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AndreaColombo

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Everything posted by AndreaColombo

  1. I have just noticed this post, and I "Liked" it right away. I couldn't back the game while the Kickstarter campaign was up because I was out of job, and I must wait until I get my first salary next week to afford the $140 tier plus a few goodies (namely, the soundtrack on CD, the expansion pack and maybe the playing cards). I'm itching to pull the trigger because I have no idea for how long I'll be able to, and that's a bummer because the timing of my purchase does not depend on me — if I had had the money, I would have already backed Project: Eternity. Moreover, I would really, really like to later upgrade to the $250 tier to have my collector's box signed by the devs and get ahold of the collectors' hardcover book, but with my Hungarian salary it's already a lot if I can get the $140 tier for now; the upgrade must wait till a later date. If the devs kept the tiers up and running for a longer time (in my specific case, let's say until January), I'm sure they'd get more pledges. Either that, or give those who pledged for a tier the option to purchase add-ons indefinitely, and add the collectors' hardcover book to the list of possible add-ons Besides, I find it would be unfair to "discriminate" (quotation marks for lack of a better word) those who would have wanted to back the game but couldn't for reasons not depending on them.
  2. Multiple. First and foremost, Baldur's Gate and Planescape: Torment. Secondarily, Icewind Dale and Temple of Elemental Evil.
  3. My most hearfelt congratulations to the Obsidian crew for the overwhelmingly successful Kickstarter campaign, and my sincere thanks for coming up with the idea of Project: Eternity and funding it via Kickstarter: This goes a long way toward showing the whole gaming industry just how much isometric, party-based RPGs are still on demand! There's a reason why games like BG, IWD and Ps:T are still being played after 10–12 years from their release, and are still the touchstones against which all new RPGs are compared and judged. Besides, I totally like the idea of you guys not having a publisher to rush your feet off: Just take all the time you need to make Project: Eterny awesome, grand, perfect. I'm really sorry I couldn't back it up while the Kickstarter campaign was still up and running, but I've just started working. Just wait until next week and you'll be getting some support from me as well
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