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Showing content with the highest reputation since 01/25/26 in all areas

  1. Elden Ring: Just started Shadow of the Erdtree DLC. Yeah, I'm getting my butt kicked. Turok 1: Good ol' days, this thing is still fun! I am on world 6(The Lost Land) right now. The difficulty with enemies is getting higher and higher. Going for Turok 2 and 3 once I am done with 1.
  2. Hey @Sarex , There are actually a couple of solves for this. The first is that there is a system that carried over from the previous version where if you click the dot to the left of the thread link, it will take you to the first unread post. If you don't like that solution, you can also personalize how you see posts by clicking your Avatar icon at the top of the page and going to Account Settings. From there you can go to Content Preferences and set where you want to be taken when opening a thread I hope that helps!
  3. Interesting take on why the old rapist president probably stepped down from the Greenland threats: https://www.logicofwar.com/why-trump-retreated-on-greenland/
  4. As I work on a mod to prevent crashes with Mohora Tanga self-proc overflows, I stumbled across something interesting about Heartbeat Drumming and Swift Flurry. At the mechanical level, these two abilities work in different ways, and the difference matters. Swift Flurry simply fires a primary attack 33% of the time on crit as you would imagine it works. Every melee weapon crit can trigger it. Very straight forward. Heartbeat Drumming, on the other hand, works in a different way. When you crit with a melee weapon, 25% of the time it applies a status effect to the target that cannot stack with itself and that status effect then triggers a primary attack from the monk against the target. This extra step is important due to the order in which scripted attacks resolve. In effect, this means that HBD will only trigger once for most weapons that self-proc (such as Mohora Tanga) or for weapons that launch multiple attacks that can proc concurrently (such as Ball and Chain, Sanguine Great Sword, or Sun and Moon), depending on how the attacks these weapons proc are scripted. This is similar to how cleaving stance works under the hood. This means that HBD is much less useful for chain proc builds than Swift Flurry, not just because the chance to proc is lower, but also because it will always only get one bite at the apple for each set of self-procs or set of eligible attacks that proc concurrently. To illustrate, a double crit from Sun and Moon should have .747 probability to proc at least one extra SF/HBD attack if they both worked as I assume the community has always thought that they do. However, since HBD can only proc once on the concurrent attacks, that means the actual probability for at least one extra attack is .663. Mohora Tanga is even crazier - with my mod running that cuts off self-procs of Red Flag Flying at 50 in a row, the full chain will only proc one HBD. Still a meaningful improvement, but less useful, and as you look at the odds to get a respectable chain going, the odds are impacted more and more.
  5. At risk of taking this post into WOT territory I'm relieved to see you still posting and in apparent good spirits.
  6. for gd to give up they are all bad is an admitted heavy ask. his entire political identity is premised on the notion you should abandon voting democrat or republican. choose trump to prevent biden from becoming President or choosing harris instead o' trump is a deal with the devil and the americans will never see anything better from our government as long as people keep making the same pointless mistake. is a whole lotta self-described libertarians who feel as gd, and while we did not share his pov, we were sympathetic to it... up until muslim ban. gd didn't vote for trump like the maga faithful who see him as their savior from dei and the scourge of illegal immigration. gd didn't vote for rfk jr 'cause o' vaccines. gd didn't vote trump like so many relative indifferent voters who nevertheless continue to view trump as a successful businessman who could lower the cost o' groceries. gd ain't like the democrats who lost faith in the biden administration 'cause o' gaza or perceived weakness on the environment and voted trump or third party in protest. gd voted other 'cause he was certain that democrat v. republican is a no-win option, but he failed to recognize just how much a guaranteed loss a trump victory would be. gd were voting as a matter o' principle, may God have mercy on his soul.. post jan 6, we realized that they are all bad is a religious belief and not a political position. is gonna take a road to damascus event to convince gd that lesser of two evils is anything other than surrendering to evil. HA! Good Fun!
  7. Hey @Lexx , Unfortunately this was a major jump from Invision Forums v4.7.23 to v5.0.14 that has a lot of theming changes. We put the change off for a year, but ultimately had to make the change due to security reasons. We will be tweaking the theming a bit over time until our front-end web developer has time to make some other changes for us as he is currently working on updates to the company websites. In the meantime if you run into any issues, definitely let me know and I'll see what I can do to help make this as easy of a change as possible. For now, I tweaked the header to shrink it down a tad more, but I can't shrink it any more without cutting off the notification number (when you have one). It's also as close to the minimum size as the system will let me make it 😅 Edit: Speaking of big and clunky, this is how the Forums were in v5 by default until I changed it to be as close to what we had as I could. Thanks for the feedback!
