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Found 14 results

  1. Cannot Empower the skill added by console, Is it a bug? Also, is it possible to “sort” the skills in quick cast menu? (in alphabetical order / custom ?) Thx !
  2. Very often when party enters a map, load a save, level up modals from weapon proficiency and AI disable on their own. I know that they can disable in certain circumstances (like changing weapon), but those seem to be totally random (especially AI). When the issue occurs it might affect a few charact...
  3. My ship crew has been stuck at 4 stars for ages now while the captain keeps gaining. Had me wondering. Is there a cap to how good the crew can get? Crew members are about to hit 110 xp and they've been at 4 stars (either 4 for one job or a mix 3+1 etc) for a very long time. The only exception I...
  4. Is the Familiar a Conjurer/Wizard summons still random? I can't make a character to find out till tomorrow (darn mandatoryupdates and limited internet data ;o; ) If yes, does anyone have any idea how I can mod/change this? I want to only have the wyrm/dragon thing.
  5. Device: Samsung Galaxy Tab A | VER-565-20160810 | PFID-7C2B84EC54878488 Hi all, While playing quest mode, my party finally hit level 22 after many heartbreaking defeats. While it was good to finally reach that level, Merisiel ended up falling in battle and did not hit the level with the rest of...
  6. The Skill cheat command in the console does not appear to work as advertised. My character has 10 mechanics When I say "Skill player mechanics 15" I get a message saying "Player_New_Game(Clone)_0's Mechanics is now 15". However when I look at the character sheet, her mechanics skill...
  7. Hello community, I am a long time RPG player, including both computer and PnP RPGs. Thus I have experience with these types of games. However... I do feel a bit overwhelmed, mainly by the lack of proper descriptions in this game. I decided to start with a ranged Cipher character. I read a fe...
  8. There is a lot of conflicting information regarding whether skill checks for conversations and scripted interactions apply only to the player character's stats, or that of all members of the party. The wiki (http://pillarsofeternity.gamepedia.com/Skill) claims that "during any situation where a...
  9. There was a discussion about lore and how, in reality, after the first game or after the strategy guides come out, the lore skill can be meta-gamed away and become a pretty useless skill (degeneracy alert, Josh Sawyer). As such, I've been thinking about a few ways to make the lore skill more interes...
  10. This topic is more straightforward than the ones I usually post, but here I'm simply asking how you'd like the mercantile skills to work in Project Eternity. In most DnD-based games I've played its given an abstraction centered around haggling and persuasion, and while this is part of getting favora...
  11. I am. A new element to branch out of would be a great way to add replay value and something new to the genre. Fire, water, ice, earth, lightning have seen its fair share of use since the ancient greeks first go the idea they made up the cosmos. Well, now that its 2013, how about we draw some informa...
  12. I've been thinking about a sort of "Search" skill which is both a "Narrative" joy for players and developers but also some sort of mechanical "Hub" for other skills, making it cumulatively better. What can you fit into a "Scholar" reference in my opinion? * Lore/Codex * Cartography * Search...
  13. From the last update it sounds to me like rogues will be DPS again. I always hated that concept, as it rarely made any sense. Why should rogues be DPS? Why do they get backstab and extra damage, and others don't? There never was any sensible reason or explanation for it. The first thing I'...
  14. http://forums.obsidian.net/topic/62190-martyr-like-paladinsaint/ Now, this sparked a thought.. how does Aumaua talk? Are there chances for Race specific Speech techniques? Could it be a racial benefit if your Orlan knows a language you do not (for diplomatic purposes, or maybe even for that an...
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