I would also argue that in a game where, for example, characters can shrug off getting repeatedly shot at point blank range with firearms etc., it seems a bit of a stretch to claim that these kinds of scripted ambushes are what push the limits of suspension of disbelief.
Yeah. There was a point in the story where I really wanted to kill a certain character. So I started unloading on them at point blank range, and they just stood there. Not going aggro, and healing back to full between each headshot from my massive rifle.
Edited by Incendax, 05 July 2018 - 06:54 PM.