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Showing results for tags 'ships'.
Does anyone think it would cool that once you have multiple ships that you could fill the spare ships with crews and send them out to complete side missions? Kind of like the Caed Nua missions from Pillars 1. They could bring back items and supplies (food/drink/other random items) as well as gain sailor experience. It would be kind of cool to put your spare ships and sailors to work and do something productive while you tackle the main content. I haven't played since launch so forgive me if they have already done something like this. Cheers
I'm not too excited about the whole ships and ship combat lark, I mean i'm glad it's there just for variety but I really want a story that is much more intense than the first game, some good drama parts like with Yoshimo in BG2. I want to see some really hard fights as well. Even in Veteran/Hard or whatever it is called, I want some difficult fights. I remember the early days of BG1 the fights with... Mulahey and Davaeorn were really tough, I want some bosses like that. 'Normal' guys but really tough. I know it's probably because i just sucked at the game they were hard because now i understan
Pertaining to ships and sailing, what do you, the player, hope to see in Deadfire? Me, I'm really hoping to see full throttle Pirates Of The Caribbean scale ships. I'm hoping to see sea-creatures like Giant Crabs and Cthulhu-esque being. I'm really hoping that we will see Megaladons and Mermaids. Mermaids that can be friendly or hostile. That would be great. I want Obsidian to get jiggy with it and let loose the funk and be like "FUNK ALL Y'ALL!" What do you hope to see and what do think will realistically be in there?