  8. Scroll to the bottom of the page for light/dark mode.
  9. RLM DS9 videos. I didn't realize how much I needed this right now.
  10. I'm glad to hear impeachment calls are starting to come out for Kristi Noem. I mean she is just throwing around the domestic terrorist label at every protester in the country, so maybe she isn't fit to be the director of Homeland Security. I'd imagine messing up her coffee order can get you on a watchlist.
  11. These are new to the grocery store I shop at and they are awesome: Pretzilla Pretzel Sf Bites 12.5oz Tub with Nacho Cheese Cup - Walmart.com Until now Ive only ever seen them offered as an appetizer in restaurants and my wife and I both love them.
  12. Have you tried logging out, clearing cookies, shutting down browser, then logging back in, @majestic ?
  13. his health concerns no doubt take precedence. avoiding the aggravation is the path o' wisdom. and even w/o him positing, am certain he would recognize how trump 2.0 has been a nightmare for personal liberties, truth and human decency, but do you believe he would budge from his contention that biden was just as bad and kamala might have been worse? we would be shocked if he had given a fraction o' an inch on the they are all bad bit. the ostrich impersonation survived january six, trump being found liable for digital rape, criminal fraud conviction for his business and trump refusing to return nuclear secrets to the national archives, yes? that said, am genuine hopeful @Guard Dog is enjoying improved health... and wisconsin's -10 C temperatures as well as the ice fishing paradise that is lake winnebago in january. late edit: if @Pidesco wants for us to take a serious stab at summoning guard dog, am offering the following HA! Good Fun!
  14. Sorry for the delay! We should be back online again (after some scary update stuff). Please excuse the theming as we update it over time, but if you notice any issues with functionality, please let us know so we can look into those. Thanks everyone!
  15. Grateful for the update @SChin ... we'll keep the trolls of grumpiness at bay
  16. 9:30PM Update: Apologies folks. The update is proving to be a bit more complicated than initially thought. We will continue to prep the update and plan to push it live in the morning around 8AM Pacific. The downtime will hopefully take us less than an hour, but please excuse the interruption to the forum service as we try to update to the latest secure version of the forums. Thank you for your patience and understanding and sorry again for the interruption ❤️
  17. It would be great if you would add a mixr in the crouquet court or somewhere in the first area but the newer part that opened up with the old orc bugs returning because alot of us forgot to peep them and want to be able to do so without restarting just for a few creature cards, it is an easy fix for a problem many have and the community would appreciate it! And would also allow us to grind gold cards for those creatures as well. Thanks!
  18. While I don't enjoy the more modern language in Strange New Worlds, I still enjoy it, new Gorn aside. To me it's easily the second best NuTrek after Prodigy, which was better than it had any right to be. It was aspirational and they were fighting against their immaturity instead of leaning into it, which they could have since the crew was actual kids/young adults.
  19. ok, am knowing this is trivial, but am nevertheless gonna point out that even as a guy who grew up as a white sox fan, the first thing we think o' when we recall wgn in the 80s and 90s is that they carried cubs games... am s'posing MASH reruns is what we recall second from that time period... and then yeah, bozo. ds:9 is our favorite trek series for the same reasons which annoy @Amentep, although we did recent watch strange new worlds season 1 for the first time and we enjoyed it. HA! Good Fun!
