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Showing content with the highest reputation on 11/03/19 in all areas

  1. because the bias doesn't come from the game?
    5 points
  2. 15-20 years ago I was super conservative and even advocated that Canada consider privatizing health care. Although most of my research at the time didn't do a good job of supporting me (to the point that I reconsidered my position). Basically I realized that a lot of my applications of free market economics still relied on a lot of the idealized application covered in course work. Assumptions such as perfect markets, no transition time/costs, perfectly rational actors, and perfect competition. As a result, even at some of my most ardent big-C Conservative days, I still felt that health care and primary K-12 education were good things to support similar to roads/infrastructure, emergency services, and so forth. Essentially I felt an educated and healthy populace was a good investment and would be good for the economy. Evidently Obsidian just needs to release games more frequently to keep me coming back <.<
    4 points
  3. The captain was gay? Kind of a weird thing to get hung up on. You can literally tell people you aren't interested in their personal lives in the game, so maybe do that.
    4 points
  4. Greetings everyone, We would like to thank everyone who has taken the time to report issues and suggestions for the The Outer Worlds. We are working on compiling everything to share with the team for review. At this time I would like to share with you a list of the more common issues and suggestions we are seeing reported. List of common issues and suggestions: Various game crashes Font size increase Center reticle FOV adjustment Multiple quest indicators on map Custom waypoints Ability to disable kill cams Disable companion attack cinematics PC remapping support Item comparison ability while looting Adding inventory filters/sorting abilities Changing the appearance of Pristine equipment Adding weight and limit information in vendors Adding survival meters to the consumables page Stronger outlines for workbenches Auto-run ability Weapon not staying holstered during dialogue Widescreen support Toggle headbob Separate aiming sensitivities Toggle chromatic aberration Companions dying and failing companion quests on modes other than Supernova The team is currently investing these and other reported instances. We will update you once we know more regarding our next steps. Thank you, and please continue to let us know if you have any other issues or suggestions to report. Edit: Thank you for the new posts, we appreciate the additional reports as they are helping us tremendously. I do want to let you know that you may also email our publishing partner, Private Division, at support@privatedivision.com. This will help ensure that your specific issue or suggestion is in their queue which allows us to prioritize requests in order to provide the fastest possible turn around time. We apologize again and thank you all for your patience while we work on these issues.
    3 points
  5. I had been looking forward to this game for quite a while... but I feel lied to. In none of the promotional materials does it mention a strong bias toward promoting lgbt stuff. I am ok with a little here and there because that is life especially considering my biological mom IS a lesbian... but this was over the top. The Captain you replaced: strongly hinted to be gay. Your first and third companions: gay Your first companion's personal quest: entire gay lovestory quest line. Seriously, after new vegas I was expecting more from Obsidian. I loved Veronica and Arcade... but they didnt feel forced upon you. You could let them join you or not and still have a large pool of companions to choose from. I would take the game back to Gamestop but they wont refund it since its open. (Edited for typos)
    3 points
  6. Watching my MIL in Texas stay in a job with an abusive boss because she depended on the health care that the job provided in order to get necessary medication was one of those eye opening moment for me. She was eventually fired which was disruptive in ways I'm pretty unfamiliar with as a Canadian, because in effect it also forced my FIL to quit his job so that he could find one that provided adequate medical insurance. For a state that very loudly proclaims their support for liberty/freedom, it seemed like quite the juxtaposition for me. My wife is much more left than her conservative parents (as am I), but even as a son of a business owner in Canada there's a significant "freeing" aspect of having socialized health care. It's one less mechanism compelling people to remain in jobs that may actually be harmful to someone, and one less cost and headache for a business owner (particularly a smaller one) to not have to worry about providing that level of care for your employees.
