Everything posted by dukeisaac
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Is Pillars of Eternity II men hating pro feminist game.
dukeisaac replied to Pete121's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)It's better to have the discussion. Shutting it down makes it look like you don't have an argument and this one wasn't even difficult. I don't know if the OP is a troll or a misogynist or none of the above but we can let the arguments stand or fall based on the facts. I agree with you that ignoring this type of conversation lets it fester and just creates more hatred/frustration. That being said, the OP has little to no argument, so I don't see the point in engaging it with any semblance of dialogue. You don't negotiate with cancer, you treat it. Hating half the population because of its gender is a cancer.
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Is Pillars of Eternity II men hating pro feminist game.
dukeisaac replied to Pete121's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)To the OP, addressing an issue/idea/concept/ideology in a game isn't propaganda. How about you leave your parent's basement and start living in the real world, where *gasp* people might see things differently than you ? Honestly, I can't believe this thread hasn't been shutdown yet. Either the OP is trolling or a paranoic mysoginist with no grasp of reality.
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Missing map marker
dukeisaac replied to Suen's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)I thought you meant adding a way to put notes on the main map... i was like "yes ! great idea", but your point is good too
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When will the patch be released?
dukeisaac replied to Morrydwen's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Patch ? I saw there was a number of Beta fixes for the game, but will there be an official patch ? Thank you !
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Why do some people/reviewers dislike the story of Pillars so much.
dukeisaac replied to Mikeymoonshine's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)So I've played 15 hours so far and here's my impression. I understand where the reviewer is coming from. True, there is a looming threat that everyone is talking about (Eothas) and it feels weird not to follow it. But you know what ? I don't care. Without spoiling anything, every step you take towards Eothas only shows how unprepared you are. He is almighty, you were brought to the brink of death. And despite that imminent threat, real world problems, problems to which you can relate, are right in front of you. What are you going to do ? This is a roleplaying game. So roleplay. If you want to solve the main issue, just go, nothing is stopping you. But if you want to be mister nice guy, well, here's a world of issues and have fun solving them. Deadfire provides this and in my experience so far, each quest gives insight into this world and it has been so far very interesting. Haven't seen the whole plot yet, but I like where it's going. Eothas isn't the only problem in the Deadfire, he's only the most apparent one.
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Xoti freaks out at Pallegina immediately
dukeisaac replied to KaiG's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)Same bug on my end. Xoti also went all in on the relationship with the watcher, too quickly.
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Scripting error (?) for Pallegina - Xoti conversation
dukeisaac replied to Aerothorn's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)I witnessed the same bug. Also, Xoti declared her love to the PC very fast, even though there are had been hardly any relationship bulding.
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[bugs] Pathfinding and Xoti dialogue
Hi, I'll post what I can later to help with the bugfixing, but I've encoutered two relatively major bugs in my +- 10h playthrough so far. They are not gamebreaking, but annoying enough. 1 : pathfinding issues, specifically at the Engwithan dig site on Maje island and in the tavern in Port Maje. Basically, characters cant move within a room, the cursor sticks to a red halt sign (especially the case on the lower floor of the tavern in Port Maje). Fixed by restarting steam and reloading the game (twice). 2 : Xoti's dialogue : more serious to me, Xoti's dialogue seemed to jump miles ahead when Pallegina joined the party. After less than a minute (in real time) with the party, Xoti was already attacking Pallegina for her anti-religious stance... Theyre hadn't been any banter yet between them. Xoti also got very friendly with the PC out of the blue. While I had supported her for her duty on a handful of occasions, it seemed to me as if there had been no relationship building before her declaring her love... That being said, Xoti is a bit "new to the world", so maybe she is just emotionally vulnerable and hence, quick to jump in ? Damn, am I a douchebag ?
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HERE WE GO!
dukeisaac replied to HooAmEye's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Lucky bastards... I'm at work and in class till 10pm. I'll enjoy it then I guess and tomorrow, cuz I took the day off
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Weird habits when breaking open and starting a new eagerly awaited game
dukeisaac replied to IndiraLightfoot's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)A little ganja to really get into the zone, some green tea for extra awakedness, some fruits, warmed-up leftovers and a bag of Kettle chips. I also warn the wife so she'll leave me alone and wear pyjamas and a t-shirt.
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Deadfire theme music
dukeisaac replied to Wormerine's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)I like it ! It's going to take a bit of getting use to (I loved pillars main theme) but it's got some beautiful instrumentals. Looking forward to that sound and music backer update
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Josh Sawyer's tweets and teasers, part III
dukeisaac replied to Amentep's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)This isn't from J Sawyer, but... Talking sword confirmed Edit : how's that for news
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Who is playing on the 8th?
dukeisaac replied to daven's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)I'm working on the 8th, but I took the 9 off
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can you reach level 20 without the expansions? not happy if you cant!
dukeisaac replied to master guardian's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Really ? Check the latest stream, its clear that you can reach high levels without any of the expansions. Maybe you should chill out and take a break from the forum too...
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Deadfire Sneak Peak with Josh Sawyer - Wed April 25th
Very cool stream, I'm all on the hype train !
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3 expansions ......really?
dukeisaac replied to master guardian's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Word. That's simply how project management works. Deal with it
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3 expansions ......really?
dukeisaac replied to master guardian's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Thank you for this. I didn't have the courage.
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Josh Sawyer's tweets and teasers, part III
dukeisaac replied to Amentep's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Amazeballs How about HMS Amazeballs? And thus my first ship name was invented
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Josh Sawyer's tweets and teasers, part III
dukeisaac replied to Amentep's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Amazeballs
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What are you most looking forward to?
dukeisaac replied to daven's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)The story first and foremost. I'm a big fan of storytelling. Exploration of the (beautiful) environments. Combat.
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Does anyone else smoke green when play pillars?
dukeisaac replied to master guardian's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)I still enjoy mental escapism when I can. I particularly like narrative games in those circumstances, since I can really dive into the writing. Looking forward to some new escapism with Deadfire
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The Deadfire Scavenger Codes - WE FOUND THEM ALL - Cutthroat Cosmo! - Bonus Pets!
dukeisaac replied to Ethics Gradient's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)What... sort of gun does he fire at the beginning of the gif...? I want 2 of them. Seraphen has a special unique "mortar" gun that he starts with, if I'm not mistaken.
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Fighter charge attack is not activating.
Same issue with the charge ability. It doesn't activate
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Further optimization ?
dukeisaac replied to dukeisaac's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)I'm not too familiar with video cards and all, so that might be the issue. In any case it is totally playable and the in-game loadings are good. Its just really slow on character screen loading (I expect that's were most of the details are though, so it makes sense).
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Further optimization ?
dukeisaac replied to dukeisaac's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)I hope so too. I bought two extra digital copies for buddies and I'd like them to experience deadfire in all its glory. Unfortunately, they have older computers, so I'm hoping some efforts are put into optimization.