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Showing content with the highest reputation on 10/02/23 in all areas

  1. I stick to a simple 10/10 I liked it 0/10 I didn't like it formula
    7 points
  2. His soul is now one with Omnissiah continuing his service as machine spirit
    3 points
  3. There are two types of games, those that start with the same letter as your username and those that don't. Username: melkathi Good games: Majesty, Mordheim, Morrowind, Mech Commander, Troubleshooter: Abandoned Chlidren All start with M. Simple enough
    3 points
  4. Oh, this is probably something I should support. Ok I looked into it, the crash happens because BPM Buffs adds a statuseffect named Perishing_Strike_SE_ApplyOnEvent without overriding the old SE also named that, and I hadn't accounted for duplicate names (which I should've). Both of these issues were quick to fix, in other words a new release is up now 2023-10-02 Fix CTD when using auto-completion in the expression editor when there are more than two GDOs sharing the same name. Support capitalized keywords in expression editor (AND, OR, NOT, THEN, IF, TRUE, FALSE).
    2 points
  5. Derp, no, I was capitalizing the logic gates. I was staring at it thinking "I did this before..." I'm going to excuse myself by saying it was late. It works just fine with the corrected logic. Thank you very much for the link, it will definitely help! I think I've also figured out how to read the official documentation somewhat. As for the crash, I seems to be something of a non-issue as well. It seems to be because I am using some dependencies. I was able to reproduce it the same way by just opening BPM: Buffs directly. 1. Open the mod I am working on, select my two dependencies. 2. Open up any Status Effect or Ability or anything with conditional scripting. 3. Use the HasStatusEffect(x,y) or whatever other script using the auto-complete function to pull up the whole massive list of potential Status Effects, crashing the program. See the attachment for a snapshot moments before a crash. As soon as I hit Ctrl+Space it vanishes. I guess not so much an issue as me just pushing things too far late at night.
    2 points
  6. Installing the beta and already fighting the urge to name my character Rouge Tarder the Rogue Trader
    2 points
  7. The combination of hidden timers and camp scenes bound to Long Rests is a puzzling one. I guess, if the map was separated into smaller logical areas with the rests taking place between them and all queued scenes triggering on the same rest, it would have been at least more transparent. Or if the camp areas existed at specific points on the map.
    1 point
  8. I dont know anything about WH40K, but Attenborough's smooth narration sucked me in for the entire video. The end screen showed 7 more by him but I had to get out of there before I lost an evening.
    1 point
  9. Finally got to use "I am altering the deal. Pray I don't alter it any further" when updating a database table. Sadly, only one dev got it.
    1 point
  10. Both Witcher3 and Cyberpunk were mostly narrative action games anyway. If judged as RPGs both games were horrendous. From what I have seen of the new skill tree it seems like a big improvement - the old one was rather dull and not meshing well with action gameplay. Old system had a lot of nodes, but most of them were filler anyway.
    1 point
  11. Went with a proper 40K name for now: Equipment that only works for the not too smart is very 40K
    1 point
  12. I know, so much so that anytime a Bard or adjacent thing gets killed in something I watch or play I'm going to let you know. Speaking of which, my murderetwink Bard died a lot in the last fight of BG3.
    1 point
  13. Solar desalination device produces drinking water at high rate (interestingengineering.com)
    1 point
  14. The levels are already there for a few cases and I've seen stuff for subclasses players can't select. Level 12 is fine powerwise but it feels like I spent 10-15 hours at level 12 without picking up anything and I wish some late game encounters were a bit harder. Also nerf irresistible dance, because by god it is ****ing broken. I think a hypothetical implementation of 7-9 spells in BG3 would definitely need curating to work. Obviously this is gonna favor control and blasting over utility....but when I think about my most used spells that's what they tend to he anyways. And the camp is pretty much MMM lmao.
