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Aurelio

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About Aurelio

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  1. MaxQuest does not seem to be very active anymore. I sent him a PM, but no reply yet. If you are interested into a german translation of the basic and extended community mod, then you can grab the files from here: https://github.com/AurelioSilver/pillarsofeternity-2-german-patch/tree/master/Community_Patch_Mod
  2. Great! Notepad++ is a very good tool and yet free. When creating the german translation mod for steam I also used the "XML Tool" Plugin for Notepad++ alot. With the "Validate now" option and this file, you can check for syntax errors of the XMLfile or for duplicated IDs. https://raw.githubusercontent.com/AurelioSilver/pillarsofeternity-2-german-patch/master/translation_helper/stringtable.xsd This was pretty handy because e.g. I had to copy all IDs from the various gui.stringtable files in the laxx subfolders into one huge gui.stringtable file. With the foll
  3. I always use notepad++ and the "search in files" option with subdirectories. If you know the text you are looking for it should be easy to find all spots where the text is used.
  4. Do you have an example? An ID in the text file which is easy to test? So you have only the type addon activated and it still does not work?
  5. The improved UI Mod also replaces text. In fact that's how this mod works. It adds symbols and additional text to the existing text lines. If there is a spelling error in the text and is loaded last, then this text will be displayed.
  6. There could be many reason. Loading order, wrong directory layout. Other mods overwriting the changes, etc. How many mods do you have and how are they installed. Steam, override folder?
  7. Yes, but this post above about: Not there at character creation for hired adventurer. If there is no text in the typo patch files.... no wonder it does not work. Also please note that some text at char creation is used from abilities.stringtable and some from gui.stringtable. The are duplicated but only take sometimes from one file or from the other.
  8. Which files do you download? CommunityPatch - Typos Version 1.0.1 ? I don't see any text changes for the Magran text in this patch.
  9. Well, I'm not sure if Obsidian devs are really responsible for these bugs, because the console port was done by another company grip-digital. But I really wonder how this game go through Sonys certification process... They used to be pretty strict on bugs like crashes, etc.
  10. There are people who can start it on Catalina. It just needs several tries. Maybe related to the privacy entitlements of Catalina. https://www.reddit.com/r/projecteternity/comments/dhr3cd/are_poe_i_ii_macos_1016_catalina_compatible/
  11. Apple dropped 32-bit support. So if Pillars is not an 64 bit APP or some middleware its uses, then it wont load. I fear Pillars needs to be updated to a more recent Unity engine version and I do not think this is going to happen. MacOS 10.15 UnityEngine Support: 2017.4 LTS 2018.3/LTS 2019.1+
  12. Mittlerweile gibts auch den Mod als Steamworkshop Mod. Einmal die Verbesserung der Übersetzung und dazu das passende Enhanced UI mod in Deutsch. https://steamcommunity.com/sharedfiles/filedetails/?id=1754631767&searchtext= https://steamcommunity.com/sharedfiles/filedetails/?id=1765771483&searchtext= Über Feedback, Bewertungen, etc würde ich mich freuen.
  13. Auf Nexusmods ist nun auch eine aktuelle Version für Patch 5.0.40 verfügbar. Vielen Dank auch an haeshh für einige Updates und Xaratas fürs updaten auf Nexusmods. Ein Update fürs UI Enhancement Mod sollte bald auch noch folgen.
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