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Everything posted by Boeroer
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For me, it's totally ok if people don't powergame. I, for myself, always seek to find a way to justify my minmaxing or gimmiky build ideas with some backstory (see Immortal Martyr or Counselor Ploi or whatever build that has a backstory). I will also pick items that are stylish (in terms of "fit the style of the char") over ones that are simply better (but look rubbish on that character). For example I like Redfield (the shield) because of its looks and will sometimes use it although it's clearly worse than Little Savior. I also really like the looks of The White Spire + White Crest armor and will pick this over Blade of the Endless Paths and so on. So, not 100% powergamer one might say. However, I like to find stuff that's a bit OP and then do a playthrough with that. But even when I use very "non-powergamey" approaches - as for example 6 rogues - the game ist still not very difficult on PoTD. Tedious to play, but not superdifficult. Or if I just use three chars. It's not even the whole difficulty setting that's too easy I'd say. PotD is quite good in the early game. The problem with PoE is more that is gets easier and easier the further you go. Gets better with upscaling, but still... Like you said: has something to do with XP issues and completionism. I didn't even complain a lot that it's too easy in the past. It's ok for me because the game provides enough fun even when it's a bit too easy. I guess to make a game like PoE really challenging for somebody who likes to optimize and who has meta-knowledge you would need an AI that is smarter and adapts. Just raising the values of enemies is kinda boring after some time and you always find ways to circumvent this - if values don't become too ridiculous. Hoenstly I never played BG, BG2 or IWD more than once or twice and when I did I played on the normal difficulty. At that time I had very little time for games so I focused more on the story than on powergaming. So I can't say. From Hard to PotD is a bigger step than from Normal to Hard though. Especially the early game with grown up wolves, bears, boars, phantoms, shades and also enemy fighters (really, they have Unbending at lvl 2 or so, makes them hard to kill) is really challenging at first.
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Thing is: if you played the game and met Gromnir Il-Khan you would never suspect that. He's integrated into the game in a way that it fits seamlessly. And that's good. When I played ToB I didn't even have a stable internet connection and never visited a forum. So I had no idea that Gromnir in ToB was based on a forum persona. So, not much to regret I would say. Only a few people in the forum knew about this and were pi**ed? First of all: why? And secondly: 95% of all players didn't care...?
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I made my point. No need to discuss this further.
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Yeah well... Buddhist spells... Point is: one can easily explain any currently allowed multiclass combo with the PoE lore - where believing in the gods and being an animist are no opposites (see Hiravias and ALL other Glanfathans who have an animistic and tribal tradition but still worship the gods - with priests and all), where a paladin like Pallegina hates the gods - because paladins are not Holy Warriors like in D&D but just orders of warriors that fanatically follow an ideal that has nothing to do with the gods per se. The combos that are not explainable, like Priest of Eothas/Bleak Walker and such are already ruled out. So no need to reduce the choice of the player any further.
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But Paladin + Monk + Fighter + Cipher are only 4 party members. You can bring wizard AND druid. Or what did I miss? Edit: ach, I missed Durance, my bad. Well, then I would probably drop... argh I don't know. Both are fine in their own way. Wizard has more variety, so maybe drop druid I'd say. But druid is very good against single targets as well as gainst mobs. So drop wizard, haha... well I'm out I guess.
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Still no vision that Einstein person. With true vision (not the thing the blind ones have, mind you), you can put out a game and never patch it because it's perfect. With true vision you can also post weird stuff on forums and never give in, because what you say is the truth. Like... every friggin' time! It's awesome... and convenient.
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Def. pick Borrowed Instincts. For dragons: get Champion's Boon and Crowns for the Faithful + Devotions + from Durance while loading up focus and then cast Disintegration on the dragon while the paladin marks the beast. After that you won't have to do a lot of other things anymore. I always found that war bow ciphers lack a bit of oomph until you get Rain of Godagh Field (and that comes so late). I really like melee ciphers better, especially when build around Firebrand - my favorite setup with a cipher.
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The game is too easy even for the usual player after some time if you are doing every quest. This has nothing to do with optimizing the heck out of the game. Yes, that's what I did in my first playthrough - on normal - which was too easy. And then I optimized the bleep out of everything when playing "Path of the Damned" which is supposed to be very difficult. Which it isn't. I thought that difficulty setting was made for people who optimize the bleep out of everything. If not, we need another difficulty setting. "Path of the Powergamer" or so.
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Transcendent Suffering doesn't apply to Reaping Knives. A good target for Reaping Knives is actually another cipher. As I described in my "mopher" build, two ciphers with Reaping Knives, cast on each other, do the following: The Reaping Knives do great dps no matter the DR and thus generate good focus for the cipher who has them - but also for the cipher who cast them. So they are basically doubling the focus gain of both ciphers. No surprise really, but the flow of focus is quite nice to behold in combat. So, once you have to attack because you run out of focus you automatically refill your mate's focus as well - and vice versa. Another nice thing to cast on each other is Tactical Meld. As long as you attack the same target you don't only get the benefit of the flanked debuff (on the enemy) but also +20 stackable ACC for each cipher (stacks with Borrowed Instincts for example). You can even do two ciphers with dumped RES and cast Vampiric Shield on both before every battle (= basically no focus and a gain of +23 deflection on both). Or just one has dumped RES and the other is "the tank" and casts it, whatever. And of course you can cast two Ectopsychic Echos at once and run in different directions.
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"Whoop! Whoop!" That was the Howler. So maybe he's too legit to quit as well?
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Justified criticism because of bugs/bugfixing aside: we have some really awesome people from OBS here in the forum (AarikD, Cdiaz, aartz, Sking and more) who are doing a great job. Look what they did with the Black Isle Bastards for us and stuff. That's really amazing. People and stuff like this let me forgive OBS the bugs and long loading times. Also, this forum with its inhabitants is pretty nice. Where would I put all that text if not here? #shamelessToady
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The Skulking Terror approves this message.