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Ephidel

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About Ephidel

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  1. I went a little trigger happy with the items lol The staff is on my druid. Since hes second line anyway to be close enough for heals and such ( No priest run ) plus clutch beetle shell saves are nifty Sword and shield on fighter. The pain he can bring with the survivability of the shields proc is really quite nice Hammer on chanter. This is my pc and naturally has Convo stats so the extra might is a great blessing, Plus 20+ int with the per enc stun is just...funny. Bow on ranger (with confusion bow on standby) Twin arrows, driving flight, Outlanders, Potion = mess. Paladin has the dagger for
  2. I would change this up just a bit and go Base game till before the Hearing (should be around 10) WM part 1 (Which will give you a few levels) Base game till elmsreach and the gods Then WM2 for story continuity. Though in terms of seeing the game with new companions, Welp base game to temple then start both parts of white march. You will have a rough time for a little bit but after part 1 you will pretty much steam roll. ( I did this on hard, WM at level 8 and finished part 2 at level 13.) they included an option to level scale act 3 in the game if you get over leveled. But i would say
  3. Spelltongue Also is a pretty sexy rapier. Though i believe Deny has DR bypass correct? ether way you can honestly go with any weapon set up you want with a chanter and still come out laughing about it by mid-end levels. Once things spontaneously burst in to flames around you its hard not to chuckle. My Chanter is a skald and all kinds of scary now, Only upset the stat boosting Invocations dont effect the chanter. Still useful! still sad. Side note, Dex doesnt effect chanting so you get the boost of being able to leave it at ten without much issue. Enough dex boosting items that by later your
  4. Generally as i have seen builds with high RP pushes only tend to be a problem early game. If you keep your wits about you and are ok with struggling for a bit till mid to late act 2 / WM p2 Even on hard you can push ahead. Plus, Respec option lol. Money is easy mid game and you can change your base stats when you respec your pc or adventurers. Even a base 10 - char can win with enough push. Once you get items you can come in to your own. Just as a rogue be sure to take talents to get out of dodge lol.
  5. Amaia's Codex Calling worlds maw, Twin Stones, Prayer against fear, Pillar of faith, Slicken, Essential Phantom 1 charge of each.
  6. Ethereal Helm Ethereal Cloak 5 charges ( 25% crit to hit, hit to graze, Graze to miss +3 movement )
  7. Glittering Gauntlets Deflection +9 Dazed when struck. Sexy Celebrants Gloves 10% chance to cast holy meditation when hit or crit +10% Ability area of effect
  8. Aside from the hammer. I was hoping like all the other stats there would be a +4. Though i guess the hammer might be said item. T.T. Still need to find a +4 int as well i believe.
  9. Did anyone find a might +4 item in WM2? I swear i had my hand in every pot and never actually found one T.T.
  10. By what i saw, Finish the main story to the point of no return first... Or at least to the very end of chapter 2 before you go to WM2. Otherwise some secrets will be revealed early, Not to mention whats going on is a little more fitting scaled up in power. But some End of act 2 secrets are blown and one Act 3 secret is hinted at.
  11. It could honestly continue with the same watcher just not in the way that involves starting a bit after we left off... Some new poor sod could awaken as the watcher. Unravel the mystery on how the watcher died ect ect
  12. Yeah i nailed the con checks on the last attempted and spread out really far just using chain chugging and moonwell snipes to keep people going. All in all it actually went down pretty fast with Gaze and force wall on top of storm and Seg's very angry use of stormcaller, berserk, and a pot of motion. All in all not bad but still quite fun.
  13. Welp. Shouldnt complain about this one but here we go Forged the hammer and it didnt take off my shield. Now I'm a step away from becoming a super hero. Thought i would go ahead and mention something about this lol.
  14. Lavender Wreath Immunity:Sickened Sickened when struck. Side note, makes me laugh when i put it on devil >.>.
  15. I saved the endless paths just for new soulbound weapons. so when i saw that final rank of unlabored i just walked down to a pack of xinorps and chain paralyzed them with my chanter while letting my rogue go to town for awhile. took a bit but only needed around 20 mobs give or take to finish. nice and fast.
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