    3 points
  7. No-offline won't deter me. I do recall that single-player lag TrueNeutral mentioned, which was a bit of a buzz kill when playing on launch. It got better, though I can see how it's to the detriment of permadeath runs. Personally online is a huge part of Diablo's appeal even though I tend to associate the games as a single-player experience. I also associate replayability with the games, and that's always more fun with friends. I started a fresh D3 run at a LAN-party once, when the venue closed and we had to leave, all of us in the run logged in online back at home and finished up Act 4 late into the night. It's one of my fondest memories. I also hadn't finished my single-player run yet, so I also got a totally fresh experience in that run. Maybe they'll find a way that requires a connection, but doesn't use a server to propagate the world state forward, that would be the best compromise. But that's probably easier to crack than having to reverse engineer server side game logic.
    2 points
  8. Yeah, it's gorgeous and perturbing at the same time. Truly biblical, or rather... umbiblical.
    2 points
  9. 1 Bioware Magic = 60 Microsoft Minutes = 3600 Blizzard Times.
    2 points
  10. There is a huge issue in the BOLT with his name quest where if you access the terminal beforehand in the ARMs building then you can't access the files later on basically bugging the quest and now it has ruined days of progress for me leaving me to either ruin this entire play through of mine or start a new game again and go through all this stuff just to get around 1 bug
    2 points
  11. This game is better than anything Obsidian's ever done in terms of the artwork, imo. That artist knows his business. It's really very good so far and graphically speaking they should feel very good about it. I'm still at the beginning so can't comment on the game itself, however...looks promising!
    2 points
  12. Ya know I was against all this SJW crap but i've been thinking.. who cares? As long as the game is fun does it really matter?
    2 points
  13. First 4 hours of STASIS behind me. The atmosphere is pretty grim and few of the things, I've encountered were pretty gross. After very long time, it is the first adventure game I play, and my third horror game, after Elvira 1 and 2 from Accolade like 2 billions years ago. I have died three times so far, Most of the item puzzles are very intuitive, but I had to get external help with two of them. And yes I know my microphone volume is to low. I need to tinker with its setting little bit more
    2 points
  14. + Equipped item comparison ability while shopping (well, this comparison should be everywhere where I can hover an equip) + HDR support
    2 points
  15. Hey, lv100shuckle I'm sorry for the quest issue you have run into. We have our development team looking into it and hope to have a fix for it shortly. In the meantime, to expedite your request, you can send an e-mail to our publisher, Private Division at support@privatedivision.com. This will get your issue into their queue and allow us to prioritize requests to ensure the fastest possible turn around time. We apologize again and thank you for your patience while we work to resolve the issue.
    2 points
  16. Any plans to add a 3rd person view when playing? It would be nice to be able to enjoy you character's armor, and also during melee combat. It's a bit of a shame this wasn't already included from the start. But maybe with an update?
    1 point
  17. Not sure if this is spoiler territory or not, as I'm not going to go into detail. However, I'll list the companions in the post to give my opinion on each corresponding sidequest. 1-Parvati - Only been able to play half of hers because of that bug that has her quest fail because she died for no apparent reason, even though I'm able to talk to her and bring her on missions. 2-Ellie - Underwhelming. I thought she was going to have a long sidequest that really delves into her past, but instead it was a brief exchange with her parents followed by a money scheme that left me thinking "That's it?" when it was done. Really was hoping her sidequest would be about her life as a pirate doctor and some old acquaintances from that life. Only touched on that briefly when you first meet her. 3-Nyoka - Probably the most fulfilling companion quest, largely because you get the backstory that I didn't think we got from the Ellie quest. Also involved multiple steps. 4-Felix - The actual "plot" of the quest was interesting and had potential to be more than it was, but it felt rushed. As though there was a lot more that could have gone into it, but instead it was so quick and felt almost tacked on. Still better than Ellie's quest, IMO. 5-Max - Closer to Nyoka's quest in that you get to learn more about Max. Although, I don't think they touched enough on his prison time. At least it felt like a fleshing out of the character. 6-SAM - uh, did I miss something? Other than getting the acid, there was no quest, right? All in all, I thought Nyoka and Max were the only ones that were good to great. Parvati's is incomplete due to the bug, Felix's had a good concept but was incredibly short, and Ellie's was flat out disappointing.