  20. Im about 400 hours into Skyrim\LoreRim and its time for another exciting update Im on level 67 and as I have previously mentioned slowing down XP gains is the best way to experience the hundreds of quests and force yourself to explore. It really makes you an active participant in everything LoreRim creates and provides There are too many events and developments to cover them all so I will just focus on the main things I have been playing the DLC with the main quest but completing quests at different stages and I have completed Dragonborn. I really enjoyed the whole Morrowind integration and Solstheim is a nice place to explore. I did make one " mistake ", I got to the final battle with Miraak without learning the Dragonrend shout. After being utterly defeated in minutes about 5 times I discovered you suppose to use Dragonrend to defeat his 2 dragons or he will basically restore himself twice which means you need to defeat him 3 times Just trying to defeat him once was almost impossible so I did what I hate doing and used Console Cheats to give myself endless Health and Stamina. I defeated him and took his very powerful Mask and Robes. The Mask seems overpowered and gives you 25 health regen/second so I only use it rarely even though its a legitimate item. I like the challenge and reward of strategy in tough battles and an item like this used with blocking means you can often be at full health in most battles I still have to defeat Vahlok a very powerful Dragon Priest on Solstheim, I tried and failed after defeating Miraak and I dont want to cheat to defeat Vahlok I have 5 companions but I only use 2 at a time unless its a very hard battle. I have Auri, Remeil, Katana, Gore and Serana. Each of them has unique side quests and different personalities but overall Serana is my favorite...I dont think I can Romance her so Im disappointed I have now joined all factions and Im in charge of the Mages and Thieves Guild after completing there main quests. I still do quests for the Dark Brotherhood, Companions and Bards guild The Companions have offered to make me a Werewolf which Im uncertain about and the Dark Brotherhood wants me to assassinate the Emperor which I doubt I will do even though I have progressed this quest As far as the main quest is concerned I have fought Alduin once and now Im busy with side quests around this and I decided to align with the Stormcloaks in the Civil War Im plodding along with Dawnguard and I have completed the Soul Cairn and found both Elder Scrolls you need and I now need to use moths to read them. I really like Dawnguard, the interaction and history of Serana is compelling Its feels like Im getting to the end of the overall game, Im probably about 120 hours away from that?
  21. Since grounded 1 I know I and so many people have desired couch co op for this game. I get it i get the arguments, "imagine getting snuck up on with half the screen space" "imagine the lag" homies homies, sit down and listen, does it matter how big your screen is when you have an extra set of eyes guarding your back? Does it matter how long it takes obsidian to smooth out the lag when we all love this game despite and because of the bugs? Now imagine everytime you wanted to introduce a friend to this game but you dont want to just hand them the controller and scare them away from the game, it would be so much better to hop in the game with them and tell them "hey avoid that area there is a praying mantis there that will end your entire existence" we all know we have wanted to play this couch co op one time or another, so please, give us this, we WILL work through the issues with you because we love this game so much. You got this obsidian we believe in you
  22. A very big point of the game is to play with other people, to not be alone, etc, and having no spliscreen defeats that purpose. I can’t play with anyone without splitscreen, and I know I am not the only one.
  23. Mohora Tanga is my favorite monk Swift Flurry/HBD weapon, but the Red Flag Flying self-proc explodes stacks and kills games. I am working on a mod that will prevent the infinite loop behavior and avoid these crashes while still essentially allowing Mohora Tanga to function as it does currently. I am still working on a fix for holding Mohora Tanga in the main hand - it is substantially better with this mod, and I haven't crashed my game yet while testing it, but there is still extreme lag. Currently, however, this mod completely fixes the crashes that can be experienced by holding the spear in your off hand (my preferred format) by limiting Red Flag Flying's self-procs to 50 at which point the ability is removed and immediately replaced, breaking the infinite loop. I will post this on the Nexus once I can get the main hand behavior reliably limited, but for anyone who wants to use Mohora Tanga with your monk today, here is the mod. RedFlagFlyingSafetyValve.zip
  24. Long time lurker here. For whatever reason still playing this game in current year - thankfully with some great mods like Elric's which dramatically improve the balance and experience of the game. I just got finished up with my latest run, using BPM + Community Patch and All Upscaling (Upwards only). Used the following party (Note that I used mods to change the character classes and attributes around so that I could effectively have a full custom party without missing dialogue) Me: Crusader (Devoted / Bleakwalker) Eder: Crusader (Devoted / Bleakwalker) Xoti: SC Beguiler Custom Char: SC Priest of Wael Tekehu: SC Skald The party was the most effective of any that I had ever done. The two crusaders used a Greatsword + Morningstar (Willbreaker w/ Modal always on) and were the primary front-liners. Once past the early game, they would have enough engagement slots and survivability to survive nearly anything. Triumph of the crusaders (Strong AOE for ~100+ seconds + full heal on kill) made it so the action economy of the priest was incredible. Almost zero reason to ever use healing spells other than in emergencies. The crusaders would use the Acc + Crit auras and the Heal/Armor ones. Because the Acc aura doesn't fully stack with the acc stance, I would make both of them use the upgraded cleaving stance. This would obliterate packs with FoD spam, hitting 200+ regularly on the greatsword character. The Skald would usually open with an empowered Eld Nary or summoned weapons w/ the unique sabre and then switch back to using a pike w/ the deflection reduction modal. The beguiler was incredibly strong and almost never needed to attack. The debuffs from the willbreaker (usually -10 or more Will + -25 fort), the Ngati Tusk w/ Hunter of Hunter, and nearly every affliction under the sun would debuff the enemies to the point where almost any skill would land and have a high crit rate. I think I killed the Magran Teeth dragon in under 20 seconds because the party just did so much damage (Eld Nary carrying big time). Maybe mortar monk does more damage, but this party has been the strongest in the 10+ variations of potd upscaled runs I had done. Haven't tried megabosses yet but I will soon Not sure why I made this post, but just wanted to give a big shoutout to Boerer, Thelee, and Elric for all the useful posts, mod contributions, etc. After playing so many different CRPGs over the years I just really appreciate how good the systems and depth are in deadfire. Rogue Trader, BG3, DOS2, are all great games but none of them have had me constantly lurking forums like a madman quite like deadfire has.
