Boeroer
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Viewing Topic: Help finalising a thematic Cipher build
Everything posted by Boeroer
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Dazir's fallen. Back to the matron. Now!
You can tune down the volume of your speakers... Or you can do the whole encounter without save/reload.
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Animation for holding greatsword in DF
The style itself is not very appealing to me (to much Torchlight vibe) but their system of showing every item that you equip on your ingame model is great (even including potions in your belt). Also all the different shapes you char can have (heavy frame, thin, muscular and so on) - and the equipment fits nonetheless. Nice system they have there.
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Anyone tried a Barbarian/Ranger build.
But Berserker will hit his own pet. It's not that bad because carnage is not as powerful as in PoE, but still a bummer.
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Monk beta analysis
This is so hilarious: I made a nearly perfect tank-bot: Nalpasca/Unbroken, large shield, sabre, plate armor, max INT and max RES (for max duration of Blade Turning). Important abiliies: Tactical Barrage (more INT), Blade Turning, Soul Mirror, Defender Stance I told the AI it should turn on the Wall once I get shot. It also casts Tactical Barrage if it's not already active and as soon as melee enemies are in range the AI shall cast Blade Turning non stop. Since the Nalpasca on drugs generates wounds quickly enough to fuel endless Blade Turning and shots from archers and spells from casters will miss often and get reflected and ranged damage, reflex based AoEs as well as melee damage is very low due to high armor, Defender Stance, the Wall and Blade Turning I can stand there forever while they all beat themselves up. Who wants to leave engagement gets slashed pretty nastily by my sabre with +100% damage and +10 PEN. And once I leave engagement under the effect of Blade Turning they get punished even more... I just wiped the whole village just with custom AI settings. Edit: sorry, I took no pics. And now everybody's dead.
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Monk beta analysis
Ha! It still works! And it's marvelous!
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Monk beta analysis
I just tried it with monk/unbroken and it seems that Blade Turning + leaving enemies doesn't trigger disengagement attacks anymore. At least I couldn't get disengagement attacks from some CRE_Tigers. Maybe Obsidian read this and nerfed it? Eh wait: the tigers don't have any engamgent slots. Lol - I will try some other enemies... maybe the huana themselves.
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Monk beta analysis
No, it was this: https://forums.obsidian.net/topic/94692-the-strongest-beta-build/page-8?do=findComment&comment=1956976 Basically Blade Turning + Disengagement: pile up engagement slots, engage as many enemies as possible, use Blade Turning and then break all the engagements - and turn all disengagement attacks towards the attackers. Don't know if this really works, but it sounds hilarious. Disengagement has +100% damage...
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The strongest beta build
Sweet! Would also be nice as a high level ability for chars.
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Monk beta analysis
Wasn't it something else? It was pretty early in the "strongest beta build" thread.
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The Black Jacket (and the increase of proficiency points)
Not so hard I'd say. It's the type of armor mechanic I proposed to overcome the "mushyness" of a flat DR system like PoE's, where thick armor has a big impact in the early game because damage numbers and endurance are low and less impact in the late game because tour endurance pool is way bigger and the enemies deal so much damage that 10 DR difference don't matter that much. But what about Black Jacket now? How could this class suck less without losing its "theme"?
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My problem with Bounty: Ysly and bounties in general
But Spiffy Famosa doesn't approve bounty hunting in general!
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Monk beta analysis
But if you are surrounded and get pummeled pretty hard it's actually fabulous to redirect the damage. Dunehunter has figured out a hilarious trick with Blade Turning - I just forgot what it was. Force of Anguish is perfect against casters. First of all it's an interrupt which can cancel spellcasting if no concentration protects the caster. Secondly you can just push him out of range so that he has to move again - which also makes him lose his spell (will get changed - but at least he has to start all over again with casting after moving). I also would have preferred that prone stays to be a disable (as it was in PoE) but I guess that didn't fit into the new affliction system.
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The Black Jacket (and the increase of proficiency points)
Black Jacket
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Anyone tried a Barbarian/Ranger build.
Barbarian/Stalker is decent. With Barbaric Blow and Wounding Shot you will have several Full Attacks per encounter, so dual wielding heavy one handers like swords or sabres might be best. Also armor rating can be good (Stalker gets a bonus that stacks with barbarian's passive armor bonuses. From a roll playing point of view Barbarian/Ghost Heart Lodge could be even better: the pet spirit that you can summon could be the former animal companion of your dead brother... Because usually the pet dies if the ranger dies. At least that's the lore.
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Project Eternity: Wiki
Yes, that's mean. Hm... why not write a PHP script for that?
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Animation for holding greatsword in DF
Dude... I meant Pathfinder Kingmaker. I backed Original Sin 2, played it for a little while and I absolutely hate it.
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My problem with Bounty: Ysly and bounties in general
I guess bounty hunting itself is out of character for a lot of MCs if we're honest. It's just a quick and tempting way to get a lot of XP, gold and (sometimes) unique items - and because of that most players can't resist it, even if they play a benevolent/honest Priest of Spiffy Famosa (the fluffy pink unicorn of love and peace).
- Player Level limit and game difficulty
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Passphrase for The Master Below
edit: typos
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Animation for holding greatsword in DF
Hm, you brought my attention to that game. I saw a video about character equipment now and I must say it all looks pretty nice.
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Eder as a surfer, Shame or Glory critting for 75+ and the Fir Myrth chant
I guess it's foe only because you can't control when it goes off. Usually that type of spell holding or spell striking "transforms" spells into foe only versions in PoE. By the way: the rogue not only can use Deathblows with Overbearing Wave but also Deep Wounds (because it's crush damage).
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Eder as a surfer, Shame or Glory critting for 75+ and the Fir Myrth chant
Hm... Chanter need less attention. And since you have some micro already (switching, casting with 3 characters)... I would pick Chanter I guess. Also combo with Withdraw on Chanter and switching to a single weapon for +12 ACC is just too good.
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Gimme your best and gimme your worst!
So that healing isn't too powerful. Like it is in Deadfire atm. Pack enough healing and you can't go down.
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Beta Speed Mod
I wonder how the private life of that hybrid would look like.
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Eder as a surfer, Shame or Glory critting for 75+ and the Fir Myrth chant
It's def. the better option if your chanter has lowish MIG and/or PER. But on a high level chanter with high MIG/INT/PER I think Mith Fyr cannot reach the damage output of Dragon Thrashed - even if you have a very offensive party. Reason is the Mith Fyr can't be stacked with itself so you need a phrase in between while Dragon Thrashed can be stacked thrice with enough INT, and Brisk Recitation. And it can crit as well. That's on PotD with its more numerous enemies. On lower difficulties this may be different.