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Boeroer

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Everything posted by Boeroer

  1. So I looked at the source of the wiki page and saw that you grab the data from several sources, e.g. all unique daggers are assembled via the keywords "dagger" and the (kinda) boolean value "is_unique" from the Cargo table "Weapon_poe1". That itself is a great concept since you only have to edit one data source and it updates all relevant wiki-sites. But the Cargo tables seem to be incomplete? Also, adding soulbounds to the lists seems to be easy as you'd only have to add 'OR is_soulbound="yes"', right? I would be willing to add the missing weapons into the Cargo tables. But I don't know how to edit them, let alone find them since I never tinkered with Cargo or even MediaWiki itself (I mean other than WYSIWYG).
  2. Exactly. One can browse through PoE's character builds subforum and discover the vast amount of stuff we all figured out with LOTS of testing and discussion. I believe most of it wasn't even known by the designers: Confident Aim being a multiplicatve damge boost since it raises min base damage how do lashes work how does the Wildstrike Belt work Iconic Projection, Thorny Roots and Brutal Takedown only have to overcome 1/4th DR what does stack and what not (buffs, debuffs, DoTs) how does wounding work compared to other DoT effects why is Marked Prey a lash effect? does the speed enchantment on weapons even work? Is "crit damage multiplier" really a multiplier? single weapon usage gives your inital attack +12 ACC, but not the second roll if you do something like Knockdown (1. attack +12 vs. defl., then+0 vs. fort.) Novice's Suffering, Transcendent Suffering and Long Pain gain ACC bonus via scaling, but that bonus is NOT applied to special attacks like Force of Anguish or Knockdown, only auto-attacks offensive abilites like Carnage, Knockdown, Blinding Strike, Minor Missiles and so on get +1 ACC per char level compared to auto-attacks it doesn't stop my head explodes ...stuff like that and TONS more. Nothing of it was documented. Newcomers had to come to the forum and ask the same question over and over again and we answered those questions while a simple official documentation could have done the work. Sure, that would lead to a less busy forum. Hey! Maybe that's why?
  3. Would be very nice to have. But honestly: dream on... edit: But maybe MaxQuest will do another of his nice web-applications where you can do this.
  4. That's because you pre-ordered the main game and not the beta. The beta is only accessible to Fig backers who backed a tier that contained beta access or pledged extra for beta access. This means that Fig backers pledged for the game itself (like you now pre-ordered) AND pledged for the beta (20 bucks) - which you didn't do. The only way to get access to the beta now would be to find a backer who didn't pledge for the beta, trust him 20 bucks so that he can upgrade his pledge to beta access and then hand the beta key to you. Here's the answer of community manager AarikD in another thread on this matter: https://forums.obsidian.net/topic/94318-welcome-to-the-deadfire-backer-beta/page-6?do=findComment&comment=1978100
  5. Because else you can get all spells just by retraining. Write them in a grimoire, retrain, write in a grimoire, retrain until you have them all. At least with the additional money this hurts a bit more and you can't abuse it in the early game. Also, the upside of wizards' grimoires compared to priests' and druids' spell catalogue is that wizards have WAY more spell choice. The downside is the use of a grimoire.
  6. There seems to be some vodka problem. The same mistake happened in the Deadfire beta as well (several times). I think they moved from "Reload Time" to "Reload Speed" so that the terminology fits with "Attack Speed" and somebody really got confused.
  7. Also missing (out of my head): - Blesca's Labor - March Steel Dagger - Captain Viccolo's Anger - Bleak Fang - Oidreacht - Vent Pick - Silver Crow Axe - The Flames of Faîr Rhîan - Danulya - Delem Raŵdha - Treave's Conqueror Spear - Sheathed in Autumn - Lysandra's Blade - Shame or Glory - The Last Blade of the White Forge - Whispers of Yenwood - Cat's Claw - Godansthunyr - Strike Hard - Jarpie's Warhammer - The Blade of the Endless Paths - The White Spire - Drake's Bell - The Hours of St. Rumbalt - Tidefall - Jêna's Lance - Spectacular Spetum - Half-Mast Several ranged weapons are also missing. Please bring them all back and also put in the soulbounds. I also liked it better when there was one page with all unique weapons, not seperated by melee and ranged, but I can live with that.
  8. Then you should have encoutered several bugs.
  9. Ah, now I remember. That was quite some time ago. Yes, Charge is not only powerful, but also a lot of fun.
  10. Nice idea with the mind-control "ying-yang" apporach with a Goldpact Knight. And extra points for main duty number 3. Don't know if you know: before getting BotEP you can use the Spectacular Spetum from Vincent Dwellier (CRPGentlemen). It's also WF Adventurer (since its a pollaxe) and marking. Obtainable fairly early and not too bad as FoD variant. One question though (because you took Scion of Flame): why put a shocking lash on the Hazel? For burn-immune foes?
  11. Try a Ascendant/Wizard with Minor Blights (+ dagger in offhand). You will reach max focus pretty soon. Did somebody check if explosives (grenades and such) generate focus?
  12. Well, the initial question was answered properly, so we might as well have some fun.
  13. I hope you watched Firefly instead. That would patch things up.
  14. No, sadly not. It's just the usual burning lash of Shared Flames. But still: Mith Fyr + Shared Flames is great for summons' damage while you can stack Ancient Memory and Zealous Endurance (Robust AoE regeneration at later levels). Paladin/Beckoner is a great combo. I like to use a pike to lower enemies defelction and send all skeletons onto one target. In theory this should be great with Combusting Wounds. But at the moment it seems to do nothing?
  15. I guess because Deadfire's Barbaric Blow now has an upgrade that lets you have 0 recovery after a kill we will no longer have Blood Thirst in the game. Bloodlust is in and Blood Thirst was lvl 7 in PoE but in Deadfire there's no Blood Thirst until lvl 9. So we might have to say goodbye to it. Although is one on the most fun mechanics of the barb in PoE. Instead, we now have cascading Cleaving Stance for the fighter...
  16. I also started watching because my former girlfriend (now wife) loved it. Then I got hooked. Because of Kirk obviously. Well and Lorelai...
  17. No, that doesn't work, but you can put in in quatation marks like so: addabiliy <whoever> "hammering thoughts" This can be done with everything that has a space in between, also player names. Anyway: if you don't know what the correct command is you can always start with the first letters like "ham" (without quot. marks) and then hit [tab] - the console will try to complete your command. In this case I just type (withoput quat. marks): "addab"->[tab]->"play"->tab->"ham"->[tab]->[enter]. This will be completed to AddAbilty Player_<whoever> "Hammering Thoughts".
  18. One thing though which is cool: a Beguiler can get more than 10 focus back for casting Eyestrike on a group. That means net focus generation without the use of weapons. But you really have to hit a dense crowd. Besides that: totally agree.

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