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Everything posted by Wormerine
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Just watched the full stream. What cought my attention was that Josh described empower as "once per battle resource" and all the companions had only one empower available at all time. It is not possible to see if empower got drained after use as the streamer immediately rested after the battle he used empowers in, but I wonder if empower became per-encounter resource as well.
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Request...
Wormerine replied to Cathmor1973's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)
All you need to do is crop it and copy it into PC portrait folder. Dimensions are the same as PoE1 so You should be able to do that here: http://www.notra.fr/portrait.php The bigger issue is matching water painted portraits style. In this thread some nice people with photoshop skills were helping others with that. Once you have portrait you want a water painted version of you can post it there and hope for the best. https://forums.obsidian.net/topic/91743-portraits/page-35 There are plenty of portraits there aleady. You might find something to your liking. -
Yay, I'm a scavenger too Anyway, my bad. I had no idea this had been going on for so long. I got this email from Obsi and assumed it was a new thing, and when I checked the forums briefly I saw nothing that mentioned a scavenger hunt Its a new thing, as if it wasn't officially announced before. Those codes have been compiled for quite a while as you can see. Now we know what they are for.
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The email they sent unfortunately states:Please note, this promotion is only available on Steam If that’s a case that really sucks. I will wait for official news before I start bugging Obs to figure out something or somehow move my order. I mean, it should be possible to generate keys for gog, no? Maybe a little bit more messy that steam integration, but come on! How could isometric RPG on GoG be the lesser edition?
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Cloak of Berath, Sails of Berath, Berath’s Blessing... someone is getting killed, reborn potentially with different race/sex/class/background and starting again from level 1, no? I wonder if all old companions will comment on that. “Hey Watcher, weren’t you an orlan the last time we talked?”
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And of course the Cutthroat Cosmo is the last one. At least, unlike Ass Creed games, they kept annoying collectables out of the game... I hope.
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I am currently runnin all over Dyrwood with Vela trying to find her the surrogate family the quastionare was talking about, and now this...
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55 codes, we have 30 of them, 29 work and one of them doesn't (Bestiary entry: 8 mfvUd5). Trying different things but can't figure this one out.
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Sure, but they might have looked at CD Project and introduced bunch of tiny free DLCs to keep people preoccupied before expansions come out. The big issue is, that in order to sell meaty expansions you need keep people engaged. Even if they like the base game there is a big danger that your player base will move on. CD project decided to release bunch of small DLC which maybe didn't make people come back to the game, but kept the game in news. Maybe it is a similar approach? I cenrtainly wouldn't be too happy with bunch of items as one of the "expansions".
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OMG IT’S SO CUTE I AM GONNA DYEEEEE!
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I mean.... Cutthroat Cosmo? If those items are indeed redeemable via codes we found... I am not 100 sure why they are done the way they are done. If you bought the game, there is little benefit to Obsidian from watching their promo stuff. If you didn't buy the game, the codes probably won't make you do it. Still, Cutthroad Cosmo? <3
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2018-04-10 - Removed from Store Seems they are trying to hide it again ;P So Is it correct to assume that Scavenger Hunt is #1 of #3 DLCs? Eh, I just realized nobody is gonna know the answer to that anyhow :D I highly doubt it. Those all some like one item cosmetics. We have been piling up those codes which are posted all over place. Maybe that’s them? https://forums.obsidian.net/topic/95782-worldofeternity-funny-business-speculation/page-1
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Scavenger Hunt? Maybe that’s our codes: https://i.imgur.com/LJiVE9w.png Edit: image stolen from @Dr. Hieronymous Alloy
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I found engagement and tanks very useful in PoE1 (even to this day - currently replaying it) so I am not sure how to reply. In Deadfire I found my back line to be targeted much more often - spiders pull mages to the front, ranged units targeting back line, AOE spells etc. Nothin too crazy but in Deadfire beta I find myself much more conscious of my positioning. Sending mage to the front and casting a lengthy spell means drawing a target sign on him as enemies seem to be wired to interrupt spellcasting. Fighters seem especially good in keeping enemies locked, with crazy amount of engagements and some handy interupts&pulls.