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Everything posted by Xaratas
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Group Change Bug
Xaratas replied to Kingsbach's question in Pillars of Eternity: Technical Support (Spoiler Warning!)
Hi fejro, reinstall will change absolutely nothing about this bug. But this procedure can work, see also the follow up post: https://forums.obsidian.net/topic/88124-game-breaking-bug-cannot-change-party-303/page-3?do=findComment&comment=1843334 -
Chanter AI not using Summons/Invocations
Xaratas replied to Mechanos's question in Pillars of Eternity: Technical Support (Spoiler Warning!)
Very interesting find. Who whould have thought about this. -
Cannot add Hiravias to party
Xaratas replied to AeonsLegend's question in Pillars of Eternity: Technical Support (Spoiler Warning!)
Its the bug from the linked thread. Try the directions in the post, if they not work you have to wait for patch 3.04 or install the wm extension. https://forums.obsidian.net/topic/88124-game-breaking-bug-cannot-change-party-303/page-3?do=findComment&comment=1843334 -
[Bug][Game Breacking] Stuck in combat.
Xaratas replied to SirYoggi's question in Pillars of Eternity: Technical Support (Spoiler Warning!)
@mega-T can you reproduce the issue with the same savegame? And if upload the save and give some instructions how to trigger it. You have camping supplies on the screenshot, can you try to rest?- 20 replies
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3.04? Update on our next patch
Xaratas replied to Sking's topic in Pillars of Eternity: Announcements & News
For example the stringtable-file tokens which are messed up. https://forums.obsidian.net/topic/77064-translation-errors-missing-translations-english/page-7?do=findComment&comment=1789864 https://forums.obsidian.net/topic/77064-translation-errors-missing-translations-english/page-7?do=findComment&comment=1806394 -
[3.02] -Infinity bug is still active
Xaratas replied to Kregan's question in Pillars of Eternity: Technical Support (Spoiler Warning!)
@Obsidian Why is immune not plain zero in the first place? Some of your coding choices are out of my comprehension. -
Bug Hiravias
Xaratas replied to Malawi's question in Pillars of Eternity: Technical Support (Spoiler Warning!)
Its a known bug (https://forums.obsidian.net/topic/88124-game-breaking-bug-cannot-change-party-303/) There will be a fix in patch 3.04, but the patch is not ready yet. A workaround is to install the expansions, or to disable auto level up. -
Write-out the combat log to text file
Xaratas replied to Rolandur's topic in Pillars of Eternity: Modding (Spoiler Warning!)
It should be possible, there is a Console class which should be hijackable with an iemod style overwrite. And then should it be an relatively easy task to write stuff to some file. -
Game crashes - map error
Xaratas replied to vengeance's question in Pillars of Eternity: Technical Support (Spoiler Warning!)
What? -
Class accuracy modifier +5 with Cipher
Xaratas replied to ildella's question in Pillars of Eternity: Technical Support (Spoiler Warning!)
So the savesystem is still buggy. Please post Save A and B so the devs can have a look. Maybe it „heals“ with level up? -
Game crashes - map error
Xaratas replied to vengeance's question in Pillars of Eternity: Technical Support (Spoiler Warning!)
If you made it this far, did you try to disable the auto level up? http://forums.obsidian.net/topic/88124-game-breaking-bug-cannot-change-party-303/page-2?do=findComment&comment=1829224 -
Game crashes - map error
Xaratas replied to vengeance's question in Pillars of Eternity: Technical Support (Spoiler Warning!)
There where also several people who called this ridiculous in the last 2-3 months. Coincidence? -
3.04? Update on our next patch
Xaratas replied to Sking's topic in Pillars of Eternity: Announcements & News
Hey kanisatha, Can you be more specific? I was under the impression that all of our VO populates in our dialogue log. - Sking Can happen when the „Linux scroll to bottom left after area transition“ bug (oh, one more for the list) is not prevented by mouse moves. Then, i think to remember, if you have your party not on the screen or close by and don't get the start of the conversation you also get no text in the textbox. -
Game crashes - map error
Xaratas replied to vengeance's question in Pillars of Eternity: Technical Support (Spoiler Warning!)
Fix will be in 3.04, but no date for that patch is set. -
Ok, for the guids should I be able to grab something from the unity assets bundle extractor api. That way I could get a full List of them. But C++ is not my main language, so it could take a bit.
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3.04? Update on our next patch
Xaratas replied to Sking's topic in Pillars of Eternity: Announcements & News
The premature end of effects like stunned, prone or other disablers if inflicted again is still in the game or? And the teleporting(digging) (stone) beetles which can move while paused too. Also from what i remember from the bug forums the queuing system is quite a mess and can be abused to skip recovery times or glitch/skip over queued actions. -
Game crashes - map error
Xaratas replied to vengeance's question in Pillars of Eternity: Technical Support (Spoiler Warning!)
Sounds like a duplicate of http://forums.obsidian.net/topic/88124-game-breaking-bug-cannot-change-party-303/ Its bound to autoleveling and not having the Extensions. Sking has posted some instructions in this thread to avoid the bug. -
Cant use IE mod
Xaratas replied to nouser's question in Pillars of Eternity: Technical Support (Spoiler Warning!)
http://www.nexusmods.com/pillarsofeternity/mods/1/?tab=14&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fpillarsofeternity%2Fajax%2Fmodbugs%2F%3Fid%3D1&pUp=1 Try the instructions in „Can't launch the game“ -
Some people sleep, and in the other hours they go to work From the Output Log: Game is running Windows 32 Bit Your statement that it is happening in Gilded Vale let me look at this again. You need to increase the memory avalialbe for programms. See here: http://forums.obsidian.net/topic/86079-workarounds-and-troubleshooting-4-19-16/ The last block, 32bit Operating System Or just put this in cmd or powershell and then reboot, the first allows the os to use full 4gb, the second allows each user process to have more than 2GB ram at a time. bcdedit /set nx AlwaysOn bcdedit /set IncreaseUserVA 3072 Gilded Vale is the first map to use more than 2GB limit so its the first point where the game is crashing, and it has done so since ever.