Just watched the latest gameplay footage from the Trailer and im shocked nobody seem to notice this:
Attack Spells direct targeting an npc look like they go through characters without any noticeable "impact" animation, it looks like the "projectile" just vanishes inside or even under the target. End. Horrible. Really horrible... Please fix that.
In the moment the "projectile" hits the target there needs to be an impact animation. BG2 at least had it.
Same concern about physical hits, not every taken hit needs to have a shaking impact reaction on the character, but sometimes there should be, like in BG2, at the very least i would wish you add some "bloodspill" when a character gets hit by a physical attack like...something happened.
Thanks for reading, suggesting or planning.