    1 point
  15. Uh oh. First of all, a thousand thanks for reporting! I should definitely implement crash log functionality, but for now could you describe how to reproduce the crash? Are you separating each conditional with and or or, like this? HasAbility(Player, Fireball) or Always(True) If you are already doing this, could you post an example of script text you've entered that is not validating? Btw, it's not the best docummentation, but I've written a bit about scripts/conditionals syntax here: https://gitlab.com/noqn/apotheosis/-/wikis/General-Instructions/Expressions A feature I've been aware would be useful, would be some hinting (like green/yellow underlines) that indicates exactly what part of the script syntax can't be parsed correctly. (Currently it only warns about invalid characters and unfinished strings iirc.)
    1 point
  16. Good question, it would have been BG2:ToB and I think it scored 84/100 on the globally followed " BruceVC game rating system". Remember the system is based on science and algorithms and has been refined through the years but we still make functional improvements where necessary
    1 point
  17. Ryujin final quest is disappointing. You're basically forced to zap guards but zapping any guard even when there's no other guard in the vicinity, alerts every guard in the building. So you just end up abusing amnesia/bad AI.
    1 point
  18. You saying this really reminds me of an old N64 RPG called Aidyn where party members would have dialogues/cutscenes in really random places and as a result of inscrutable party composition choices that you could never really predict (i.e. if you had certain companions in your party together, dialogues could trigger if you happened to be in the right place at the right time...but otherwise, you might never see or even know that they exist) - on top of said joinable party members often not being where they're supposed to be and randomly disappearing from the game because of...reasons that you'll never find out. It was always unclear if it was because the game was buggy or if the developers intended for characters to just up and vanish on some kind of criteria, but regardless, the result was that if you wanted a party member to stick around, recruit them early and keep them the whole game, because kicking at least a couple of them out for even a second could result in you never seeing them ever again.
    1 point
  19. Hello, I have been messing around with InclusionConditions on Status Effects tonight and can reproduce a crash pretty easily using the auto-complete function. The editor also seems to prevent me from adding multiple InclusionConditions if I avoid using the auto-complete. Either line will work if it is the only line present, but not together, though I am unsure if that is intended. I don't understand github, sorry if I should have reported there. Also, if I can provide a log or something please let me know.
    1 point
  20. Ok, time to try feeding/taming pets. ------------------------------------------------- "Nah....nah....nah...." "Too ticklish, made riding difficult." "Too delicate." "I want that one! ... what? I can't? Game sucks, 1/10" ...sadly, you can't control animal companions directly at all, even riding - they aren't true mounts. Mostly for fun and ingredient farming.
    1 point
  21. Pan seared boneless ribeye with garlic butter and garlic mashed potatoes garnished with chives: Freakin' amazing! Like holy **** this is good! Granted, you dump butter on almost anything and it will be good, but still.
    1 point
  22. I went ahead and took the plunge and ordered a box of meat from Moink. There was a card on the top warning that there may be dry ice and to not touch it bare handed. There was no dry ice but the inside of the box was cold and everything was frozen solid. It also came with a recipe book, which is a nice surprise. I chose Moink because they promise the meats are from small farms, ethically raised, grass fed, no antibiotics, yada, yada, yada (the super fun to say name is an added bonus). I found nothing online to dispute those claims. Plus, they offer seafood options, which I didn't take advantage of in this box but I probably will in the future. A lot of the competitors don't offer seafood but some have more exotic beef options. Anyway, I'm going to pan sear a ribeye tomorrow with garlic butter, I have it defrosting in the fridge. I'll let y'all know how it turns out.
    1 point
  23. Whomever created this obviously never gamed in the 90's, or had to sort out the IRQ for a flightstick pro....
    1 point
  24. Season 11 of LowFuelMotorsport ended on Sunday at 23:00 CET. In GT4 league I took the Bronze "medal" in Division 2 I made a new personal record in points and it took 3 less races than last season at position 8 In total, I am currently 33rd out of 2307 GT4 drivers, from all around the word, which attended this season
    0 points
  25. Either my game is bugged or I just answered that question myself. Police is ignoring me ever since I killed a bunch of MaxTac guys. Kinda fun just firing the hand cannon into a group of civilians without repercussions.
    0 points
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