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Xaratas

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Everything posted by Xaratas

  1. For the first thing, try to reset the hotkeys key binding in the options. for 4) and 5) please upload a Screenshot
  2. Das ist ganz einfach, du löschst einfach alle de_patch Ordner und packst den Version 1.0.5 oder den aktuellen Git stand (mit 65 weiteren Korrekturen https://github.com/Xaratas/pillarsofeternity-german-patch-with-expansions/archive/master.zip) neu aus.
  3. Öm, nope, it got properly extended to include the extension characters. See for yourself: https://xaratas.github.io/ Copy the contents in the right box: PillarsOfEternity_Data/data/conversations/prototype_2/p2_cv_pool.conversation Click the „Read Conversation“ Button Copy the contents in the center box: PillarsOfEternity_Data/data/localized/en/text/conversations/prototype_2/p2_cv_pool.stringtable Click the „Read Stringtable for last read conversation“ Button Replace the center box with: PillarsOfEternity_Data/data_expansion1/localized/en/text/conversations/prototype_2/p2_cv_pool.stringtable Click the „Read Stringtable for last read conversation“ Button Replace the center box with: PillarsOfEternity_Data/data_expansion2/localized/en/text/conversations/prototype_2/p2_cv_pool.stringtable Click the „Read Stringtable for last read conversation“ Button Search for „100“, as id in on of the green boxes. Click on „Conditionals: 10“ and you get a list of the conditions. (or maybe use your internal quest editor)
  4. My Questeditor and the File says it needs to be Cruel Rank1 and 1 of 9 Companions in the Party, all noted with their special id. The logic in the file is simple and should work. If it doesn't work ingame, then its a bug in the calculation of the logic expression. *edit* Quest Editor best viewed in Firefox, Chrome has a bit trouble to draw the lines. Pushed a few simple fixes to show the pool conversation. One need to import all 3 stringtable files to get the whole texts.
  5. @Sking whats the generic solution for „[all things] cannot be loaded because the asset bundle type is not supported!“? Nick5ash has it, and JO'Geran in the other thread too.
  6. Jo'Geran, you have 4 corrupted save files, but thats not the problem at hand. Have you tried to use the steam „validate“ function? Hope this can fix your problem.
  7. Prior? In general, none of the extension patches have been delivered as diff file for the linux version. And the gog linux diff installer can not say if it ran out of writeable space and run in some endless loop. Checking requirements beforehand would have been too easy, using /tmp or ram too …
  8. Quite a while ago Gog has learned to use an binary diff tool on the base game patches, so i can pack a pretty small update which only contains the changes for the existing files. But the have never applied it to the linux extensions, they are still 3GB and 2.1GB -.- *edit* But its useless if the free space is tight, the patch tool can (does?) not work in place, and needs more than 500mb free space to work.
  9. From your output log: That version should be the same. Have you installed the patch for the basegame and the extensions? (3 patch files)
  10. @MaxJazz You have still Version 3.00, try the 3.04 patch. Actually it looks like you have some parts of the patch installed. You need always all parts, the patch for the base game, the one for white march 1 and the one for white march 2. To get a new clean state i would recommend to remove all gamefiles and do a new installation. There is an crazy out of memory error in your files, hopefully its only a byproduct of your version mix.
  11. Have you tried to run without any overlay programms? Fraps, Steam, etc. What gives real fullscreen vs borderless window?
  12. Post a game log file. See the stickies for the path of the file. Use https://www.sendspace.com/ or simmilar things for uploading.
  13. Its not based on quicksave/ quickload, thats new for a savesystem breakage. There were some scaling bugs on quicksave, but those should be long fixed.
  14. Ich push das mal für 3.0.4 ein wenig nach oben. Hier lang bitte, für das Patch 3.04 Update: http://www.nexusmods.com/pillarsofeternity/mods/6?
  15. I hope you have not forgotten to update your loading screen announcement texts? So that all players know their is an update waiting.
  16. You need to pull out the reason for the bluescreen from the Reliability Monitoring or event log of windows, before anyone can say anything. other than: Clean the Fans and Heatsinks
  17. @Mshadowlight The adra pillars are finally fixed in the upcomming patch 3.04.
  18. Does your game run in borderless window mode? Please attach a output log.
  19. Feedback: Ok, so i will write my non beta text here too, because i have a Gog install. 1. How have we been at communicating with you guys? Great at the time Aarik was here, good as Sking took over, and to silent in between. Also from the making of Video I know you have a Jira, how awesome would a public read of the tickets created from the forum be? Many threads here got acknowledged but then never any response on status updates. As already mentioned the sneaked in Novela was not communicated at all. You could have used the ingame announcement thing, and a backer post too. After all it was a Kickstarter reward. 2. What did you like about us? Having dedicated community watchers. 3. What kind of things would you like to see us improve on PoE? The game loop, the incredible 100% cpu and gpu burning game loop. I don't know what you have done, or if unity is to blame, but god damn, I have had to restart a few fights because of a thermal shutdown (GPU reached critical 103°C). Sadly my assembly foo is not good enough to find out why the loop is so crazy, and I have no debug symbols to ease that process. And (maybe) related with it is the performance (fps) drop with each visible vfx on screen. With 3 bolts, 4 rays, 2 explosions and a heavenly solar lance the frame rate of the already maxed gpu goes near zero. Gameplay Additional thoughts You have given Eora a nice bunch of holidays and feasts, but as I reached one of such days in ingame time there was nothing . No one was celebrating, no one put nice little gifts on the way. 4. What would you like to hear from us in the future? PoE 2 runs on a Pentium 3 with 60 fps ^^ 5. Additional thoughts? Next time let the translation teams play the game, so they see how lines belong together. *edit 2* And don't ever use a Windows only Unity Plugin again. I want to have Cloaks too. What did you like about the Community The crazy ones which soloed PotD without anything, i could never have done this. Combat: Hardest? Any fight I tried with a to low level. The wolf pack at the start for example. Thaos was doable in my play-through, although the character freeze bug triggered. Additional Information: Are there any bugs that we missed you would like to see fixed that is not appearing in this list? Let us know about the top 5 bugs you would like to see fixed for the official 3.04 update and how we can reproduce them. 1. The wrong skillcheck and slot tokens in the Stringtables (for all languages of course) 2. The auto scroll on linux to the bottom left after each transition. Many thanks for making the long overdue group rpg with pauseable realtime combats
  20. Its the old standing subpixel font rendering issue. Could lay well into Unity itself. There are a few old threads about it.
  21. @Arnold Please name the scrolls and better attach a savegame. As „some scrolls“ is not very helpful for Sking to understand what you mean.
  22. The coming patch 3.04 will fix it.
  23. Its this bug: https://forums.obsidian.net/topic/88124-game-breaking-bug-cannot-change-party-303/ Caused by the auto level up, try the steps given at the end of the thread.
  24. Its this Bug: https://forums.obsidian.net/topic/88124-game-breaking-bug-cannot-change-party-303/ A fix will be in 3.04 for now you could try the Solutions in the linked topic.
  25. Try this: https://forums.obsidian.net/topic/83560-cloaks-out-of-place-no-physics/page-2?do=findComment&comment=1771136
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