Everything posted by Boeroer
-
Portraits
Boeroer replied to iscalio's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Last time I fired up Deadfire (it was 10 seconds ago ) Wood Elves could have beards:
-
Companion/Sidekick Class Options Revealed
Boeroer replied to Enoch's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Yes, I get that. But that was not was Gromnir was talking about. He adressed the priest thing. And I think he made some valid points why this is not happening. I think a fighter subclass for Edér would be no problem. Can't say why this shouldn't be a possibility as long as it doesn't interfere with the character. Edér being an Assassin or Trickster is a pretty far stretch - but Devoted, Unbroken, Black Jacket or Street Fighter - why not? Maybe there's some (yet unrevealed) lore connected to the subclasses (like: where they stem from) which lets them collide with the character of Edér. Also I didn't see any concrete statement from Josh that subclasses for companions like Edér or Aloth are generally out. I mean sure: other companions will have fixed unique subclasses because it's an integral part of their writing, like Pallegina, Xoti and others. But I didn't read anything about that Edér can't pick a fighter subclass. But maybe I missed that. Or: maybe he has an unique subclass as well - like Serafen has. I doubt it, but that would be nice.
-
What is the best support char?
Yes, I also found out and reported so above. I think in beta1 it was 20% only - or my memory failed me. Edit: instead of writing an additional post I edited my statement about 20%. Maybe that wasn't so smart...
-
Companion/Sidekick Class Options Revealed
Boeroer replied to Enoch's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Gromnir was arguing from the developer's perspective and made some valid points why Obsidian better not include Priest into Edér's portfolio. I also would have liked to be able to chose Fighter/Priest of Eothas for him or even Fighter/Fellow of St. Waidwen Martyr - but I understand that covering the writing for those options would be a pain in the oops.
-
Josh Sawyer's tweets and teasers, part 2
Boeroer replied to Gfted1's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)I'm not being contradictory - I try to talk about summoned weapons in a differentiated manner. I don't say that all summoned weapons are bad (only Firebrand). I said that some of them are too good at the moment (or have gamebreaking mechanics). I even reported all of those gamebreakers in the bug report section. I also said that I understand that a weapon that lasts for 60 seconds has to be weaker than a weapon that lasts 30 seconds. Where do I argue against myself? I also didn't say that faster summoning times would fix Firebrand. I want faster summoning times for all summoned weapons because I think 6 seconds of summoning + recovery is a bad joke (for several reasons which were stated before in several other threads. Since you like to search in older threads and quote from there to embarrass people, please go ahead). Until now, I saw no convincing arguments from your side why summoning times should be that long. Most replies of you circle around us being greedy or unreasonable - despite the points we made. That has nothing to do with Firebrand specifically. I suggested to give Firebrand more base damage and/or Annihilation back in order to make it worthwhile. I also said that it doesn't have to be as strong as in PoE. For example Annihilation in Deadfire would only give +50% instead of +100% like in PoE. But at least it wouldn't be near useless (given the investment) like it currently is. Actually your observation that a pick of Firebrand is a bad choice given how circumstancial its usefulness would be is one of the things I (and several others) mentioned in the first place and why I called for an improvement of stats in this particular case - AND YES: faster summoning times in general. Like we're getting now. And now you're crestfallen because summoning times get reduced or what does this all mean? "Me and Josh, double team supreme, told you this is not right, but you unreasonable people are so pushy"?
-
My Resolve Suggestions
Actually I like the idea that resolve influences your class resource (Discipline/Guile/Bond). But what happens with Focus/Wounds/Phrases/Spells? Bonus Wounds or Focus at the start of the encounter would work. But more/less spells? Too good/harsh.
-
Gunner +-/25
You mean like in this bug report: https://forums.obsidian.net/topic/95813-few-ranged-weapon-typesmodals-bugs/?fromsearch=1
-
Resolve/Might/Strength: Maybe no matter what you do each ability/skills/weapon/etc should care about different stats?
That's because they don't.
-
What is the best support char?
Shared Flames is 20% burning lash - it's the same for every paladin subclass and not really mechanically connected to the "real" FoD - or what did you mean?
-
Josh Sawyer's tweets and teasers, part 2
Boeroer replied to Gfted1's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Wael's spiritual weapon is actually even more OP because the lash also gets applied to the AoE - which is too good in my opinion. Priest of Wael/rogue does 50% Sneak + Arterial Strikes raw damage on movement + 50% lash in an AoE. Priest of Wael/ranger will trigger Driving Flight with all AoE rolls as well. It's just too good. I still would like shorter casting times - in exchange for a more balanced spiritual weapon and a reasonable Blast effect.
