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  1. Here is a longer version of my suggestion that was posted on the Grounded Discord (that received 35+ likes ^-^) [https://discord.com/channels/675491639804035089/786708112978477076/1181007520924446762] with additional ideas included: More items to craft or acquire using O.R.C. Receivers and/or more things to do with them: **Tiered Reward System:** - Collect enough O.R.C. Receivers to unlock rewards depending on how many O.R.C. receivers you collect (5, 10, 25, 50 etc., can be redeemed by an NPC such as BURG.L or new scientist mentioned below) - "One of the scientists that helped freed you, in order to hide from Ominent, is now in the backyard ready to help you (along with teaming up with Dr. Tully) by trading in your saved up O.R.C. Receivers to them." **O.R.C. Enhanced ZIP.R:** (Could work along with others' zipline upgrade ideas that suggest 2 aphids) - Trade in(?) for an upgraded zipline using O.R.C. Receivers - Aphids appear with O.R.C. Receiver on their head (default red lights changed to blue or green to show alliance) - Greatly Increase Zipline speed - Allows for transporting resources upward as well **Lil O.R.C. Receiver Helmet:** - Used in taming larger pets? - Or just cosmetic. Or both. - Different color lights? (Default red, or blue/green to show alliance) **O.R.C. Receiver Arrows:** - O.R.C. Homing Arrows: Can automatically redirect arrows to the closest enemy to your crosshair (Or: Every consecutive Homing Arrow will automatically redirect to the target you last did damage to?) - O.R.C. EMP Arrows: Inflict static shock damage - O.R.C. Mind Control Arrows: Temporarily cause a certain creature to fight on your side (default red lights changed to blue or green to show alliance) **O.R.C. Receiver Trinket:** - Automatically give arrows a slight "homing" ability (such as Homing Arrow suggestion) Or: - Small % chance to "mark" certain creatures to temporarily fight on your side when using any O.R.C. Receiver crafted arrows (default red lights changed to blue or green to show alliance) **O.R.C. Receiver Bomb:** - Inflict AoE shock damage Or: - Will automatically "mark" certain creatures within the blast's AoE range to temporarily fight on your side (default red lights changed to blue or green to show alliance) **O.R.C. Mantis Boss:** - Self explainatory - Late to End-Game - Fits lore and story progression/timeline (Broodmother -> Haze Canister -> Infected; Mantis -> Schmector Experiments -> O.R.C. Technology) **O.R.C. Armor:** - Crafted from "the broken down materials of multiple O.R.C Receivers" (description when trading in?) Or: - Crafted from a large amount of O.R.C. Receivers - Other pieces can be acquired from possibly a new "O.R.C. Mantis" boss - Full set bonus: When an enemy is hit, small % chance to "mark" certain nearby creatures to temporarily fight on your side (toggle the hat on them? Default red lights changed to blue or green to show alliance) Note: When it comes to all Mind Control features (small % chance to "mark") ideas mentioned above, an alternative can be to spawn random small creatures nearby the enemy and have them "seemingly" been mind controlled (have the blue/green O.R.C. Receiver helmet to show) Reasoning: Just fun ideas for late to end-game tech usage, courtesy of Dr. Wendell Tully's expertise on reverse-engineering his adversaries devices.
  2. Had an issue with the Director Schmector boss fight. Myself and one other friend were fighting Schmector, we get him down to one hit left. One of us lands the last hit, and his model disappears. His ending voice lines play, Wendell comments, we get the achievement for killing him, we get the mutation. Still no model and nowhere to collect his drops. Boss fight was completed successfully so there is no way to retry. If anyone has had and fixed the same or a similar issue please help. I did contact the support team directly but ultimately they don't fix this type of individual player issue.
