Greetings!
To anyone having difficulties finding the public beta, our apologies for not specifying - the beta branch does not yet support Mac/Linux, this is something we're investigating. Sorry for the confusion, I'll keep you posted if we make progress on this front.
Also, for comments on One-Eyed Molina's Gold-Fingered Spike-Flinger and other Deadfire pack soulbound weapon groups, I'll make sure we correct that for the next build of this patch. Thanks for the support on this one.
For answers to other questions, see below!
@Mraicor
One trap per character and/or trap talents. This is a little outside the scope for this patch, but there's definitely a community desire for better trap archetype support and it's not outside of possibility for a future patch. I'll track this and put it to consideration. Thanks for calling attention to it!
I'll also make sure each of the other issues you reported are tracked and investigated as well (Korgrak, The Old Watcher, Deadfire items (mentioned above)). Thanks for the support!
@Kvellen
Output logs should exist at - [Your LocalDrive]\SteamLibrary\steamapps\common\Pillars of Eternity\PillarsOfEternity_Data\output_log
@Space-Cadet
No PC controller support at this time. Though, if the opportunity presents itself, it's something I'd like to investigate in the future.
@DicesMuse
This patch is focused on PC at this time.
@Macklin
I'll have to investigate the missing commentary tracks, if we have access to them we may be able to restore them in the future. Thanks for calling attention to the issue.
@beger
Thank you for the support. We've tracked the text size discrepancy and will investigate.
@Cerebro83
We've tracked the VFX issue with the Cinders of Fate quest, thanks for your support!
@VerNOX
We would like to investigate all mods that provide fixes to known issues of the game to ideally incorporate them. Though please bear with us as we work to catch them all. In the meantime, you may wish to use mods for any we have yet to address. Also, thank you for reporting the high-resolution sharpness issue, I'll make sure we investigate this as well.
@kronozord
The public beta is on Steam only, but when the patch goes live Epic & GoG is expected to be included in the update. Also, this patch has no relation to Avowed, we simply love all of our games and the fans that play them and have an opportunity to make some improvements for everyone involved.
@sirrus233
I'll put the suggestion for the original title screen in our database, it would be nice to see again.
@Mister_Nobody
We'll need to investigate this issue further; do you happen to have a save game you could provide to our support team? If so, we might be able to track down the root cause more easily. If not, we'll do our best to reproduce it on our end with the info you provided. Either way, thanks for letting us know!
@Silvaren
Thanks for reporting the athletics issue, I'll make sure it's tracked and investigated.
@Nightwing32
I'll get the lack of mercy option tracked and investigated. Thanks!
@davoker
I'll make sure we investigate these issues, especially Psychic and Brutal Backlash. Thanks!
@Chaospread
I mentioned One-Eyed Molina above, but thanks for also reporting the inconsistency with Korgrak as well. I'll make sure this is tracked. Thanks!
@warralek
We plan to give the patch a healthy runway to make sure there are no big issues from the engine upgrade, during this time we may update the build version on the public beta once or twice before going live. There's no set timeline for how long that will be, but if we don't see many new issues, or we've resolved most of them, we'll wrap it up and investigate other issues.
Thanks everyone for your participation in this beta, your feedback, and your dedication to the game. ❤️
EDIT** - Also for those that are concerned about your favorite mods that may become invalidated on Steam after the patch goes live, we are investigating moving the current live version to a legacy branch when the new patch goes live. This should allow those that wish to continue their existing playthrough with their current mods to do so. And will give some runway for any popular mods to be updated down the line. More on this as we get closer to release.