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Hawke64

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Everything posted by Hawke64

  1. Continuing the 1st PT of SWTOR. Finished Alderaan. Haven't seen a lightsaber I could use for a while (the ones I've got require Rise of the Hutt Cartel in order to equip). Also Dex (Metroidvania/Brawler in cyberpunk setting). Animations certainly could be better. Everything else seems fine so far.
  2. Unfortunate, but ending support for ME:A doesn't mean that the sequel is out of the question. I guess, there will be something after Anthem and DA4. Hudson and Gamble seem to be quite optimistic (as possible in this situation). https://twitter.com/CaseyDHudson/status/899094294589341696 https://twitter.com/GambleMike/status/899096870835765249
  3. Continuing the 1st PT of Star Wars: The Old Republic (Jedi Knight). It got better after Taris (and after I stopped taking side quests). Reached Tatooine.
  4. Completed the 3rd PT of Pyre, got all achievements (50) and run out of save slots (5). Attempting to continue PT of Scourge: Outbreak (co-op third-person shooter, I'm playing with 3 AIs).
  5. Why? I have no idea who that is. As mentioned above they made Enslaved: Odyssey to the West (based on Journey to the West) and DmC: Devil May Cry (based on Devil May Cry). Both being good-looking, yet pretentious and mediocre games. The company is focused on graphics, rather than gameplay. Though, Odyssey had rather funny explanation for map borders.
  6. Completed the 6th PT of Tyranny (dual-wielder, NG+, PotD). The difficulty curve is pretty much the same as on Normal (by 1/4 of Act II the player is unstoppable). Glad to see the magic system re-balanced. Completed the 2nd PT of Pyre. Great game, but the combination of single save per PT and RNG is annoying. Got "Enlightened" achievement (defeated Master-level AI).
  7. Does it suffer the same fate as the first? No, "combat" in TToN actually managed to be worse than in PS:T. Ouch.. if it's even more horrid than the first then I'm glad I skipped out. The problem it has is that it's turn based. It's shallow and unengaging, but turn based part makes it really dull and clunky. Recent patch they released was to speed things it, but I didn't give it a shot. Luckily for the most part, you can avoid crisis system. The combat gets better, when the party reaches Tier 3/level 12 and acquires some decent equipment. And opportunities to make use of this equipment arise more often by the 2nd area. Haven't played TToN with the patch, but completed 3 playthroughs before that. It is fun, when you consciously pick fights.
  8. Completed Pyre. I certainly recommend it, yet it is difficult to compose an adequate review now. Also I sincerely admire developers' "Your ending is the true ending" position.
  9. Continuing Lords of the Fallen playthrough. Got lost in one of the last areas (Chamber of Lies) for 3 hours. Defeated the boss of the said area on the 2nd attempt. Edit. Completed the main story and the DLC (1). The game isn't bad, but I did not like the combination of level design (DS1-like) and combat difficulty (an average action-RPG).
  10. Playing Lords of the Fallen. The game is fun, yet it feels like simplified Dark Souls or Darksiders without platforming. Defeated 2 bosses in a row on the first try.
  11. I guess, "manslaughter" is the most fitting ("The crime of killing a human being without malice aforethought"), but "murder" would do. --- "Fading Light" by Aviators
  12. Unsure about the general consensus here yet, but Tyranny is a great RPG with high replayability, meaningful choices, good graphics and unique magic system. Haven't encountered any game-breaking (e.g. crashes or impossibility to progress) bugs in 5 PTs.
  13. I'd suggest to add buttons "Helpful", "Interesting", "Agree" and "Respectfully disagree" as it is on Paradox Plaza (the "Respectfully" part might be obvious, but, nonetheless, important).
  14. Completed Black The Fall (2.5D puzzle-platformer in an Orwellian setting). Pretty much like Limbo, but more unsettling. Graphics and soundtrack are good. Puzzles are interesting, but simple. Controls, while fairly comfortable, are not customizable and could be tighter.
  15. Something about time-travel in steampunk setting (so player's meta-knowledge would be acknowledged by the game). Or cyberpunk. Possibly, with magic and dragons (like Shadowrun). Times of huge technological, economical and social changes are always interesting.
  16. Playing Sword Coast Legends. Completed the main campaign, started Rage of Demons. SCL is a fairly good RPG (closer to Diablo, than to PoE, though), but it's focused on MP elements too much for my taste. I guess, it is unusual for an isometric party-RPG. The closing song, "The Path of Destiny", sounds somehow familiar.
  17. I guess, it is good to have the forums separated from games and platforms (such as Steam and Origin), so nothing interrupts gameplay, yet players are able to communicate with each other and the developers. Also the requirement to own a game in order to post on the forums (not the other way - creating an account to launch a game) might limit amount of trolls.
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