  3. It would add a lot to have events that are optional where large or small parts of the map are effected like a mower event where you can have a part of the lawn be mowed and it sets a timer for like ten minutes or so where the grass is cut and creatures are out and mad like red ants will attack on sight and wolf spiders roam outside there area so you can get more loot at a higher challenge and then have some high tier creatures like black ox beetles spawn there or an event like heavy rain where a part of the yard floods and causes structures to be destroyed unless they have a buoyant foundation. It would also be cool to have a new map where instead of regrowing at the end of the game you are instead sent to a new area like the front yard where it would have a lot of the same resources, creatures and locations and, some new ones. The weather could even change between the maps such as when you go to the front yard it has been long enough for it to be winter where there is new gear like a winter jacket made form low level gnat fuzz and a better jacket made from bee or moth fuzz and it could add new structures made of snow or have it be spring where it rains and the rain could make you cold if you are wet to long and add rain gear like a clover hat to help keep dry.
  4. Hello! I'm absolutely loving the game. But I often finding myself lost in the Labs or completely missing sections. Same goes with any tunnel or cave systems. I'm about 3/4 the way through my story and I just found the section of the Hedge lab that activates the scanners. And after being defeated by the Assistant Manager it took me almost 2 hours to find him again in the Black Ant Lab. A mechanic that marks lab sections as visited, a map of the lab after finding the super chip, a count of lab sections still to find or the ability to place markers in labs or tunnels would be fabulous. Thanks!
  5. I had been trying forever to figure out what that final mutation is that I haven't unlocked. Finally, I just looked it up, and I am super disappointed that I will never unlock it because I am playing single player. I really think that the reliable friend mutation should only be available on multiplayer servers because there literally no chance of ever achieving a mutation that requires you to revive friends if you are playing by yourself. Just leaves that "I didn't do everything I could" feeling, ya know? Unless I am totally missing something here? Suggestions welcomed..
  6. Hello All! I didn't like Xoti very much, so I won't be keeping she in the Main Party. At the same time, I'm kind of a completationist, so I'd like to advance and conclude her personal quest... currently I'm exploring Neketaka, I'd like to know when I should use her to advance quest (status attached). Directions, anyone?
  7. I am at the point where i have yo defend the MIX.R modules from O.R.C. insects but i wasn't prepared so i went to collect all the data and made 12 armors allong with a lot of weapons, when i wanted yo continue the main mission Dr. Tully was ay the la where you found It and he acts like i just found him and tells me to repair the broken MIX.R modules and when i do it, he doesn't let me press the botton to advance in the mission. And all my automatic saves have that problem, the only sabe i have without it is one from when i didn't even had a house. I would aprecciate some solutions.
  8. So ive been trying. To get the Brontide but the issue is the doors are sealed and have been through the whole story line i never got access how do i open the doors or atlest wall breach to get the item. no buttons or terminal anywhere and ive looked for 2 days now. i can't find the soultion. please help. note im on console so console commands are OUT OF THE QUESTION.
  9. berries first time i came across berries at bottem of bird bath, i couldnt harverst as it was in water (at the time I assume i needed a different tool) so i looked around more and died to spider later on in play through i seen recipe for blade. my little brain thought I had the answers. nope. (went to the same berrie that falls in water) so i looked around a died to spider my next crack at the berrie problem, i figured i couldnt use tools under water expect spade and spears. (i could be wrong) so thougt i dhould shoot them out the tree. fail looked around ran from spider I then found recipe for trampoline and thought. man this has to be. packed my bag with enough to build 4 as i wasnt going home empty handed. searching for a good spot i place my trampoline and nope. after another 10 mins looking for a branch i could bounce to, I stumbled on the solution. a branch. all this work for tools.
  10. I purchased the physical copy of outer world's for my ps4 and played without updating to any patches till I found I couldn't access any of my saves after going on the mission to meet Elli's parents and skipping the hope. After trying to load a save, my game would "freeze" on the title screen with no available options, music still running and never go to an actual loading screen. I have tried skipping Elli's quest, uninstalling and reinstalling the game, moving my save files to usb storage and all of my "inaccessible" saves are all around 9 mb. I saw there were some people on the forum with similar sounding problems, so yesterday I finally updated the game to the most recent patch (1.3?) and now receive the error code e-b51d0002 when trying to access the files, instead of the "glitch" where the game would crash. I have started a new game to see if there is any hope, but it does suck losing so many invested hours and worrying about encountering this problem ahead.
