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AGX-17

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Everything posted by AGX-17

  1. Nothing. If I haven't played the game I can't comment on its content and thus cannot possibly make a valid judgement as to whether or not mods would improve anything. Unlikely. This is wildly premature fanfiction/add my OC (do not steal,) in my eyes.
  2. Shovel Knight since I got sort of "turn-based RPGs with no compelling story or cast of main characters"-outed with Divinity:OS and Wasteland 2. Feels like I'm playing Megaman 2 for the first time again. Feels good, man. Well, except for the drastically reduced movement speed while charging an attack (at least megaman got to move normal speed with a charged shot.) YOU KNOW WHAT YOU DOING, COMCEPT, I HAVE FAITH IN YOU.
  3. Crossbows should have high ROF/low AP cost/low skill threshold while bows should have the highest armor penetration/negation and crit damage modifier against non zomboid/skeletal enemies.
  4. Re: http://rsbl.royalsocietypublishing.org/content/10/4/20130958 Also, vidgy gaems.
  5. Why ought you "necro" this thread? Are you daring the world's paladins to smite you with holy fury? Except for the people whose zeal is religious, like most people possessing the quality we know as "ζῆλος," zelos being a word meaning "to emulate" or "jealousy." In other words, a zealot is someone who is devoid of original ideas or self-motivation, but is driven by a desire to imitate others (i.e. prominent religious figures, who held great sway in the ancient world, sort of like a certain papa today,) whether or not they are conscious of this fact.
  6. The world's universally renowned game, Cùjū (pronunciation: tsu-jee, neutral first syllable, high-rising tone on the second syllable,) of course. Also, have you ever heard of booze, gambling or prostitution?
  7. It seems like a stretch to think that enemies would be randomly placed. What's the point of deliberately designing areas and constructing them by hand with elements like chokepoints if the game is just going to randomly spawn 8 wizards who just spam AOE spells at you through the threshold? Or a bunch of melee goons who gum up the doorway and make themselves easy fodder for your own AOE wizard/s?
  8. Huh. Barbecued some summer chinook earlier. Funny. Because you don't live in AMERICA.
  9. But they are the publishers. Why don't you just fight anyway? If you're using that information to avoid encounters then you're letting the lamers win. Don't metagame and run away because you know elementary maths (i.e. 12 is larger than 2.)
  10. It's a rhetorical device known as "hyperbole." If women were attracted to man-children there wouldn't be any "men's rights" activists on the internet blaming feminists for all the world's ills (their ongoing virginity and the illegality of prostitution ranking high among those global problems.)
  11. That ****ing teleportation pyramid. Seriously, now I've got a swarm of town guards on my ass because I couldn't unlock the door and they never clarified I should drop the first pyramid before using it. Teleporting back to the first one is useless when you're carrying the first one in your pocket. Which is currently adorning you in the same room as the destination pyramid. With an angry naked woman calling for town guards when you try to escape through the supposedly always-passable door. Despite passing the speech/reason/charisma/whatever check. YEAH THANKS LARIAN. Someone replace that su
  12. Interracial? Still a problem for whiteys (and others, this is a two-way street,) in 'murrica. And other countries, too. But the chances of the PC stumbling across a veritable menagerie of bisexual/pansexuals like in DA2 is silly. Absurd. Mathematically it is exceptionally unlikely. Not quite astronomical as there are billions of stars in billions of galaxies with an unknown number of planets to them, but still. Silly.
  13. That's... rather silly. To be kind and sweet and loving. Christlike. Buddhalike. Devoid of any and all worldly feelings. I am a being of pure, benign love for you, existing only in the celestial hierarchy, and I find this statement to be silly and worldly. Imagine what the mortal humans bound by mortal desires think.
  14. It's inevitable that you can still create a party with little/no combat efficacy. If you really want to fail and die from being mauled by large rodents, it's always an option. Frankly, it's easier to fail than to succeed in most games, if not all games.
  15. Really? The world's religions have functioned quite well while dependent on sources of revenue like taxes and specific damage types (i.e. Christian Crusaders cannibalizing Muslims in Maarrat al-Nu'man in 1098. -10 to Not Eating Muslims rolls, +10 to Anti-Christian rolls.) The fact that ancient religions exist, nay, flourish in a world with the Scientific Method despite the lack of evidence supporting their claims/abundance of evidence against their claims should be telling enough. If you want a fantasy game with zero depth/believability there are ones involving birds and pipes directly stolen
  16. If you learned to stop analyzing and love the game why are you making a post? Didn't you learn to stop analyzing and love the game?
  17. Active or sustained combat skills/abilities aren't really traits/perks. Traits/perks are (almost?) universally passive.
  18. Time is such garbage. Not like there's anything better to use it on, right? Nothing more epic than walking animations in isometric games anyway. Step 1. Download crap software like FRAPS Step 2. Hit record key with FRAPS running Step 3. ??? Step 4. PROFIT!!
  19. Implying "Palestine" exists? That's not a right proper Israeli point of view. Settlements for one, settlements for all! International law (like how not a single country on Earth aside from Israel recognizes Israeli settlements as legal,) is trumped by "oh yeah? HOLOCAUST! You're an anti-semites if you oppose anything we do!" That's the Anti-Defamation League's ironclad response to any criticism of Israel as a state. Keep pouring those tax dollars into Israel, US government. You're bound to get a return one of these days. Or never. 'Murrica's devotion to capitalism is less solid than some seem
  20. Pretty sure I never even touched half the side quests in that game. It's a mistake in a game like that to make entire cities/regions purely optional when they don't have any compelling stories or characters behind them (sort of like the rest of the game, actually.) Not really surprising from a game whose big selling point was some guy who worked on Oblivion, I guess.
  21. It's not that remote. Iceland has 100% cellphone coverage http://www.vodafone.is/internet/farnet/utbreidsla/. I'd rather be lost in Iceland than in Nunavut. 2 million square kilometers and 30,000(+/-) people. That's 20 times the size of Iceland with 10% the population. The US, Canada and Russia all have regions orders of magnitude larger than Iceland in which you could get lost and die without anyone ever finding your body even with a dedicated search lasting a century or more. The more you know. The more you know.
  22. Finally lost it and started playing Wasteland 2 (which I have been avoiding due to the beta state of the product.) I lost it again at "dog killin' no-goodniks."
  23. Broforce (a.k.a. Freedom Simulator 2014) Listening to some American broseph douche voice talking about how he's a deadly assassin more deadlier than any assassinses in the middle east during the crusades is too much, especially when everyone but American Broseph Douche (not a legitimate corner of the summer triangle,) talks with some sort of not-modern American standard accent, fake or not. CUT TO: American Broseph Douche in "MODERN DAY" whining about how he's just an ordinary "AMERICAN BROSEPH DOUCHE WHO DIDN'T ASK FOR THIS, I'M JUST A BARTENDING AMERICAN BROSEPH DOUCHE"
  24. They should just add a talent with a name like "thick-headed" that gives you head armor and removes the ability to wear a helmet or decreases your intellect. It's a win-win. Logic prevails. No, it isn't. If you don't want to wear one while talking to some villagers you take it off when talking to some villagers. Hide helmet options are not natural because it makes helmets invisible, it doesn't automatically equip and unequip them based on combat state. Helmets don't spontaneously become invisible when you put them on.
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