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About prototype00

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    (3) Conjurer
    (3) Conjurer


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  1. Monk (Shattered Pillar)/Cipher (Soulblade) Nature godlike? Best autoattack in the game, basically bar none.
  2. Xoti ideally shouldn’t attack. I just have her hang back with a wand and spam all her buffs and heals. Maia in damage dealing I find is better than Serafen. I like her in the Ranger Rogue for that role. Pick mostly passives that boost crust and damage since she has good accuracy. Pallegina is a pure tank, boost her Metaphysics and Athletics solely and have her equip that skill scaling Shield in the Neketaka Undercroft. I multied her as a Chanter for party healing and buffs.
  3. I had Gift from the Machine too and I didn’t receive it back at Hasongo. Not sure where that went.
  4. There is some weird variability here because I too pushed her to the dark three times and no matter what I said to her at the Pillar I could not stop her from eating the souls and becoming Dark Xoti!
  5. So I’ve done a bit of testing of Xoti and her lantern upgrades: 1. Basically if you push her towards the dark end, she’ll end up eating the souls she reaped and you get the Threshing Aura upgrade. (And a quite horrid ending) 2. Light side, you release the souls and get the (currently bugged and horrible) Light of the Dawnstar upgrade. We’re there any factors I’ve missed? Can you release the souls and still get the Threshing Aura upgrade?
  6. It’s an interesting piece of equipment this, benefits from Transcendent Suffering, counts as both a Shield and another attack so you benefit from both Sword and Style and Two Weapon Style. But a couple of things I need to do some science on... 1. About how much damage do you lose opting for this? The deflection does seem nice. 2. If I’m playing Shattered Pillar does the extra wounds bonus apply? (Just when you’re dealing damage not taking it?)
  7. I dunno, at low level, going to the wrong places (including in Neketaka or when I was attacked by pirates) still cleaned my clock. (Playing on Veteran) So either I’m really much worse than most of my vocal friends here (a possibility I admit) or I have less of a masochistic streak (another possibility).
  8. Full Druid Takehu is pretty awesome. That shark form of his looks great and does scary damage, and foe only water spells is great for back line control.
  9. So the consensus seems to be for Scout multiclass. Gotcha. Any preference for weapon? (I will probably pick the Soulbound one if there aren’t strong feelings either way)
  10. Shattered Pillar/Soulblade Real nice DPS setup with high burst damage (most nothing survives a 150 Raw damage attack). Could be a bit fragile if dumping Armor to aid recovery, so play accordingly. Responsible for 80% ish damage of the entire party.
  11. She one shots 1-2 mobs before melee gets in range. I have her using the Dragon's Dowry. So you would definitely recommend Scout then? What talents are you investing in?
  12. So Maia Rua is always going to be a Ranger, at least in part. And her subclass is probably the best with guns in the game. But should she multiclass? And if so which one? The Geometer or the Scout? Also, I had assumed that her best weapons were either the Soulbound Arquebus Blightheart or that 45k monstrosity the Royal Deadfire Company sells, but what do people think? Edit: Also, what are the best skills for ranged DPS Maia to take?
  13. Yeah, I was just about to mention Fighter Rogue Eder. I have a full tank in Herald Pallegina, but he also does good work in tying down enemy front lines and dishing out good Damage.
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