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Cdiaz

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Everything posted by Cdiaz

  1. Hello Suen, Thank you for providing us with your output.logs! I'll get this crash logged so the programmers can look into the cause of the crash. Best, -Caleb
  2. Ah gotcha. Thank you! Ill pass this info along
  3. Hello Seroster01, Good points brought up here. Ill get this looked into so the devs can assess how they want to approach it. Thank you! -Caleb
  4. Hello robovoid_dev, Thanks for the post! I'll bring it up to the devs that its more cost and time effective to do ship SIs rather than boarding to fight. Best, -Caleb
  5. Hey Aurelio, Thanks for the post! Ill get it in that Port ID is being used in multiple instances when it shouldnt. Great catch! Best, -Caleb
  6. Hey Gary1986, Thanks for the post! Ill move this over to discussion as this isnt a firm bug report, nor a 1.1 bug report. Regardless, I will ping the devs and see if this is intended. Best, -Caleb
  7. Greetings Enoch, Would you be able to provide the save in question that this issue is presenting itself? I have loaded saves created from 1.1 and earlier and am not seeing the issue as mentioned. Thank you! -Caleb
  8. Hey Maxzero, Thanks for attaching your output.log, and sorry that you're experiencing a screen freeze during play. Ill get the crash logged for the programmers to take a look at. Best, -Caleb
  9. Greetings Takkik, Thanks for this issue! I'll get it in that the Arkemyr Departure spell still has a problem with Invisibilty and DoT effects. Best, -Caleb
  10. Hello Osra, Would you be able to send us a savegame file depicting the issue? Currently in house she is available in Satahuzi as expected. Any information you could provide would be greatly appreciated so we can look into the problem. Thank you! -Caleb
  11. Hello Cylion, Thanks for the input! We'll have the devs look into the matter if adjusting is needed for these fights. Best, -Caleb
  12. Hello All, Thank you for bringing this to our attention. We'll look at each of these instances and get bugs in, and the devs can assess them as they look into each one. Best Regards, -Caleb
  13. Hello GMV, Thank you a ton for this list of issues. We'll comb through them and get it bugged where necessary. Best Regards, -Caleb
  14. Hey AndreaColombo, Thanks for bringing this up! We have received the bug from the support site and have it logged for the devs now. Best, -Caleb
  15. Hey All, Our QA was able to get this issue to reproduce in house and it is bugged for the devs to fix. Thank you very much for bringing this issue to our attention! Best, -Caleb
  16. Hello Crispy81, Please provide a dxdiag and output.log so we can look into the matter for you. Thanks! -Caleb
  17. Hello Achilles, Thanks for the post! We have multiple bugs in for the respeccing issue for the devs to look at, so apologies these are still occurring for you guys! I'll add these instances as well. Best, -Caleb
  18. Hello lenkimo, Thank you for the post, and Emperor Jarin for the specific resolution the issue is affecting you at. Ill get this issue logged for the devs to look into. Kind Regards, -Caleb
  19. Hello Rillifane, Thanks for your post to our forums! We have had similar issues with other beneficial spells and I'll be sure to get this one in. Best, -Caleb
  20. Hello Hoo, Thanks for the post, I believe this is already entered for investigation, but I will double check, never hurts to be thorough! Best, -Caleb
  21. Hello galoistot, Thank you very much for the post and the cause of the issue! It helps us get this entered for our testers. Ill add this bug to their queue so it can be fixed by the devs. Best, -Caleb
  22. Greetings Achilles, If possible, please provide a savegame of the issue this occurred in so we can accurately investigate the problem you are experiencing. I will attempt to get this in to test, but it may not be reproducable in house. Thanks, -Caleb
  23. Hey Achilles, We'll do some testing and see if there is an issue here. If possible, please provide a savegame file depicting the issue at hand for us to investigate percentages as reported. Thank you! -Caleb
  24. Hello Achilles, Thanks for the post, Ill bring it up to the devs to assess if theres a bug here in the files attached. Best, -Caleb
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