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Everything posted by Boeroer
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Guys - I'll bring along those five guys for the PoE1 run I do before playing PoE2. In PoE2 only the first three of them. In PoE2 I'll most likely multiclass the blue olan. Can't say what since I don't know the classes and subclasses yet. My first playthrough will be a RP one to enjoy the story and explorarion like I always do before starting with the minmaxing stuff.
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They will most likely even allow you to change your class (source: Q&A with Josh S. and Bobby N.) - so... Nevertheless, I'm doing a "Boeroer the blue orlan one handed max crit rogue who operates behind enemy lines" build with the Aattuuk dagger. Just for roleplaying reasons and to see how good it gets. Maybe I'll reach a >90% crit/hit ratio. I'll bring along Edér (second squishy rusher), Aloth (Sir Lance-a-lot), Pallegina (dual wielding supermarker) and also Kana (Chillfog) and Durance (buffs only).
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The class with the highest "passive" defenses in the early game is a chanter who sings the two lvl-1 phrases which raise fort/will/reflex by +10. He has higher deflection than a paladin then, too. The paladin will catch up at some point though. Best is to use both: Faith & Conviction and the chanter's phrases stack, making the paladin even more tanky.
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- OP build
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Not any crazier than wearing Munacra Arret... Hush! Gromnir got hit in the face too many times during fights. He really needs to work on his dodging skills - seriously. Or grow taller maybe? Most of the time I can safely wear my glasses while getting punched in the upper arm. Please note the winking smiley thingy! Because it's winking really hard. No, wait: It's winking path-of-the-damned-like to be precise...
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I'm very grateful that you guys keep us up to date. Buuut... the images from SA are not readable on my mobile and you can't maginfy the forum posts if you use the mobile version of the forum (I know I'm a spoiled child). I'd have no problem with a simple copy & paste in quote-tags or so. If that doesn't bother you of course.
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If you do some math with your weapon's base damage, MIG and the other damage mods you will see that you will do 20% more weapon base damage. You will have to do a lot of attacks though to catch enough values in order to have a good spread. Because - as Kaylon said - the bonus damage is not displayed as a seperate value anywhere. It also doesn't show on your char screen. You have to watch and examine the damage values in the combat log. I myself tested it at length with Bittercut and also a bit with Firebrand. I didn't test it with Stormcaller myself, but based on the things other players reported I have no doubt it works the same there - unless OBS broke with with the latest patch or so - but I don't think so.
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I would totally love get that BIB frigate as a player. Much cooler than a whimpy sloop! Maybe the player can redeem the BIBs in some way, lift a curse off that frigate, free the pirates' souls that are bound to it (something like that) and finally inherit the BIB frigate named"Heaving Harlot" (no.1 at the moment I think).
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Why? Do you always plan to get hit in the face when starting a fighting? You need to work on your dodging skills. Her glasses are not sillier than Munacra Arret or Lavender Wreath in my opinion. Maybe they are just optical instruments that help finding that superduper adra stuff everybody's so exited about.
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Whips
Boeroer replied to Narcolypse204's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)
Man! I was campaigning for whips since PoE1. I think I also opened a thread about whips here - during the first days or so. I was actually planning to spend 750$ on a unique cat o'nine tails - but then the BIBs crew came around and I decided to put my money there. -
Dual warhammers are nice. Two damage types and nice & early unique ones. Another nice alternative is the duelist style: rapier + dagger. There are some really nice unique weapons for that setup. For example Sword of Daenysis + March Steel Dagger for early & very easy 0 recovery and very fast attack animation. Later Spelltongue + Unlabored Blade or Drawn in Spring are also great. A good late game setup is dual battle axes with two Rimecutters or We Toki + Edge of Reason or Wodewys. I wouldn't say those are better than dual sabres (because there are so nice unique sabres in the game), but definitely good and fun to play.
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Only use The Dragon Thrashed chant once you hit lvl 9. Nothing else. It's the most powerful thing you can do with Kana. Before that use lvl 1 chants and summon the phantom. Later, when you feel the phantom dies too quickly, use the Killers Froze Stiff invocation instead until you reach lvl 9. Then never look back. Kana's chants will automatically speed up every 4 levels. At level 16 the will be twice as fast as at lvl 1. Another reason why Dragon Thrashed is so powerful even at higher levels. There's no other way to speed up his chants. You can reduce his recovery time after invocations with more DEX. But I wouldn't use invocations at all because it will pause the Dragon Thrashed chant - and you don't want that (except for reviving party members or something like that maybe). I would choose Hiravias. Kana will obliterate everything if the enemies have low reflex - and Hiravias has lots of spells to do this.
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Purgatory is fine with the Barricade - especially if you have high accuracy. Since carnage will have great accuracy bonuses at high levels (+1 per lvl) you will score quite some crits and then Purgatory's Annihilation enchantment shows it's magic - as well as Badgradr's Barricade will trigger some ToTTs. Resolution is also fine. Purgatory has nice draining though, which is very nice with carnage and of course also Heart of Fury (=insta-heal).