  11. In the mission "Foundation", the terminal in the Geothermal Plant in Emerald Vale where you trigger the extermination protocol has an option to redefine "intruders" as "Spacer's Choice Automechanicals", that looks like it's meant to go with "Foundation". But clicking "return to root" after doing this makes the triggering option unavailable. Is this an unfinished quest that was supposed to have an alternate solution of sabotaging the mission to spare Edgewater, or is it left over by mistake from the earlier mission where you visit the plant? (And given the format of the game it really feels like it should have been the former.)
  12. Accepted The City and the Stars before Balance Due now udom is broken and wont request his seal back making it impossible to complete the quest i tried buying the seal and turning it into him but it didnt resolve i just have the seal and cant give it to him
  13. During the Labyrinth mission I have to enter a room by unlocking it with a terminal and then walking in, but everytime I walk into the room, the game will crash without fail, it completely prevents me from continuing the story
  14. I cant enter the room where chairman rockwell is without the game crashing no matter how i do it i even went back to before the mission and redid everything and it still crashes my game does anybody have a fix? Xbox one
  15. End-game spoilers ahead, but nonetheless important for the developers to see I think. I'm in Byzantium at the moment, and for whatever reason the Early Retirement quest dipped my reputation with the Board over the edge. Now everyone guard in Byzantium wants to kill me and every citizen runs from me. This is unacceptable, as the end-game necessitates that you be in Byzantium. My enjoyment is almost ruined by this, since I couldn't take my way in or out of situations as I've done the entire game. The impact of being hated by a reputation you are forced to interact with shouldn't be shoot on sight - quite frankly, it's nearly game-breaking. Obsidian, I hope you find some way to fix this, because I don't want to experience, say, DLC, where everyone hates me. It would be really unfortunate.
  16. Not sure if this has happened to others or not, but when attempting to do the companion quest for Felix, Friendship's Due, i'm having a slight "issue". I'm supposed to meet up with an NPC on Emerald Vale, but upon coming within 110m-160m the quest suddenly updates from "Confront Trask" to "Collect Trask's Ring". Upon getting to where Trask is located, I find him dead, and with several of those dog type enemies directly next too him. It appears that they're either A) spawning on top of him, killing him, and then dying to his Outlaw buddies around him. Or B) since I never came to this area prior, the enemies in it have not de-spawned, and thus once he spawns in from me being close enough, draws aggro and dies. I've reloaded my save multiple times, waited for the day/night cycles to pass, and yet nothing works. If anyone else has encountered this bug, and has a solution to it, please let me know. I want to talk with him and find alternate ways to complete the quest aside from having to kill him. Thank you for your time.
  17. As I was on the ship I talked to Max and in mid dialogue one of my crew member climber an invisible ladder in the background and clipped through the ceiling next thing I know Pav is labeled as “dead” even though I’m not on supernovae and her quest Don’t Bite The Sun is botched thankfully I had a save before hand but has anyone else had crew members just “die” on the ship I was in the space laboratory.
  18. Hi, just a quick question about one room in the Forgotten Sanctum: I'm just curious, whether someone already figured out a way
  19. I emailed a save game two days ago with a bug stopping progress to the beast of winter. The 4th wandering soul is missing / not giving credit (I think I actually saw it) so I can't summon the king. I posted at the time but my post was put on hold subject to approval by a moderator. That post has now disappeared so I am creating a new one. I can resend the save game if I need to. I have double checked online 4 the locations of the souls just in case.
