I'm wrong.
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The Black Jacket (and the increase of proficiency points)
Ouh - that's a new one. Nice... But I see big UI problems with this idea.
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Does perception need a buff?
I don't thinks it's fine. The 2% are only additive as is the bonus from overpenetration - while STR/RES still work as multiplcative modifiers for damage (and in case of RES there's also healing and deflecton bonuses). On a fighter you can for example lower PER and take Disciplined Barrage (and one of its upgrades)as well as Confident Aim and you won't feel much of a difference at lvl 6-9. Every point of PER = +2 ACC - that would be better I guess. Especially since you can't stack ACC bonuses anymore as you could in PoE. And also because offensive casters can't raise PEN and more crits with spells would help them.
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WTF are sidekicks?
Boeroer replied to Yosharian's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)I remember now:
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Dazir's fallen. Back to the matron. Now!
You can tune down the volume of your speakers... Or you can do the whole encounter without save/reload.
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Animation for holding greatsword in DF
The style itself is not very appealing to me (to much Torchlight vibe) but their system of showing every item that you equip on your ingame model is great (even including potions in your belt). Also all the different shapes you char can have (heavy frame, thin, muscular and so on) - and the equipment fits nonetheless. Nice system they have there.
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Anyone tried a Barbarian/Ranger build.
But Berserker will hit his own pet. It's not that bad because carnage is not as powerful as in PoE, but still a bummer.
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Monk beta analysis
This is so hilarious: I made a nearly perfect tank-bot: Nalpasca/Unbroken, large shield, sabre, plate armor, max INT and max RES (for max duration of Blade Turning). Important abiliies: Tactical Barrage (more INT), Blade Turning, Soul Mirror, Defender Stance I told the AI it should turn on the Wall once I get shot. It also casts Tactical Barrage if it's not already active and as soon as melee enemies are in range the AI shall cast Blade Turning non stop. Since the Nalpasca on drugs generates wounds quickly enough to fuel endless Blade Turning and shots from archers and spells from casters will miss often and get reflected and ranged damage, reflex based AoEs as well as melee damage is very low due to high armor, Defender Stance, the Wall and Blade Turning I can stand there forever while they all beat themselves up. Who wants to leave engagement gets slashed pretty nastily by my sabre with +100% damage and +10 PEN. And once I leave engagement under the effect of Blade Turning they get punished even more... I just wiped the whole village just with custom AI settings. Edit: sorry, I took no pics. And now everybody's dead.
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Monk beta analysis
Ha! It still works! And it's marvelous!
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Monk beta analysis
I just tried it with monk/unbroken and it seems that Blade Turning + leaving enemies doesn't trigger disengagement attacks anymore. At least I couldn't get disengagement attacks from some CRE_Tigers. Maybe Obsidian read this and nerfed it? Eh wait: the tigers don't have any engamgent slots. Lol - I will try some other enemies... maybe the huana themselves.
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Monk beta analysis
No, it was this: https://forums.obsidian.net/topic/94692-the-strongest-beta-build/page-8?do=findComment&comment=1956976 Basically Blade Turning + Disengagement: pile up engagement slots, engage as many enemies as possible, use Blade Turning and then break all the engagements - and turn all disengagement attacks towards the attackers. Don't know if this really works, but it sounds hilarious. Disengagement has +100% damage...
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The strongest beta build
Sweet! Would also be nice as a high level ability for chars.
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Monk beta analysis
Wasn't it something else? It was pretty early in the "strongest beta build" thread.
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The Black Jacket (and the increase of proficiency points)
Not so hard I'd say. It's the type of armor mechanic I proposed to overcome the "mushyness" of a flat DR system like PoE's, where thick armor has a big impact in the early game because damage numbers and endurance are low and less impact in the late game because tour endurance pool is way bigger and the enemies deal so much damage that 10 DR difference don't matter that much. But what about Black Jacket now? How could this class suck less without losing its "theme"?
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My problem with Bounty: Ysly and bounties in general
But Spiffy Famosa doesn't approve bounty hunting in general!
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Monk beta analysis
But if you are surrounded and get pummeled pretty hard it's actually fabulous to redirect the damage. Dunehunter has figured out a hilarious trick with Blade Turning - I just forgot what it was. Force of Anguish is perfect against casters. First of all it's an interrupt which can cancel spellcasting if no concentration protects the caster. Secondly you can just push him out of range so that he has to move again - which also makes him lose his spell (will get changed - but at least he has to start all over again with casting after moving). I also would have preferred that prone stays to be a disable (as it was in PoE) but I guess that didn't fit into the new affliction system.
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The Black Jacket (and the increase of proficiency points)
Black Jacket