    1 point
  18. Greetings, I'm happy to be here in the POE2 community. Just bought this game, and hope to enjoy it as much as I did with POE. I'll get in touch with the new game and then will surely come here to get advices about builds and so on. I've understood this game revolves a lot around sea, so maybe my monk idea was not excellent in terms of lore, but I'll see what I come up with. See you!
    1 point
  19. The Safecracker's jacket, you find it during a companion quest spoiler: https://theouterworlds.wiki.fextralife.com/Safecracker's+Jacket
    1 point
  20. I’m having the “parvati is dead” issue just like other people but i’ve noticed another problem (xbox one) -In addition to instantly failing the quest when parvati brings up bite the sun, my game automatically crashes every single time i ignore her then try to start the quest by talking to her again. I’ve never crashed on the first talk or instantly failed on the second talk, they’re mutually exclusive. The fact that reinitializing the dialogue causes a crash instead of an instant quest failure is concerning and i don’t know if it’s been brought up. -I had my problem immediately after roseway, and I was able to buy a certain item with her, but the quest remained dead and i couldn’t give it to parvati. -I’ve tried dismissing her, taking off her helmet, switching up the party, knocking her out in combat, ignoring the initial quest start, soft resetting the game, and hard resetting my console. The bug can’t be avoided after a certain point and either results in an instant fail or instant crash Side note: i picked up a bugged book in roseway lab (inside a jail cell) that was removed from my inventory when i got on the ship. It’s a quest item that’s just called book and it says “Broaden your horizons with a little light reading. This might look nice in one of the crew’s rooms on the unreliable.” When i get on unreliable, i notice the game remove my entire quest item inventory then re-add them all back except for the book. I don’t know if it’s related or if anyone else picked this book up but my problem happened immediately after finding this book and i have no backup saves before it
    1 point
  21. It's funny, because people bitch and complain about Bethesda's Creation Engine and how it handles graphics, but no other engine can handle having as many dynamic objects as it can. Witcher 3 was the closest I've seen, but nowhere near being able to dynamically pick up a basket in Skyrim so as to put it over an NPCs head and have that cause the line of sight to be blocked. That level of dynamic interaction comes at a price, however, because it makes the world exponentially harder to manage from a GPU perspective. Every time Fallout 4 loads the next surrounding cells it has to check the save file if and how potentially thousands of dynamic objects have been altered or moved from the base state. All this is to say UE4 is not a engine made to do that. In return it can offer sharper graphics, smoother motion, and quicker load times. Personally I forgive the CE it's flaws becuase it is so easy to mod and offers a very interactive world, but I also really like the gameplay of TOW.
    1 point
  22. PC Windows 10 No matter what store I go in on any planet or station...when I try to purchase something the store is empty...nothing on the shelves. Am I missing something?
    1 point
  23. With a 3rd person design you have to account if different enemy speed, level design as to not have the camera clipping geometry. Player animations, more graphical detail, more shadowing on and from the character. Among others. It's not a simple as just allowing it in any game designed to be a First person view. And that same thing applies when people think you can just add a first person view to a 3rd person game. Opting for both means sacrifices for both. Leaving both modes not optimal.