  20. In Drowned Kingdom Quest I collected all 4 wandering souls but it only gave me credit for 3, so I can't summon the king and complete the quest. will send save game
  21. I think this is a bug. My game is in patch 3.0.1. Detailed steps to reproduce the bug is given below. Go to luminous bathhouse boiler room and reach the wall that can be broken. Disable the alarm successfully and then break the wall with chisel and hammer. Next, reach Arkemyr's manor using grappling hook from the dark cupboard upper floor window. Go to Arkemyr's room and steal his robes. Wear the robe and the ironclad guard outside still becomes hostile. Now, till patch 2.1, this quest worked fine with the robes. In case you cannot reproduce the bug here is a save file which is after I have donned the robe. I have no save file prior to breaking the wall in bathhouse. Any help is appreciated. save file: https://drive.google.com/open?id=146MCoSUerWpeRt0vhx8njEuLuLnzPHqn
  22. This bug is easily reproducible. Start Rinco's purse quest. Go to satahuzi and convince Mokeha to give you the purse. Pickpocket Mokeha and you will see another Rinco's purse. Give the purse back to Rinco and you still have one purse left in inventory.
  23. Hi everyone, Yesterday I was taking a first try at the new megaboss Belranga and to my astonishment it went down in 2nd try. Now before I talk about how Belranga can't chew weapons, let me inform you about my party build since not all party builds are suitable for this fight. Btw I'm playing in POTD(all upscaled). Tank- Fighter/ paladin (St. Elcga ) Moderate Tank- Fighter/ Paladin (Kind wayfarer) Punch em' all- Fighter/monk Summoner- priest (eothas)/ chanter (troubadour) Sorcerer (no subclass) All of my party members were set to auto attack mode and no ai. Now in my first try I noticed that the boss gains concentration after I kill some spiders and her stats decrease by 1 for each spider I kill. By the time I have killed ~60 spiders her attacks became way too accurate and killed my tank in 3 shot. Also I noticed that since only my tank was trying to hit him, belranga only attacked my tank, never went for backliners. So, in my second try I decided not to engage the boss at all and I used my chanter to summon animated weapons. Now only my summons were attacking the boss and all my party members were busy killing spiders. Now being a troubadour it takes ~25 seconds before I can summon animated weapons again and those weapons can last ~27 seconds. Now, just like before the boss never really went for backliners and i managed to kill approximately 120 spiders before even attacking it. After killing 120 spiders her concentration was 32, when I thought that my summons will not last 25 secs. Funny thing is her attacks did ~135 pierce damage to them (summons have 581 hp) and most of the time she used the scream attack instead of just attacking and that gave the party more that 25 secs. At this point my summoner started hitting her with The Red Hand and that did huge damage. Even the summons when they were not paralyzed crit her. So, like last time I expected her to chew up my weapons like she killed my tank earlier. Unexpectedly it was like the bug where party members abandoned their spell cast. Belranga tried to chew my weapons and for some reasons she could not and that sent her to an inactive state until it used the scream again. Basically, the boss in its current ai and stats can be killed with only summons and autoattacks, which didn't feel like a difficult fight at all, more like a tedious grind. Also the fps drops like crazy in this fight. I started with ~40 fps, at the end of the fight it was ~10 fps. Here is a screenshot of him sometime before dying https://imgur.com/dSRqxyT What I would like to know now is any possible strategies that can be useful against this boss with my current party setup without using summons at all.
  24. What outcomes provide the options after major battles at the Crucible (e.g. vs Pipiltin's party, vs Porokoa)? Consuming the essence gives an upgrade material (to Legendary level), but what do the others? Edit. Sent Porokoa's soul essence to the Wheel, got +4 to Accuracy against Spirits.
  25. You are the Champion Become crowned the Champion of the Hunt. Archivist of Kazuwari Collect all of the Artifacts of the Crucible. Facing the Faces Become the chosen of the Seeker, Slayer, or Survivor. The Watcher's Debut Earn the title of contender in the Crucible. Opener of the Way Repair the flow of souls to the Beyond. The Greatest Opponent Confront the porokoa. https://www.exophase.com/game/pillars-of-eternity-ii-deadfire-steam/achievements/
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