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AndreaColombo

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Everything posted by AndreaColombo

  1. Thanks to the Obsidian crew for putting out a great game that gave me hours of entertainment!
  2. Talents definitely stack with each other and with the Annihilation weapon property. I'm not sure about the gloves but I think they should stack too.
  3. ToggleScaler <scalername> Scaler names are: PX1_HIGH_LEVEL, ACT4_HIGH_LEVEL, ELMSHORE_HIGH_LEVEL, PX2_HIGH_LEVEL
  4. Turned out it wasn't broken to begin with. It works additively.
  5. Can already see the patch on my GoG account. That was fast!
  6. Guess we reported the bug too late for 3.02. Hopefully a fix will come in 3.03, along with a fix for Binding Rope and one for Lavender Wreath ;-)
  7. No reason was officially provided; however, attack speed has a limit past which it can't go, whereas damage bonuses can easily exceed 100%. Making damage multiplicative would be nasty. Speed, on the other hand, is good as is: This way you have a chance to cap it, if you so desire.
  8. Multiplied, except those from talents that are additive. Penalties are additive.
  9. Throne of Bhaal?
  10. Its ability is called "Spell Striking" and goes off when you score a crit against an enemy. Compare with Sanguine Plate, whose description openly states "when hit by a Critical Hit" and whose ability is called "Spell Holding."
  11. Isn't it at least Fine when you find it? If so, it should be possible to make it Legendary.
  12. It's a bug; I've seen it reported in the tech forum.
  13. ^ You sure the potion stacks with the spell?
  14. What does everyone else think? If there is a consensus around this, it can be done (but it would require build authors to PM me or Tigranes with the information.)
  15. search the builds forum for a thread named "Attack speed 2.0"; it has all the answers you seek and more, including calculation examples of how to reach 0 recovery.
  16. It means every time you roll a hit, there's a 20% chance it gets converted to a crit. When it happens, the combat log shows it by specifying it would have been a hit, but ability XYZ converted it to a crit instead.
  17. I would love more portraits to choose from at character creation. Don't get me wrong: This game has a lot more portraits to offer than any of the IE games ever had, and they're all pretty great. However, I'm one of those who values art-style consistency a lot, and therefore hots to rely on custom portraits that look nothing like Obsidian's. There are many class/race/sex combinations that are still uncovered (to say nothing of hair/facial hair styles) and especially Aumaua, Orlan, and Godlike should get more because even finding custom portraits for them is hard. I was also kinda baffled that all new portraits in PX2 were male humans, the one variety that was needed the least.
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