
Piero
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Everything posted by Piero
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Avowed Development Issues
Piero replied to Sanjid099's topic in Avowed: General Discussion (NO SPOILERS)
Glad they choose to not compromise single player, but some non-invasive form of coop (like gameplay focused dungeons or modes) could be great with friend and probably for sales -
You did not have a Invert "X-Axis" Setting? I'm glad I haven't tried it yet, It would have been a huge frustration, I just can't play without this. Can't wait to play it!
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End of the watcher story The PoE and PoEII returning companions as temporal or cameos More creative freedom and less following of a planed structure . I am looking at you, reactivity and faction Eders. And you, sidekicks and expansions The FinalFantasy party system (the party limiting only the combatant companions, not the other content) so I can experience the companions without replaying a 100 hours game, figuring out how to manually set them always active, or quitting by the anxiety that gives me xD E: Also RTwP, Ydwin and Durance
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Useful loading times?
Piero replied to Piero's topic in The Outer Worlds: General Discussion (NO SPOILERS)
Even if needed to load i dont think some texts would add any significant time, but i was thinking of the menus loading separate or something so it doesnt really need to load between screens. -
Any word on how will they handle loading screens? It would have been great to be able to access the menus while the game is loading in PoE, mainly the lore menus. It would have even help some understand more the game since they are kind of forced to read it or wait doing nothing. Could you consider the suggestion or something similar if the plan was to do the same as in PoE?
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I just lost hope on anything to experience all the companions content, so Could you pretty please add the rest of the companion interactions to the Recommended Companions for Quests system? (apart of course from the negligible aprobal and disaprobal expressions) Maybe with a smaller icon. It would let the players to experience the most content without missing some not-big but nice content of their favorite companions. Like if someone prefers more important content of other companions that doesnt interest it much or medium-minor content of their favorites companions
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Was wondering if would be possible with the now better modding knowledge and modability to make real this idea of having the all companions content without increasing party size. Modder and Devs: Any way to make trigger companions interactions and banters of not present companions? Or any idea? My first thought was to change the conditionals to one single companion or remove them, but i know nothing about modding.
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Portraits IV
Piero replied to Amentep's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)
My bad! I wanted to ask if there is a compilation of the portraits of these topics -
Portraits IV
Piero replied to Amentep's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)
Is there a compilation of these 4 Portraits topics? -
God Challenges Feedback!
Piero replied to Aarik D's topic in Pillars of Eternity II: Deadfire Announcements & News
From suggestions i like per-encounter to per-rest, all possitive and negative AoEs affecting both enemies and allies, no inventory, no regeneration after combat, permanent injuries Im with weird stuff and change in mechanics rather than PotD+ or specific types of enemies doped -
-God (Priest subclass): The priest think he is God Dispositions: Everything fovoured. e does is what his belives dictate, because are his actions that dictate it... Because he is God. Abilities: -Minor/Avatar: The priest becomes a portion of what he think he is -The priest revives everytime until he gets enough injuries and die. I was joking, but i actually like it, feel free to add stuff, i may continue. xD
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-Nugual (Ranger subclass): The ranger has absorbed the sould of his animal companion. Get bonuses related to his animal companion and its abilities. Losses the animal companion. -Hater (Barbarian sublass): Deals great damage to a single target (the one that hits first), but recives important penalty to any other target until the marked target is death and the barbarian can mark other target. Losses Carnage.
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Yes please. I remember i waited a lot to be sure that there weren't going to be any party size mod to bring everyone before starting my real playthrough.
- 24 replies
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- Poll
- Companions
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Portraits
Piero replied to iscalio's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)
Was trying to resamble more PoEI Pallegina: turned-up nose, lips, upper lip, square, less round, shorter but wider jaw, and the skin color. Just wanted to post it, its not a "fix". And dont look closely is my first time with photoshop -
Trinkets for all clases! More solutions for quests (trying to absorb the hollowborn's souls is a big example i can think of right now) In general expand abilities, items, subclasses (specially the ones that are missing like priest subclasses), one class or subrace maybe, ships, companions or sidekicks, escencially more of everything A story that expands on the lore (Souls, animancy, gods, godlikes, the cycle, adra, watcher, magic classes, etc)
- 34 replies
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I was thinking of a sickle and, since Xoti have a lantern, a triple flail (because of The Dawnstars) for Eothas A black armor for Berath (if Obs is ok with an armor instead of a weapon), a scythe, or some weapon or weapons with the Life/Death duality... or Larder Door For Wael a swirling cloud with random type of damage