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Aarik D

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Everything posted by Aarik D

  1. After looking into the database, there was a bug for beta where this was the case. This has been fixed and will be in the next coming patch. Thanks!
  2. Hello hamskii, Thanks for pointing this out. I have entered a bug about the camera and the map, but I have not been able to reproduce your second bug. I'll keep an eye out for it. Thank you for your support!
  3. Hey Gs11, Thanks for pointing this out to us. I have written up a bug and added it to our database. Thank you for your support!
  4. Hello Ruenzuo, Welcome to the forums and thanks for joining us. Unfortunately this is not something we can fix as you used the console command to teleport out of the pit during Act IV. Since you overwritten your pre-end game save, there is no way to revert the changes unless you have an older save you can load. Sorry for the inconvenience!
  5. Hello mightyjules, Please click on the link in my signature on how to locate a save file and an output log and send those to me via dropbox. Thanks a bunch!
  6. Could you please upload your save file PX1player? Thanks.
  7. Hey nouser, Welcome to the forums and thanks for joining us. The strongest enemy defeated is depended on who is in your active party. Eder could have killed the strongest enemy but it won't show that unless he is in your active party. I just killed something that is considered powerful and my character sheet data updated correctly. If that is not the case, could you please upload a save file and output log via dropbox so I can take a look? Please click on the link in my signature on how to located those files. Thanks!
  8. Thanks SkySlam, I have written up a bug about the low VO volume and added it to our database. Thanks a bunch!
  9. Hello Skrachfays, Welcome to the forums and thank you for joining us. Do you have the latest update installed for Yosemite? Have you tried verifying your game cache to see if that resolves your issue? Go to your Steam Library and right click Pillars of Eternity > Properties > Local Files > Verify Integrity of Game Cache and see if that works. Thanks!
  10. Hello Fran, Welcome to the forums and thanks for joining us. This is an old bug that has been fixed in the upcoming 3.0 patch. It will reveal all hidden objects, but you still require enough ranks into mechanics to loot them properly. Thank you for your support!
  11. We are currently looking into the bug right now. Fortunately there is a work around, load up your quicksave or autosave and recall Grieving Mother from the adventure and you should be able to transition outside of Stalwart. Let me know if that worked for you.
  12. Hello delfador, Athletics doesn't any hidden fatigue values, that feature was removed as now you can only get fatigued from scripted interactions or from unconsciousness. As OmniscientOne has mentioned, it was most likely due to having low athletics during the Scripted interaction. Thanks!
  13. Hello Ephidel, Welcome to the forums and thanks for joining us. Fortunately we are already aware of the issue as another user has already posted on the issue. https://forums.obsidian.net/topic/84129-30-beta-nedmar-in-raedrics-hold-cannot-grant-rest/?hl=nedmar For future reference, please perform a search on the forums before posting up a bug, just in case someone else has already reported it. Thank you for your support.
  14. Hey Agone, When you kill enemies in the game, you gain Bestiary experience. Once you reach 100%, you no longer gain experience from them. Each creature type is grouped up differently. So since there are quite a bit of Dargul in the game, it will take a couple kills before you gain experience for killing Dragul. On the flip side, the fewer the creature type the less you need to kill to gain experience.
  15. Hey Iimaxophobiacq, Thanks for pointing this out to use. Fortunately we have a bug already in the system and we are working on a fix. Thanks a bunch!
  16. Hey Agone, This should be fixed in the upcoming 3.0 patch! Let me know if that is still not the case. Thanks a bunch!
  17. Hello adikkt, Yes, this issue has been fixed in the upcoming 3.0 patch!
  18. Hey Livegood118, I can confirm that this is happening however, the console command is not being supported. So we will not be fixing this issue. We apologize for the inconvenience. Thank you for your support.
  19. Hello everyone, We have a temporary fix implemented, but have you tried creating a new game to see if the issue happens again? Thanks.
  20. Hello hamskii, I investigated the issue and when I recruited those companions at a high level, they had spell masteries. What level were you when you recruited them? Thanks!
  21. Hey Wildbone88, Welcome to the forums and thanks for joining us! It looks like your adventure was causing the black screen issue. There was some buggy text in the description and after recalling GM, I was able to transition normally. I have written up a bug and forwarded it to the appropriate department. Thank you for your support!
  22. Hey HawkSoft, Do you know what locations in the game where this happens?
  23. Hey Iimaxophobiacq, There is actually a bug that was blocking a dialogue option to accept Wael's request, I have put in a bug and added it to our database. Thanks a bunch!
  24. I just checked again, and after killing him, he dropped the soul vessel.
  25. Hey Iimaxophobiaq, I just ran though the area and was able to get the spear. It ended up in my stash. Could you please upload a save file and an output log so I can take a look? Thanks!
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