Everything posted by Hawke64
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Forgotten Sanctum achievements - missing one!
There's a book about imps in the Archives. If you give it to Fetid Spray, you'll the achievement (and the incredible smell).
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Pachfinder Bugmaker: The Rekkoning
Would anyone say that the game is in a stable enough state that I can now play it without running into progression stopping bugs every few hours? It should be fine up to the 5th chapter. I'm on my 2nd PT and some of the bugs I've encounter on the 1st PT have been fixed. Some were added, though. On an unrelated note, why there are rolls in non-combat skill checks? Unless it's the Iron Man mode, nothing stops the player from reloading until they succeed.
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The Courier's Calling
Hawke64 replied to Hawke64's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)The bug is still presented in v4.0.0.0034. If it's the planned outcome or it cannot be fixed after the quest was completed, I would appreciate the information.
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Godseed
Hawke64 replied to topologista's topic in Pillars of Eternity II: Deadfire Stories (Spoiler Warning!)You can avoid fighting the golems by interacting with the flesh thing (?) there. Also is there a way to save the Frightened Child, excluding killing her?
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Best moments in a game
Dragon Age: Inquisition. Entering dragon's (Fereldan Frostback) lair for the first time. The dragon survived our encounter. Dark Souls II. Defeating the Fume Knight, Raime. Hate Plus. Sort of baking a cake. Edit. The most obvious best moments were excluded and the best "moments" that lasted the whole game.
- The Great Game Giveaway: It's beginning to look a lot like Christmas Edition
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Pathfinder Kingmaker is bigger then Deadfire
I guess, Hedwig is for the people, who haven't played a CRPG before. The character also has a pre-made build (no idea, how good it is, though). The thing that I strongly dislike is that he's featured on all in-game art (those book illustrations) and that the weapon of choice is a flail, instead of a sword (if you go with the most generic option possible, be consistent with it). I'd prefer, if the illustrations included only companions, because it's easier, than drawing every custom character and less immersion-breaking, than Hedwig.
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Soul essence in Seeker Slayer Survivor ?
Hawke64 replied to sapientNode's topic in Pillars of Eternity II: Deadfire Stories (Spoiler Warning!)Channeling souls to Muatu unlocks one of the endings for the DLC.
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v4.0.0 is now available on the Beta Branch
I hope, Ship Respawning is optional?
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Pathfinder Kingmaker is bigger then Deadfire
What weapon and class would be better for a melee-focused character with a 2H sword? Elven curve blade and rogue or greatsword and 2H fighter? I've found only one decent ECB (+1, Keen) on my first PT, so is this weapon type a viable option?
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****erel Forest encounter is unsatisfactory
There's a disposition check - if Shady >= 2, they don't trust you. Otherwise, you can trade the above-mentioned weapon.
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What PoE2 needs to become an rpg masterpiece...? (SPOILERS)
I think, PoEII already is a masterpiece. At least, it's the best RPG I've played this year. Though, I'd prefer it to be shorter (~40 hours) and to be launched as a complete and finished product (i.e. no balance changes or DLCs).
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Pathfinder Kingmaker is bigger then Deadfire
Completed the game. The last two chapters were major pain, though for different reasons.
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5 hidden achievements
I already got all hidden achievements, but if I remember correctly, they are bound to the main or DLC story lines (i.e. unmissable).
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Who has finished the game?
Hawke64 replied to daven's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)As in, you would have preferred no patches and DLCs? Ideally, only patches. Less ideally - patches and expansions (i.e. reasonably big, limited in number and disconnected from the main game, basically the 3 main DLC). The thing I dislike is those small DLC with weapons/animations/random bosses. Can't say that my attitude is rational, more like personal preference. But, as I said, the trend of releasing the complete and bug-free (as far as possible) version of a game a year after the initial launch is unpleasant.
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Who has finished the game?
Hawke64 replied to daven's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Completed 3 times. The best bits are factions, companions, reactions to player's actions. The worst bits are RNG'ed good loot (not critical, but quite annoying) and the continued development (reminds of "games as service" thing).
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Suggestion to the devs for the final battle (major spoilers)
I like the Ukaizo sequence as it is - with very limited and optional combat (or even combat-free, if you have the Bounding Boots), there are the mega-bosses for those, who want challenge, and the DLC have the lore covered. There are games, where the final mandatory boss is a random big bad thing (e.g. The Technomancer, a nice ARPG otherwise), and it's a good thing that PoEII isn't one of them. Though, more specific faction encounter sounds interesting. Edit. On the second thought, I'd like to be able to talk the rival down on the solo path.
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Pathfinder Kingmaker is bigger then Deadfire
If I remember correctly, "Finding the Pathfinders" is activated by a random encounter with a group of Pathfinders during "The Varnhold Vanishing". ...I have some doubts about my grammar now.
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Seeker, Slayer, Survivor - Ending question - *Spoiler*
If I remember correctly, you must be the Slayer's chosen, not the Seeker's.
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Idioms and Lore
I'd go with "hollow victory", but, yeah, it's nitpicking. In general, I do appreciate the effort made for the consistency of the setting.
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Idioms and Lore
Seeker, Slayer, Survivor. After defeating the naga at the Crucible, the Slaying Face congratulates the party with "The naga's venom offers only pyrrhic victory for those who best them, yet our contender lives to fight another day!". Does it mean that there was a person named Pyrrhus in the history of Eora, who achieved a victory, while suffering heavy casualties? Or it should be considered a bug?
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Respec in CRPGs - Am I alone?
Complete and unlimited respec might affect the design, though. If the developers know that you can change your character's stats at any point, combat encounters and skill checks are likely to be (un)balanced accordingly. But it might be more about the skills of the devs, than the respec function itself. On an unrelated note, is it possible to change character's appearance (not stats) in Pathfinder: Kingmaker without mods?
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Respec in CRPGs - Am I alone?
I prefer limited and optional respec, like it was in Dark Souls II-III, because on the first run, when you don't know the game's mechanics and available equipment, you're likely to make a not-optimized build. And if the game takes more than 20-40 hours to complete (and/or not interesting), the first run is likely to be the last. On the other hand, I agree that it can be slightly immersion-breaking, thus the function should be somehow explained in-universe.
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Seeker, Slayer, Survivor - Ending question - *Spoiler*
I couldn't pass the Religion and the Metaphysics skillchecks, but I was the Slayer's chosen. If you ask Eruke how to convince him to give up, an easier (16) Intimidate option should appear next to the (22) one. Not sure, what will happen, if this option is chosen, though.
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Best roleplay builds
An atheistic Kind Wayfarer, yes. I couldn't act emotionally enough (except for the chats with Berath), so benevolent was the preferred disposition. It went well with the Energetic animation.