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doctoruniverse

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About doctoruniverse

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  1. Eothas incarnate priest level 9 summon day/night specs: 3 summons with different weapons - fighter types.
  2. Rymrgand incarnate priest level 9 summon day/night Specs: melee + pull of eothas
  3. Magran incarnate priest level 9 summon spec: fighter/mage with fire and weapon aoe attacks
  4. I wanted to make this post because im being blocked from the wiki and I cant find any pictures of the actual priest level 9 summons, so I tried to take some pictures after testing them out. Generally the summons are not great in any sense. They cant be controlled, which means it will lower their usefullness. Wael incarnate priest summon day/night (level 9) Specs: range attacks and magic lightning attacks
  5. Ciphers are either to glasscannon or they simply lack that damage spike you need. Ranger solo class is also one of the worst classes.
  6. I think the reason for this is so you can't charm an enemy and then beat them to death.
  7. As the titles suggest, It would be great if the model in game could be customized a little bit more. Pallegina is a godlike too, but she has more human like features, because of her backstory. But there must be other godlikes who has slowed the transformation and I would like more customization options to reflect this.
  8. You can only experience something once truly for the first time. I savor it, I drink down that sweet experience, which means reloading every conversation. I also suffer from rerolling too much, but that is entirely my own fault!
  9. You are also a very seasoned combatant, and your party members are too (mostly). Yet you can get SURROUNDED by a group of nobodies. Ambush itself is fine, but the fact that some random pirates are able to surround your veteran group is dumb. Hey sorry for wanting some RPG in a RPG ;p Those guys are not hostile unless you choose to attack them. Do you always roleplay Charnames who attack people on sight if you don't like the way they approach you? Not really the point and the reasons most people gave in this thread are not really either. Ambush is fine, but making it so you bend over to have a 64 inch greatsword shoved up your backside, it just breaks immersion for me.
  10. As the titles explains certain situations in this game leaves me completely baffled, how the main character can be so retarded. In the city I get a quest with a satchel, I go and get the satchel and on the way to the other destination I am waylaid by a group, with a leader named Talfor. But the funny thing here is that I was completely surrounded, no space to get away or reposition. This is just one example of how my glorious main character got rerolled. A warrior would always leave room to retreat, otherwise he would be a **** warrior. I changed him to the retarded wizard/rogue with the voice of Grog, because it was the only way I could ever believe a Watcher would let himself get surrounded like that. (lets just build this fence around you while you stand still) So now I just don't care what the circumstances are, because I already play my character like he is borderline retarded. I get stuck in some water, BAD GROG!! I pull 3 large groups, sounds like something grog would do! Keep going even with almost full injuries. Grog dosn't get slowed down.
  11. I dont wanna know any story part but I am conflicted about if I should hire adventurers early or keep the gold for keep. I played the game before and made it to level 8 or 9 and I noticed that hiring adventures at level 8 and above cost a fortune. Any advice would be appreciated.
  12. Most people abuse the combat system by using whisper of treason items (dominate) or just running away until the creatures stop following you. They usually pick fast runner talent from the start so they are faster and later get boots of speed so they can escape anywhere.
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