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z_liquid

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About z_liquid

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    (2) Evoker
  1. Yeah, was hoping there would be a challenge or two in there as well. It wouldn't even need to be anything drastic, just to make the game a bit more fun.
  2. I'm one and two-shotting mobs my level. They don't do any damage either. I think a flat buff is justified. I've got scaling turned on "all" with "only scale upwards" which also disables difficulty skulls for some reason. It really makes no difference. I've ran into some fights that were much more enjoyable since they were higher level than me, but on the flipside, doing high-level content early just makes you outlevel a ton of content. The scaling just isn't harsh enough.
  3. Frankly at this point, even a flat health + damage buff to monsters wouldn't be such a bad idea. Also wish they could look into the scaling, because right now upscaled fights aren't any different from any other fight.
  4. It is true that PotD is fairly easy compared to PoE 1. There's a lot of low-level fights around, and there is really no reason to fight higher-level monsters unless you absolutely want to. I got upscaling set to all and "only scale upwards", but it just doesn't do enough, fights at your level or below are all extremely easy. Not to mention you level up quite fast, so getting access to high-level abilities isn't an issue.
  5. Not sure if this is intended.... but I have the enchant on Xoti's lamp that gives +x% resistance against spells, and it seems to be blocking helpful spells as well. A couple times an important character has resisted Devotions of the Faithful which is especially annoying.
  6. I have the same. I can't see the skulls on mobs or quests (1, 2, 3 or 3 red skulls indicating how high level the monster/quest is compared to you). If it helps, I have level scaling set to all, with "Only Scale Upwards" toggled on. At first I thought the game was scaling all fights down to my level anyways, but I found a fight that's definitely very high level for me.
  7. Thematically it makes no sense. But at least it opens up some 2h rogue builds you wouldn't see otherwise. And I'm not sure we're ready for full attack stealth attacks since Obs is already struggling to balance Assassin.
  8. Shifter + Unbroken is a weird combination since you can't use a shield while shifted, and shifters really want to... shift. Unbroken + goldpact sounds very defensive, too, don't think you'd be doing too much damage. You could just go Devoted + some paladin class and either go dual-wield or two-hander. Pick a heal too if you want to be tanky
  9. This is Maia's subclass, Gunhawk: https://imgur.com/a/5972f6J No idea what the birb does.
  10. ****ing hell, people don't even read the first comment? Health system is the main problem here, they already showed a end-game dungeon and it was easy because of the constantly heals. Do you really expect people not to talk about the subject you yourself put in the title? If only thing you're interested in talking about is the healing, name your thread like that. A thread titled "Game looks incredibly easy" (which I very much agree with, but it's already been discussed) is just asking for trouble. I thought that people on this forum read more than just the title. It seems I was wrong. You post a thread calling the game easy. Someone responds saying we've only seen the first part of the game, and the rest might not be that easy. You lash out at them, after they merely responded to the topic in question. Just lol mate. Just lol.
  11. ****ing hell, people don't even read the first comment? Health system is the main problem here, they already showed a end-game dungeon and it was easy because of the constantly heals. Do you really expect people not to talk about the subject you yourself put in the title? If only thing you're interested in talking about is the healing, name your thread like that. A thread titled "Game looks incredibly easy" (which I very much agree with, but it's already been discussed) is just asking for trouble.
  12. No, I think it just means she must be of the Conjurer subclass regardless of the combination (or lack thereof) you choose. I expect her to behave like any other joinable NPC, whereby you need to choose whether to single- or multi-class them when you meet them. If you multi her, it'll be Conjurer + the other class (no option for pure Wizard or a different Wizard subclass.) Interesting, but does this mean I can even skip that Conjurer if I want and go all in Druid single class for her? You can't. By the looks of it you have to choose between the three options listed in the chart. Nobody has confirmed her class options, though, so they might have changed.
  13. Got any idea what a positive Wild Mind trigger does? Just the negatives flipped?
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