Everything posted by rjshae
-
Steam Box, Nvidia Shield, Steam OS ETC: Not Supporting Controllers in 2014 Released Game Is NOT Forward Thinking
The sales will have a strong dependency on how well the end product is received. Thus far it's looking good, but gamers as a whole can be a finicky market. Even the smallest perceived flaws can draw remarkably virulent commentary.
-
Character Creation: Will There Be - Dual/Multi Class or Kits?
Well hopefully the mix of options available during level up will allow you to build and tune your own "kit". Despite not having multi-class, these options, plus the skill system, may at least let you "minor" in another class.
-
The Kickstarter thread (PnP edition)
Slayers of the Great Serpent II: Beyond the Forest of Night -- "A classic fantasy adventure for Pathfinder and D&D 4th Edition. This module is the second arc of a globe-spanning quest." $390/$1,300 with 29 days to go. Ultimate Werewolf Deluxe Edition -- "A re-imagining of the best-selling werewolf game: a new design, dozens of roles, a new expansion, and new art for up to 75 players." Succeeding at $15,692 with 25 days to go. River of Heaven SF RPG -- "A science fiction role-playing game set in the 28th Century, using a modified version of the OpenQuest D100 system ." Succeeding at £1,143 with 58 days remaining. Alterkine: Dossier d20 RPG -- "Alterkine: Dossier is a d20/Pathfinder compatible based role-playing supplement for modern and futuristic settings." At $100/$300 with 57 days to go. Valkyn -- "Valkyn Is a Tabletop RPG set in a fantasy setting. It's designed to contain rich & deep stories as well as fast paced & fun combat." Presently at $600/$5,000 with 24 days left. An Illustrated Bestiary of Fantastic Creatures -- "The Bestiary of Fantastic Creatures is an adaptable RPG booklet of creatures based on the illustrations of Casey Sorrow." Succeeding at $1,991 with 15 days left.
-
Console commands / cheat codes, and why they are a lifesaving feature
I only use console commands to fix known bugs or while testing mods. To each their own, I guess.
-
Adventurer vs Canon companion
I want to gain maximum mileage out of the developer's writing, so I'll take companions for the first pass. The second pass depends a lot on what happens in the first pass. If we end up with no companions for a couple of classes, I might want to add a companion from the adventurer's hall to try those out. I also like to try it with a completely different mix of companions. For a hardcore pass though, I'd probably go with the adventurer's hall and optimize the party for my tactical combat preferences.
- The Funny Things Thread.
- A strange companion.
- The Funny Things Thread.
-
Are there going to be achievements in PoE? Should there?
Possibly it could be interesting to have in-universe achievements be linked to the deities in the game, or at least the temples of the deities. That is to say, you go to a temple and ask what you need to do to support the associated deity. The priests say the deity would look favorably upon you if you did X, where X is something within the portfolio of that god. As an example, for a god of war, this may be challenging and winning a battle single-handedly against a particular opponent. Upon succeeding, you then get an atta-boy from the deity, which perhaps gives you some minor benefit.
- The Kickstarter Thread
- The Kickstarter Thread
-
New Kickstarter incoming
I think Obsidian could do better with darker setting than Star Trek. Maybe Farscape, the schizophrenic under-rated tv series' game by the under-rated studio. It has a great name and it was awesome and it fits the great writing talent at Obsidian... I can see it! Are you saying you want them to produce an under-rated game?
-
Are there going to be achievements in PoE? Should there?
When I see in-game 'achievements', I think "everybody and their mother probably already has this, so why should I care?". The levels in a class-based game already provide a sense of accomplishment. I suppose if the achievements you've gained unlock new abilities at level up, then it would matter.
- Vote it up ;)
- Update #69: Pillars of Eternity
-
The Funny Things Thread.
- GDC Video
It's the same stuff they've presented before.- New Kickstarter incoming
...caused by magic. WoT seemed to follow that theme. Somewhat.- Will mages be able to use any weapon and wear any armor?
Will reduced casting speed mean fewer spells per unit time, or just a lower likelihood of getting the drop on the opponent?- Currently Replaying BG II, Good Pathfinding Is Vital
With good pathfinding, there's perhaps a law of diminishing returns at work which decides how much coding effort can be expended before the costs get too high. Maybe somebody should work on a genetic algorithm instead and train it up...- New Kickstarter incoming
Okay, I'll play the devil's advocate: What's the fascination with Steampunk? I seems like a niche market with a relatively small but dedicated audience. Without heavy marketing, they game would have to be spectacularly good to attract gamers from outside this interest group. Otherwise, I suspect they'll be lucky just to break even.- Trail Blazing skill/ Party Land Traveling - Ranger
- Will the music include harp?
You guys will harp on about anything and everything...- What to have in this RPG game
I would pay for a war boar mount...- Currently Replaying BG II, Good Pathfinding Is Vital
You're talking about games that are more than a decade old. I'd be shocked if pathfinding isn't vastly improved. Even ToEE was better at it, although there they took the easy way out. - GDC Video