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Everything posted by Xaratas
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Translations mods
Xaratas replied to Aurelio's topic in Pillars of Eternity: Modding (Spoiler Warning!)
There is a new Russian one, or two? http://www.nexusmods.com/pillarsofeternity/mods/151 http://www.nexusmods.com/pillarsofeternity/mods/150 -
Community Bug Fixes
Xaratas replied to MaxQuest's question in Pillars of Eternity: Technical Support (Spoiler Warning!)
I am playing with the thought of fixing those questbugs if we have an unofficial patch package. https://forums.obsidian.net/topic/90333-wm-part-ii-ending-nameerror/?do=findComment&comment=1866854 https://forums.obsidian.net/topic/91954-cannot-complete-quest-far-from-home/?do=findComment&comment=1897849 There is/was a third one which allowed that you get 2 equal stones for the door in Od Nua Level 6. But that one i have not tracked down via the quest file. -
Burning a surface tablet, interesting. PoE uses 100% CPU and 100% GPU all the time (known issue), without extra cooling your Surface can not handle that. Is it standing raised? Are the air vents free? > I won't buy more content if this issue isnt fixed Won't happen. Active development of PoE is finished.
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Community Bug Fixes
Xaratas replied to MaxQuest's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
I can try and figure something out with the description of two weapon style talent. I think this gets it right while still being somewhat immersive: "A character dual wielding weapons negates the 50% recovery penalty applicable to all ranged and melee auto-attacks, often attacking more frequently than characters that use other fighting styles. Specialised training in dual wielding weapons from this talent further reduces a character's recovery time after carrying out a melee attack while dual wielding." That looks like a text for the loadingtips file. -
/me blows of the dust Version 0.4.0 https://xaratas.github.io New: * Gamefile Version 2 and 3 support. * Display of Children of Bank nodes
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Audio Bug on "Quit"
Xaratas replied to Hariwulf's question in Pillars of Eternity: Technical Support (Spoiler Warning!)
I think thats the same as mine, and thats the Party dead sound. Its a known problem (there are one or two threads), and it can be any sound effect which get played for no obvious reason. -
[Linux][GOG] Unofficial patches
Xaratas replied to vv221's topic in Pillars of Eternity: Modding (Spoiler Warning!)
We need to hope strongly Obsidian get the patching for PoE 2 right the first time. -
I would think you don't need the eternity keeper for this at all. The Savegame editor did not exist back then. And next suggestion would be to alter the savegame directly, its only a zip file. But its good to have a solution for one of the remaining problems.
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@brutos Quest state 10003, b_blade_paths_Forged = 1 = Player gave pieces to Dunstan Your state should you give talknode 51 (which awards the blade) when approaching Dunstan. But that does not happen. It is triggered in the cutscene. But i have little insight in them. Void StartConversation(Guid, String, Int32) Is called with these parameters bbe412f-d7e2-438b-a269-8e93c3d6ef38, Assets/data/conversations/02_Defiance_Bay_First_Fires/02_cv_Dunstan.conversation, 51 But if this happen (or not happen) on skipping the cutscene or something else i can not say.
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Mist, ich hatte was beim Adradrachen gefunden im Pfad „rausreden“. Aber ich find die Notiz dazu nicht mehr.
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Cannot complete quest: Far From Home
Xaratas replied to Reebis's question in Pillars of Eternity: Technical Support (Spoiler Warning!)
So the question remains how you got 2 of the medailions. You can get the medallion with Might and Dexterity via ids 18, 21, 25, 29, 30. You can obtain it with (might 18) after you kill the guards on node (12 -> 2 -> ) 8 You can obtain it with paying 6000 KP, on node (50 -> ) 57 You can obtain it with paying 4000 KP (intellect 18) on node (64 -> ) 57 You can obtain it without paying (resolve 19) on node 67. The interesting point is that none of the ways guard against duplicate giving, so you can get it 2 times. (4? needs more review) *edit* Node 8 can only be played 1 time, so one from killing guards. -> 1 Medallion Node 2 (before Node 8 ) needs node 50 of thristwn be played (= Quest needs to be started) 55, 15, 47, 48, 49 (6000 KP), 50 Node 55 guards against multiple buyings (nPriceMain < 2), same starting point for 4000 KP buy and for „resell“ lie -> 1 Medallion So the bug is: Node 2 does not guard against global variable nPriceMain < 2. -
Cannot complete quest: Far From Home
Xaratas replied to Reebis's question in Pillars of Eternity: Technical Support (Spoiler Warning!)
Ok, its not directly „next week“ but still. This quest is a bit large too, spanning over 2 conversation trees with 100 and 120 nodes, and 6 global variables to keep track of it. Basic answer: If you got something 2 times then the gamestate is desynct with the global variables. Concrete answer: Oh, thats nice, you are stuck because the node 73 (first picture) has 4 options the [resolve 19] case, one for having 0 medallions and one for having exactly 1. As you have 2 the other options are not valid. Solution: Edit [game Install Folder]/game/PillarsOfEternity_Data/data/conversations/04_defiance_bay_brackenbury/04_cv_thristwn.conversation node id 76, line 4024. Replace the EqualTo with GreaterThanOrEqualTo Then you can finish this quest. -
Grappling with a Message Issue
Xaratas replied to rjshae's question in Pillars of Eternity: Technical Support (Spoiler Warning!)
Thats a duplicate of this one: https://forums.obsidian.net/topic/77064-translation-errors-missing-translations-english/page-7?do=findComment&comment=1789864 -
Eder is stealing other people's jobs
Xaratas replied to Chairchucker's question in Pillars of Eternity: Technical Support (Spoiler Warning!)
Thats a duplicate of this one: https://forums.obsidian.net/topic/77064-translation-errors-missing-translations-english/page-7?do=findComment&comment=1789864