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Everything posted by AndreaColombo
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1 Year
AndreaColombo replied to Xaratas's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Thanks to the Obsidian crew for putting out a great game that gave me hours of entertainment! -
Talents definitely stack with each other and with the Annihilation weapon property. I'm not sure about the gloves but I think they should stack too.
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- Stronghold
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Update Notes: 3.02
AndreaColombo commented on BAdler's blog entry in Pillars of Eternity Support Blog
Turned out it wasn't broken to begin with. It works additively. -
Update Notes: 3.02
AndreaColombo commented on BAdler's blog entry in Pillars of Eternity Support Blog
Guess we reported the bug too late for 3.02. Hopefully a fix will come in 3.03, along with a fix for Binding Rope and one for Lavender Wreath ;-) -
Attack speed question
AndreaColombo replied to dunehunter's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
No reason was officially provided; however, attack speed has a limit past which it can't go, whereas damage bonuses can easily exceed 100%. Making damage multiplicative would be nasty. Speed, on the other hand, is good as is: This way you have a chance to cap it, if you so desire. -
Attack speed question
AndreaColombo replied to dunehunter's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Multiplied, except those from talents that are additive. Penalties are additive. -
Should be good now; thanks for pointing out and thanks Tigranes for editing the OP!
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Throne of Bhaal?
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XX% hit convert to crit
AndreaColombo replied to dunehunter's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
^ You sure the potion stacks with the spell? -
What does everyone else think? If there is a consensus around this, it can be done (but it would require build authors to PM me or Tigranes with the information.)
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Attack speed question
AndreaColombo replied to dunehunter's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
search the builds forum for a thread named "Attack speed 2.0"; it has all the answers you seek and more, including calculation examples of how to reach 0 recovery. -
XX% hit convert to crit
AndreaColombo replied to dunehunter's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
It means every time you roll a hit, there's a 20% chance it gets converted to a crit. When it happens, the combat log shows it by specifying it would have been a hit, but ability XYZ converted it to a crit instead. -
I would love more portraits to choose from at character creation. Don't get me wrong: This game has a lot more portraits to offer than any of the IE games ever had, and they're all pretty great. However, I'm one of those who values art-style consistency a lot, and therefore hots to rely on custom portraits that look nothing like Obsidian's. There are many class/race/sex combinations that are still uncovered (to say nothing of hair/facial hair styles) and especially Aumaua, Orlan, and Godlike should get more because even finding custom portraits for them is hard. I was also kinda baffled that all new portraits in PX2 were male humans, the one variety that was needed the least.