  25. Heya OBS Community, New major update coming to the platform: https://forums.obsidian.net/announcement/75-forum-update/. Please post here or DM me so we can bug squish as quickly as possible
  26. Boom! Got it! Took me several approaches, but now I have tight, reliable control over the max number of self-procs Red Flag Flying can do. This is 10 max, time to do some testing at 100 and see what happens.
  27. 1 point
    Whew, won by the skin of their teeth. It's always a battle against the Rams.
  28. This! Some years ago, I watched the occasional Fox news articles and some Fox youtube videos (to avoid the echo chamber thing). I seriously thought at first, that I was watching some surreal satire in the comments sections until I realized those people actually believed what they wrote. Made me despair for the state of the world.
  29. Played through Bloodborne again. Well, almost. Didn't do Gehrman yet, but the DLC is done. Took me over an hour again to beat the orphan of Kos (or some say... Kosm). First phase is for sure a lot harder than the 2nd one. First one needs a lot of patience and some luck. 2nd phase is pretty much just "dodge into him" and don't drain your stamina too fast. After that, I went a little bit into Elden Ring again. Haven't finished the DLC yet, still lots of content for that one. But damn, the game is visually just beautiful.
  30. I figured I would test it more and sure enough crashed my game almost immediately with Stunning Blow and MT in the offhand. Just had to add a bunch more accuracy - I don't think I was quite high enough to truly go infinite on PotD with modded extra upscaling. Also, I had Seeker's Fang in my main hand for my last playthrough on a transcendent, so I think the giant raw damage was killing all the low-fortitude weaklings before MT even hit them (so maybe the consistent order of hits with full attack abilities does matter in some contexts). Currently making a "safety valve" mod that does not interfere with the self-proc, but prevents the infinite loop. By setting `MaxTriggerCount` to a finite number I think it may stop the loop from going infinite. I just one-handed MT hit a dummy three times in a row and my game did not crash. It hangs for a bit, but the loop does stop even when every Red Flag Flying hit is a crit. I need to tune the value a bit to see if I can cut the loop off earlier. At `MaxTriggerCount: 30` it still overflows the combat log before stopping itself and hangs for a good second or two.