    1 point
  24. I have never heard of a developer being this silent when comes to quality of life updates. I have looked everywhere I can think of and have not found 1 single thing that says "we're aware of such and such and working on it" I'm not ready to quit playing or anything I just want to know the game isn't dead on arrival
    1 point
  25. 1 point
  26. Dear Obsidian, Thank you for making such a great game. I really enjoyed the story and the game play. I specifically liked being able to solve problems using multiple tools instead of just shooting everything. The ending moved me deeply to the point that I sat through the entire credits. This game made me think and it made me feel and I really appreciate the enormous effort that went into it. I know your organization is probably still recovering from the stress of the release, but I am already looking forward to future adventures from you. -- Thank you, MountainRiderAK
    1 point
  27. Show current objective on the map (I mean text) Show the amount of weapon and armor parts I have at workbench Show an indicator of availability of companions special skills on the screen
    1 point
  28. @xzar_monty : sounds like you're purely an HD graphic player who needs high fidelity graphics to become vested in a video game. Is it fair to say you'd probably hate GTA San Andreas because of it's dated 3rd gen graphics? And prefer GTA V over GTA SA because GTA V has superior, pretty HD graphics (an non existent character development and short story) compared to past GTA games? Then what you said is 100% right. Deep RPGs like New Vegas are definitely not for you. Seriously, why did you even bother creating an account just to post that? Sounds like Fallout 76 would be a better fit for you. Or better yet, you should go check out Star Citizen..... https://robertsspaceindustries.com/
    1 point
  29. I'm here to complain about the OP complaining there are no CTD, glitches, quest breaking bugs or graphical anomalies 10h into the game. Furthermore, I'm also here to argue that the OP is arguing with incredulity itself, since this game is apparently what he believes PC gaming should always be. Finally, I'm here to complain about any complainers who insist on complaining about my complaints in this troll post. #THANKYOUObsidian
    1 point
  30. You'll just have to get used to it. Even high-end PCs can't maintain a solid 60 FPS in certain areas. Restarting the game every once in a while helps a bit (or just lock the frame rate at a lower value if you want consistent frame pacing).
    1 point
  31. +1 for this bug. The GamePass version always (silently) crashes for me on exit. I have a procmon log of all the Indiana* events on shutdown. Where do I send it to? Don't want to post it on the forum in case it contains some sensitive info about my system (username, config, ...)
    1 point
  32. I know there are game breaking bugs that should take priority, but a qol suggestion for later. To expand on the inventory ideas, I would love the ability to lock items in my inventory so they do not appear in my sell window in a vending machine or merchant's interface.
    1 point
  33. There isn't any option to disable auto save but after a bit of thinking i tried disabling fullscreen and put it in a small window which fixed the issue. After putting back to full screen and max resolution the crashes come back.
    1 point
  34. Thank you for the new posts, we appreciate the additional reports as they are helping us tremendously. I do want to let you know that you may also email our publishing partner, Private Division, at support@privatedivision.com. This will help ensure that your specific issue or suggestion is in their queue which allows us to prioritize requests in order to provide the fastest possible turn around time. We apologize again and thank you all for your patience while we work on these issues.
    1 point
  35. Quest bugs are more important. I'm at a standstill or restart right now. I can't find a save back far enough that it doesn't have the bug I'm experiencing.
    1 point
  36. I play on the PS4. Outside what's already been listed, I would like the ability to remap the controller entirely. Some of the default controls don't fit my play style and I would like to be able to play my way for the full experience. I'm sure I'm not the only person who agrees with this.
    1 point
  37. Thank you all for continuing to post here and on these forums. We are hard at work evaluating everything that is coming in. Once I have a better understanding on the actions we be taking I will share them. I am sorry to see that some of these issues have been preventing you from enjoying the game, but we will continue to investigate these reports as they come in.
    1 point
  38. I just got emailed by someone at Private Division suggesting I reload before the Passion Pills quest triggered, hence losing hours of play. Tell me you’re going to actually fix the Nyoka problem.
    1 point
  39. not sure if this has been mentioned or not, but im on PC through the gamepass. when my game starts to crash upon opening dialog, or moving into a specific area, i can usually temporarily fix it by restarting my computer. so far this has given me several hours of play time w/o crashes. but eventually it starts to crash again, this time in a different area.
    1 point
  40. The biggest issue I've come across is one not listed. The Parvati "dying" bug that auto-fails her companion quest for no apparent reason.
    1 point
  41. 1 point
  42. Ehhh... The more I look at it the more I want to climb it! What exactly is your point there mate?
    1 point
  43. There's a major character who is asexual. And it actually comes up in their plot as something that's important, that they discuss how it makes them feel, how their worried about it's impact on their relationships, etc. Like holy ****, do you know how ****ing rare asexual representation is in games? And to actually be well written and important to the characters arc? I'm way beyond impressed.
    1 point
  44. My guess is he got a decent payout when they sold. Like many of us, I imagine the idea of striking out on our own with financial security was tempting. I wish him luck.
    1 point
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