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About Dana

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  1. Hello and thank you for the reply. I've created 2 output logs: - one in which you can see I load a bunch of new and "corrupted" savegames, then old working one, and then new and "corrupted" again - one in which I load a single "corrupted" savegame Both can be found right by the 7z pack with savegames - https://drive.google.com/drive/folders/1p76Q0FntS9MQloIR7nOySrKVhpJphn7X?usp=sharing but I'm attaching them too to this post, And here is a screenshot of the message I receive - https://steamcommunity.com/sharedfiles/filedetails/?id=1393995016 In Output log there is a bunch of NullReferrenceExceptions :< List of dlc's I have installed: - all that could be achieved through scavenger event - https://forums.obsidian.net/topic/95782-the-deadfire-scavenger-codes-we-found-them-all-cutthroat-cosmo-bonus-pets/ - pre-order bonus - Gaun's Pledge - Critical role pack _tried_a_few_times_output_log.txt _tried_only_once_output_log.txt
  2. I can't play even though I would really love to. My savegames stoped working after the last update. No response from the dev for over a week <3 I was just amazed how they replied last week to all those ****ty threads like 'two pixels are dark' and not to a critical, breaking progress bugz. I'm disappointed to the very bone....
  3. Tried to verify game files. Everything with the game files are ok. The savegames still won't work. No response here either.
  4. Oh great, devs answer to minor bugs and do not answer to the thread with savegames not working :3
  5. All last 7 savegames do not work, and some others too - https://drive.google.com/file/d/18mb-pYx3-D3lfAGyB9HYzmGEh0Fx_oRG/view?usp=sharing
  6. After the today's update my recent savegames (mostyly autosaves and quicksaves) do not work. The game backtracks to main menu showing info that it rejected the process to prevent my savegame from corruption. Where can I find my saves? I would like to do a copy of them. I see that you moved them from %appdata% :/
  7. But that was like "what did you think whan you do that to the slaves? Once more and I beat you!", when I never met any slave before.
  8. I was on my ship after a random fight on the sea right after solving problems on Hasongo (I lit the adra without killing naga). When the game loaded me to the ship (its interior area) after the fight, I started talking to my crew (Aloth's quest jumped to another stage (something about painting faces tribe), Xoti, Pallegina, Mia, Eder). Finally I've reached Serafen. He started yelling on me about "the case with slavery and slaves!". I was like, "hey, what just happened? did I move the quest with slavery somehow accidentally?". I've searched Journal and couldn't find the quest related. When I finally reached Picer's Island and A Shrewd Proposition quest got updated, I realized that Serafen yelled on me without any reason.
  9. Due to long loading after I enter loading screen I often Alt+tAb to see what's new in the web browser. It in 30-40% of cases causes a permanent freeze of the game, AND sometimes freeze of my whole system (I can ALT+CTRL +DEL but after the task manager opens I can't click anything. The annoying workaround is to ALT+CTRL+DEL and log user). Windows 10, 64 bit - added DxDiag to attachments If you wish to have a log after a freeze, let me know where I can find it. Can't find in LocalLow Freeze during loading - DxDiag.txt
  10. The whole area seems.. quite unpolished (like huge fps drop on the ground level, like barrels set with no sense, like save issue etc etc etc). When I was doing the quest once again (since my animal companion screwed with guards and loaded the game with companion already detected) I noticed that the companion started running to me when sailors were leaving their cell. It's not teleported dirwctly like I previously though.
  11. So, I'm in the middle of Blow the Man Down quest and when I opened a cell with Lamon'd crew right after sneaking there among half dozen of guards with my main character only, the game teleported my animal companion to me. Great, I love my beast, I really do! But just imagine problems I will have to sneak with it too. It's even better, now I see. When you load a savegame from the "arrest", guards are in the position from before loading the game - not from the time I did save the game.. Blowing up barrels or saving the game with animal companion detected blows up all my sneaking efforts... Great. Amazing! <3
  12. You can finish both initial quests for both families (Big fish and Bad feelings in Polish) and then make peace between them, even though the matron of B. told me that there is no place for peace after finishing her quest (I told her that they wanted to rob her). She simply had an old dialogue question thal allowed me later to inform her that A-guy wants to meet with her and talk about peace. This does make little sense. Also, when you go with the Family Pride without doing Big fish and Sinking Feeling, the two latter quests become failed, what (I think) proves my point. But I'm glad I was able to do them both and get the xp from them both
  13. Every diacritic letter (ŚŻĆŹĆŃŁ) that appears in the "stories" at the beginning of a paragraph is shown twice (one red and one black and bigger). As far as I saw, the issue affects also item descriptions.
  14. 1. I'm unable to prevent ranger from casting Heal Companion on a dead companion. When adding "companion at 50% health", I'm unable to add and then save "companion != unconscious". This results in ranger trying to cast Heal companion whenever it is dead and getting stuck in trying to do so endlessly (uness I disable AI). Description of the Heal Companion skill in Polish is the same as revive companion skill in Polish, and claims that it will rewive my pet, not heal it - not sure if relevant. 2. I would like to request adding "companion" to priorities - I would like to cast enigmatic's /mage's beams on my companion :< 3. I would like to request adding "Target: Marked Prey/Sworn Enemy to Conditionals - I would like to prevent ranger from applying the skill for the second time on the same target (since they last until the target is dead). And yes, it does that. 4. I would like request adding amount of enemies fighting player's party (as a whole, not a single character) - I would like to add a set of actions when the character fights a single enemy (like the last guy in the fight) and then use it to prevent my Cipher to use Whispers of Treason-like skills on the last enemy from afar ("is engaged by someone" does not seem to prevent using the skill). 5. Sometimes after adding a new skill setting to the AI "theme" the Prioritize by in the previously created one get reset 6. If I remove an AI theme used by a character from "AI builder", the character will still "use" deleted theme (it will be displayed in the window that appears after clicking on the violet head representing AI) 7. AI often disables itself at random Beside that, I love custom AI-ing! <3
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