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Showing results for tags 'gamebreaking'.
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So I built a base by the pond next to the juice box and I finally expanded to 2 dew collectors but now neither collector works at all. Normally they spawn dew every morning. I also noticed the dew that spawns inside of soda cans no longer spawns? I've also noticed acorns not respawning the next day again.
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I’m playing the game on Xbox One and have been playing with no issues for the last few days. Just now I had noticed the autosave wheel spinning but never stopping. I went into my menu, I tried activating a terminal, went into an undiscovered area, heck I even killed some outlaws but still the save wheel kept spinning. I then tried going to the menu, maybe to try manually saving but that was grayed out. Trying to bring up my old saves in the “load” screen failed to populate any of my old saves. So finally I tried fast traveling to pop me into a loading screen hoping maybe that
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Hello, As I playing Deadfire on Turn based mode, I noticed that every single area randomly reset. As part of a quest, I had to return to where you find Tekehu and he is now sitting there unable to re-recruit and no longer in my party. I didn't save before this glitch so I am unable to continue playing my game I put upwards of 30+ hours in. Very frustrated by this experience. I've attached my save file where this happened.
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Description: When starting a naval battle, the player character is always at the front. This is utterly game-breaking for some builds on PotD, and inconsequential on others. I've had to start a new play-through. Steps to Reproduce the Issue: Play a character, rearrange the party formation, then start a naval battle. How you set it up has no impact on how you load into the battle. Savegame: Can't attach, on a completely unrelated note, my save games just corrupted. Maybe because I have two characters with the same name? Not sure, gave up on that play-through anyways. Sytem Specs
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A great tactic has been found. If you use cracking bolt and rolling flame from a long distance, the enemy will not notice the party, which in turn means endless spells. This method allows you to destroy almost any encounter or lure enemies one by one increasing or decreasing the distance. Also, since the spells are power level 2-3, This strategy can be effectively used by any wiz-multiclasses, making the strategy a great way to complete solo PoTD. If you a smart wizard, you should practice sniping. Also, if an enemy encounter contains healers trying to kill someone is pretty useless
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There is a gamebreaking bug in Pillars of Eternity from the first version of the game and still it is in the last version of the game in the 2017. There are many bugreports about this bug on the forums, but it has never been repaired. All credits for the solution goes to zjazd! Thanks a lot, man!!! I have just made this tutorial for others. Pictures are clickable. Spoiler alert! To reproduce this bug, you need to do the following: First, go to Caed Nua to the Maerwald; You will have a conversation with him; Then after the conversation he will attack you; You can quicksave befor
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So, I'm about 2-3 hours into the game just exploring and doing whatnot. I did a quicksave and then went to eat, came back, reloaded and my entire party was invisible except for their weapons. Whatever, just a visual bug I thought, I could live without character animations. But, when I got into battle, I was unable to attack, cast spells or use skills. I was still able to be attacked. I tried reloading a previous save, and they're all the same. This entire playthrough is hosed.
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Gamebreaking BUG Od Nua 13
Zoddo posted a question in Pillars of Eternity: Technical Support (Spoiler Warning!)
Hey! I think I encountered a gamebreaking Bug that prevents me from progressing further in the game. After graciously avoiding 20 other gamebreaking bugs (I don't know how I did it pure luck I suppose) this one finally got me. So when I entered level 13 in Od Nua there are those spirits you need to get the password from to open the door, so I am clearing the area and after killing the last pack (Pack in the adra shell room) suddenly all spirits aggro me. Ok the problem here now is 1st I cannot get the password 2nd the Spirits are invicible and untargetable but they wreck my party. So the -
There's a potentially gamebreaking bug in Visions and Whispers. If the player does not sleep in the inn and obtains the dream to find the dwarf hanging from the tree (Caldara De Berranzi), and then completes the "Lord of a Barren Land" quest, the bodies in the tree will disappear, and the main questline can no longer be completed, and will prevent the player from ever reaching Caed Nua. Additional Notes: I went with Kolsc, and killed Raedric. Possible solution: Move the corpse to the graveyard, and have an NPC point out where the corpses were moved to, allowing the player to continue.
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Bug: some zones inaccessible
FourDog posted a question in Pillars of Eternity: Technical Support (Spoiler Warning!)
Hi, so i'm at the point in the game where i need to or go and hand in a quest in Ondra's Gift but whenever i try and go into either zone my game crashes really hard on the loading screen and i need to go and shut it down in task manager. This is making it impossible to progress, despite me being able to go into other zones just fine. Wondering if this is a known bug? I've tried verifying the game cache over steam.-
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Just watched the latest gameplay footage from the Trailer and im shocked nobody seem to notice this: Attack Spells direct targeting an npc look like they go through characters without any noticeable "impact" animation, it looks like the "projectile" just vanishes inside or even under the target. End. Horrible. Really horrible... Please fix that. In the moment the "projectile" hits the target there needs to be an impact animation. BG2 at least had it. Same concern about physical hits, not every taken hit needs to have a shaking impact reaction on the character, but sometimes there s
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