Jump to content
View in the app

A better way to browse. Learn more.

Obsidian Forum Community

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

Wormerine

Members
  • Joined

  • Last visited

Everything posted by Wormerine

  1. I once played a game called ADOM where you slowly got corrupted and started to disintegrate if you didn't progress fast enough. I never finished it xDOh my goodness. Love this game. It ate countless hours of my life. Never got close to beating it. This crazy time when you intentionally catch corruption hoping for two “thin and nimble” corruptions so you can enter Quickling’s Tree.... good times.
  2. I could use some random encounters. Everything feels a bit too much “under control”. An ambush here and there would be welcome. There are some in Neketaka, but I would like to see more. Wishing we would reach that sea monster stretch goal.
  3. You're entitlement to say I'm entitled to say something that we all know is true, is at the very least unsettling and a perfect example of what I mean about a community who has a deluded and white knight mindset.I'll spell it out to you in simpler way, when you buy a game like say: Horizon: Zero Dawn or The Witcher 3, you have two versions... The "Standard Edition" and the "Complete Edition" so please stop babbling in your ignorance. The "Complete" editions include that "optional" dlc. Any game dev, including Obsidian will tell you if you want the complete/full experience, to buy the dlc as well. So stop complaining about complainers who aren't really complaining but saying something you don't like or can't understand. What you really mean to say is "You have a choice to see a game as complete even though it's not, because the game has a proper ending or legnth" Alas, I think I've proven my point. So what you say is that Deadfire shouldn’t be completed? 1) Self contained, full of content game isn’t a complete game, because more content is to be had. 2) DLC make the game complete. Because that’s on the label. Just like GOTY edition. Everyone knows “Game of the Year” in an accurate and true label. 3) but Obsidian shouldnt release DLCs. Because...? Sometimes the amount of stupid is overwhelming.
  4. Some of the upgrades are exclusive, but game doesn’t communicate it in any way.
  5. I have been thinking even more on the subject when playing today. Deadfire clearly goes for different kind of content for its main game - sprawling world, with unique encounters to find, locations to discover. Little to no classic “decent into hell” dungeons. It’s fine, and I think it serves the game well. Maybe bigger dungeon might fit in, but I think pacing of Deadfire is great. Spending too much time in one location is not what game is about. However, I don’t think Deadfire pulls the sprawling exotic adventure either. One issue is difficulty - playing on Veteran and I feel no danger or thrill of excitement. I am confident I can defeat anything I encounter, and I even faced epic monsters with a shrug. That is a thing which hopefully will be fixed in the future. Another element is that there are very few monsters we haven’t fought yet. Running into Lagufaeth isn’t too exciting after fighting the in PoE1. Naga are the new addition, but they die just the same - if they have abilities that make them unique, than difficulty isn’t balanced enough to let them shine. This fantastical Deadfire with its unique monsters has been very familiar so far.
  6. I found Endless Paths to be dull. I liked the idea and story behind it, but it was filled with the same trash mob which you would be fighting outside. Very few unique encounters there. Deadfire on the other hand is filled with unique content and dungeons. I wouldn’t mind something more meaty, but at least i will remember those. Endless paths are for the most part on autopilot until the couple intersting encounters. To little content spread across to many levels. Kickstarter promise curse. Still, I hope that the 2nd expansion + some rebalances will bring some combat joy into the game.
  7. No, it seems like you can’t control summoned creatures - be it spells or items.
  8. I can’t say. I had enough connections by this point to go whenever I want.
  9. I don’t think they have overlasting consequences unless you take a strong side of one of the parties. I had two of those happen, and they got talked down without an issue.
  10. Deadfire encourages regular use of active skills from all classes and didn’t seem to balance enemies for it. The whole thing could use a serious difficulty spike. The most enjoyable fight I had were ones I would tackle enemies way way above my level. Veteran poses no threat, and I don’t feel it’s xp float, but that your level encounters just aren’t good enough. Super crazy weapons might contribute to it. If what engaging, tough combat is what you are looking for than wait until they rebalance difficulty.
  11. I had the same issue not so long until kind soul helped me solve it. Simply click the 2nd character portrait and press control-2. Do the same with Other broken ones.
  12. Or the same person. MG has been posting the same threads all over forums. That said Deadfire is in desperate need of higher difficulty overall. Dragon fight has been very unthreatening. Not even close to Sky Dragon. One thing I notice is that AI doesn’t seem to target squishy units. My back line of ciphers and wizards is pretty much left untouched. I just fought xaurips who would properly use stealth and backstabs. Suddenly things got more interesting. AI needs to be given more tools, or utilize them better.
  13. A more dynamic faction ship system would be cool - enemy factions hunting you etc. That’s entire new system to build though...
  14. Queen complimented me on my dealings with the tribe which I haven't met yet, in a place I haven't been to.
  15. Kalakoth's Freezing Rake shows wrong radious. It presents it as a AoE coming from the caster in a projectile like direction: However, the actual spell works like in PoE1:
  16. I won ship2ship battle with Rock-Stoper Rodul, proven by this triumph: However, he wasn't too eager to die, as immediately after the fight concluded I saw dis: This time I went for a straight boarding. I killed them and looted them again. Just no triumph this time around.
  17. Oh absolutely. I think it is designed to be a sort of Hub area. I immediately realised that taking it all in at once is a bad idea. I am over 50 hours in and just recently finally visited all districts (some are still fairly unexplored). The way bounties are designed also encourage you to go in and out of the city. I go to Neketaka, get enough stuff to do, and sail out. Once I am done I return explore a bit more, and head out again. I am loving it. It feels like a dense, lively city, which is difficult to achieve.
  18. Curious. I feel like Deadfire doesn't have enough of talking. Every conversations seems to be really rushed. I don't necessarly need a 15 minutes long conversations from PoE1, but I would really like some more background here and there. Deadfire certainly has less combat encounters. There are not multilevel dungeons filled with trash fight/after trash fights (ekhm ekhm majority of Endless Paths zzzzzz). It seems there was an effort made to have less, but better designed fights, which is certainly the case. Difficuty is a quite too low overall though. Sadly, no Durgan Battery yet. White March might still remain as top Pillars content.
  19. I get what you are saying, but BG2 was like 150 hours. By all due respects, Deadfire is like 50 give or take. I don't know, I'm just biased toward the 6 member party. For whatever reason, when I came across certain characters in BG, I could tell almost immediately if I wanted them in my party or not. I think that's where Obsidian is missing the whole "Alignment" thing. I think it needs to be implemented badly. Maybe don't say Neutral, Chaotic Evil, etc, but this would really help when it comes to party composition and knowing who would be a bad or good fit. Where do people take those numbers? I would agree with you if I didn’t replay both Baldurs Gates recently. They are actually about 50h each, and by that I mean doing all quests, reading all lines, doing all that is there to do (BG+TotSC, BG2 without ToB). On the other hand, I am over 50h mark in Deadfire, I haven’t been wasting any time I am seem to still have bunch of stuff to go through. So?
  20. https://eternity.obsidian.net/news/pillars-of-eternity-ii-deadfire-post-launch-content-announced

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.