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Showing results for tags 'role'.
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So just had an encounter with a spectre Kyra just wisdomed it up Pretty sure i won as i took no damage, but the spectre got shuffled into deck and kyra got moved to random location? So I seem to recall that enemy lore properly added magic before i got the role.... Anyone else notice this? Edit.... So ran into a spectre again and can confirm enemy lore undead no longer seems to add magic trait for healer kyra
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Ok, I recognize that we have a lot of different threads about individual classes or sets of classes. I'd think a major issue is really how each class fits into a role within a party. While the designers have expressed a desire to have flexibility enough where a party can be comprised entirely of one class, it's also been expressed that certain classes will naturally be stronger in certain areas than others. So, I think looking at the system from a bird's eye has some value. I'm going to provide a sketch of what I perceive as class tendencies and their natural roles, and others can add thei
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From the last update it sounds to me like rogues will be DPS again. I always hated that concept, as it rarely made any sense. Why should rogues be DPS? Why do they get backstab and extra damage, and others don't? There never was any sensible reason or explanation for it. The first thing I'd do is remove the rouges backstabbing special power. Anyone coming from behind would get a bonus to hit and increased chance of critical. Fighter, mage, cleric - doesn't matter. The rogues role isn't DPS. It's skills. And also support. Even without a special backstabing power, the rogues flex