-
Josh Sawyer's tweets and teasers, part 2
Boeroer replied to Gfted1's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)I also said in that thread that I would like a faster cast in exchange for a less powerful Spiritual Weapon. I also read that people thought that Spirit Lance's and Minor Blights' AoE-appliance of afflictions, the crit-cascading with Swift Flurry and/or kill-cascading Cleaving Stance are game breaking. It was also said that Minor Blights + dagger giving you dual wielding speed is too good. Can't see abandonment of reason there. In fact the people voting for faster summoning time made some good points. But of course everybody who doesn't agree that Firebrand is an awesome pick because it gives you an additional damage type after 6 seconds of summoning - should you ever need it - is just abandoning reason.
-
Translation Errors / Missing Translations - German
Lautet der Name nicht "Disease Pudding" im Original? Wie wäre es, das mit "Krankheits-Gallert", "Seuchenglibber", "Blob des Siechtums" oder ähnlich zu übersetzen? Disease mit "Leiden" zu übersetzen ist irreführend, da Disease, übersetzt mit "Leiden" nicht das Leid allgemein meint, sondern ein spezifisches Leiden (eine Krankheit), im Sinne von "ich leide an einer Lungenentzündung".
-
Funny Posts Inquire Within
Hm... I ate cat and dog durig my time in central asia where that's no taboo (there's a lot of Korean restaurants). Both tasted ok (dog better than cat), but nothing to write home about. Horse sausages on the other hand were really tasty.
-
Movement speed and action speed
Nope. Only action time and recovery time. And reload time if I'm not mistaken. Didn't try a lot of gunner builds to be honest...
- Josh's new suggestion for Resolve is brilliant IMHO!
-
Movement speed and action speed
Yes, higher stride raises your dps. At least if you're a melee guy. Just because you spend less time running around.
-
Resolved to fix Resolve!
It raises deflection (like in Deadfire), will defense (like in Deadfire) and Concentration (which is not a binary thing in PoE but a sort of defense against interrupt rolls that are done with every attack roll). Since the concentration "defense" is gone in Deadfire Resolve is lacking something.
-
What is the best support char?
It also would be a lot more powerful than in PoE since multiple lashes don't have to overcome 1/4 of DR each. In Deadfire they can be seen as one huge lash. I can test if they stack this evening but I'm 99% sure that they will not. The question "why can't Mith Fyr stack while Dragon Thrashed stacks" is like asking "why can't Devotions stack while Fireballs stack?". By the way: Inspiring Radiance in PoE does stack with itself (from multiple priests).
-
Josh Sawyer's tweets and teasers, part 2
Boeroer replied to Gfted1's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Well Gromnir uses them. That has to mean something...
-
Josh Sawyer's tweets and teasers, part 2
Boeroer replied to Gfted1's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)No. What I meant was that Spiritual Weapon has a shorter duration than Firebrand and thus should be the more powerful weapon. But at the same time I think it's too powerful.
-
What is the best support char?
Shared Flames and Mith Fyr do stack. But I actually didn't check if those stack with themselves from different sources. Since multiple layers of Mith Fyr (linger + active phrase) don't stack I suppose not.
-
Deadfire portraits collection
Boeroer replied to kierun's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)I guess lots of people don't know how to handle repositories and thus don't know what a pull request is.
-
Josh Sawyer's tweets and teasers, part 2
Boeroer replied to Gfted1's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Powerful. But I can't see the reasoning. How about: "Killing Spree": every time the rogue kills an enemy he gains 20% attack speed (stackable) till the end of battle. Since a lot of speed bonuses have diminishing returns it will not become overly powerful with a lot of kills.
-
Resolved to fix Resolve!
That was my idea but not my idea alone. Several other users came up with this as well at the same time since it seems to fit Resolve (like "get your act together and shrug it off!"). We also voted for RES to extend the durations of inspirations on you. It didn't either fit into the game or was not recognized by the devs. I can imagine since there's already resistances and inspirations countering afflictions that this feature of Resolve would have been too much shenanigans with afflictions. Maybe they are right. Sounds still nice though. I like the approach with the Concentration/Interrupts above,but maybe it makes things too complicated for the average player? I was thinking about this for a while: INT influences duration (but more impact then atm) while Resolve influences size of AoE. This would also fit better with Carnage and Sacred Immolation and stuff.
-
What is the best support char?
Yes, sounds very promising.