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AndreaColombo

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Everything posted by AndreaColombo

  1. Probably Rimecutter because of the Speed enchant, though Bittercut with the so-called "monster lash" is also very powerful.
  2. That I know of, the penalty applies normally but doesn't show up in your character record (you can verify this by checking the combat log.) I reported this before 3.0; hopefully it will get fixed in the next patch.
  3. SAVED GAME: link OUTPUT LOG: link REPRO STEPS: Load the attached saved game. Observe that Zahua is wearing a fully unlocked Ryona's Breastplate, which grants Triggered Immunity 1/encounter. Go ahead and enter combat against Llengrath and her goons. After some pre-buffing (you need Zahua to survive long enough for Triggered Immunity to expire, and to be able to take damage afterward), send Zahua ahead against the dragons. They'll make Triggered Immunity go off in no time. Spend Zahua's Wounds while you wait for the duration to expire on Triggered Immunity. After Triggered Immunity has expired, observe that no damage dealt to Zahua increases his Wounds count. Of course the desired behavior is for Zahua to keep gaining Wounds from damage after Triggered Immunity expires.
  4. ^ I don't think Hastening Exhortation stacks with Swift Strikes, unfortunately.
  5. Now that you mention it, in my case it might be happening when I use the console to switch from Hard to PotD. Havrn't really tested this though; just brainstorming.
  6. TheDave, the Alpine Dragon fight is designed to be among the most challenging. Do you have a Priest in your party? Did you protect your party from the dragon's Fear Aura? Do you have the Scale-breaker talent? Try sending a tank to the far left to initiate conversation so when the fight starts, the rest of your party has time to safely buff on the right side of the cave before diving in.
  7. You mean, something like this?
  8. ^ but it stacks with all other Fighter abilities and works in combo with some of them. It's not actually that bad on DPS characters once all other DPS talents are taken.
  9. Fairly sure I've seen this reported already; I doubt it's intended but, being as old a bug as it is, it definitely bears the question whether a female sound exists or whether it will ever be recorded.
  10. They won't stack, but individually they should be enough if you're not using Vulnerable Attack. But why wouldn't you?
  11. So in absence of an attack speed penalty, a dual-wielder should reach 0 recovery with but a potion of DAOM. Do they?
  12. So the 50% cut to recovery from when you dual-wield stacks additively with every other bonus?
  13. What difficulty are you on? What equipment are you using? Your party seems to be a bit light on melee DPS; I suggest hiring Edér in Gilded Vale. You can always ditch him afterward.
  14. I believe this is a general problem with proc's: They go off twice. Could be a side effect of the fix for the proc's hitting the wielder.
  15. I believe the best would be a save right before the fight so Aarik can go ahead and repro the bug on his end; a log from after the fight so programmers can see whether specific issues caused this behavior in game.
  16. Yes; check the comment section on Nexus to find the link.
  17. You gain immunity against the kind of damage that hit you and took away at least 10% of your total Endurance. Josh confirmed on Twitter that "Slash" was a typo.
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