  31. OK, so I have read through the thread where the Red Flag Flying self-proc was discovered and discussed, and it is my go-to monk loadout now. In that thread y'all pointed out that it is much less risky in the offhand, but will still crash the game if player accuracy exceeds enemy defense by over 100 points (every hit is a crit). After playing for over 100 hours with Mohora Tanga in my monk's offhand I think there may be more to it. Even with multiple stacks of +20 accuracy from Scordio's Edge + SoF (like 5+ when I've tested it), I never crash the game when it is in my offhand unless I do a regular auto-attack. If I use any other active ability that does a full attack (such as stunning blow) it has never crashed the game, even though I get massive Red Flag Flying chains. One thing I have noticed is that the animation from the standard auto-attack will often attack with the offhand weapon first (and these are the only times I crash my game), but a full attack ability will always attack with the primary weapon first, then the offhand. I have not tested this with Entropy or other 100% crit conversion methods yet, but my accuracy has been so high that it is in effect the same thing. @Boeroer did you ever crash the game with an active ability full attack, or was it always with auto attacks? I am curious if I am on to something here, or if it is just the luck of many, many draws. Also worth noting that I strictly play turn-based. Not sure if that matters. To the OP: my vote is 1) Magran's Favor (main) + Mohora Tanga (offhand) for single target annihilation or 2) one of the mortars (main) + Mohora Tanga (offhand) for widespread destruction. You can add bolt catchers, etc., but it is not needed if you have some way of boosting your accuracy. I see Mohora Tanga as a worker thread that proceeds in the background allowing you to attack over and over with the main hand weapon due to Swift Flurry/HBD procs, so there is much less need for a multi-hit weapon in the main hand. Then the question becomes: which one-handed weapon is best to hit with over and over? In my estimation, this seems to be something with Bleeding Cut for single targets and multi-hit mortar AOEs for groups. Seeker's Fang is, of course, also great if you want to MC with Cipher, particularly if you are willing to make a bunch of Soul Blade max focus stacks permanent with SoF/CG - then you are holding an absolute nuke that deals massive raw damage and basically has its own version of Bleeding Cut. Also has a cool multi-hit cone AOE once/encounter that won't proc Swift Flurry/HBD, but will proc the giant raw DOT once on each target and the smaller, but stackable raw DOT three times on each target. With the potentially sky-high intelligence of the monk, the cone is actually pretty good sized too.
  32. 1 point
    if this ain't legit, am gonna be extreme disappointed. mr. Page is a soft-spoken man of keen intellect and unquestioned integrity; my respect for him as a jurist and as a human being is profound and sincere. a recipient of the Presidential medal of freedom, the nflpa honors its members with an award named after the former judge and notre dame all-american. oh, and the dude is 80ish. edit: our original source. HA! Good Fun! ps am thinking somebody at the nflpa has a sense o' humor, 'cause previous to 2018, their community mvp award were named for byron "whizzer" white.
  33. They spew so many lies, it's really incredible. But why should they not... it worked the last time. Nobody is holding them accountable.
  34. battletech extended (BEX) have been playing battletech advanced and rogutech since those mods were released, but never played BEX. am shocked by how much we enjoy bex. is more stable compared to bta and roguetech. the bex mech lab offers fewer options, and initiative and evasion is handled more like the base game than the other mods mentioned, but am near completing a full merc career and am just about to start fighting the clans; start year for our career is 3047. am likely gonna play until am able to field as many dire wolves and warhawks as we please, although am disappointed the bex omnimechs is nevertheless having hardpoints. one thing we especial miss from roguetech is the inability to be able to choose where am dropping on a map. bex frequent drops us in the middle o' multiple enemy lances with the back o' our out-of-cover stalkers typical pointed at least a half dozen mechs with better initiative. whatever. point is that am having more fun than expected. admission: other than fritz (chess,) is few computer games am having invested more hours into than battletech. sux that hairbrained weren't able to do a sequel. HA! Good Fun!
  35. New Arc Line has some interesting ideas. But there isn't much content yet. And with the devs being Ukrainian, a part of the fanbase isn't certain they'll be able to complete the game. If/when the next update hits, I'll let you know how it is coming along.
  36. Hi and welcome! Together with Ball and Chain, Sun and Moon is one of the best options if you don't want to crash the game frequently. If you have no problem with reloading a crashed game then Mohora Tanga (spear) is maybe even more exploitable. With Sun and Moon it's not only the two flail heads (which already increase the chance of crit chains drastically because every proc of Swift Flurry executes both flail head attacks again) but also because of Lunar/Solar Excellence. They add another 5% chance to repeat an attack roll because Sun and Moon's rolls are keyworded as burn and freeze attacks, too. Ball and Chain works great because it has three rolls: the normal flail attack roll, Crushing Yoke can proc Swift Flurry/HBD and then either Shackles or Subjugation. The latter is better for the chance because it procs on 100% of crits while Shackles only has a 50% chance. But with Shackles you can apply several different afflictions with one crit chain while the Knckdown effect of Subjugation doesn't stack or prolong. Mohora Tanga is crazy because the DoT "Red Flag Flying" which procs on crit can proc itself (when it crits). So with enough accuracy over fortitude (and/or an overall very high crit conversion chance) it will proc itself endlessly. The DoT doesn't stack with itself though, but that's not the crazy part. The crazy part is that it counts a proper melee weapon crit an thus triggers all sorts of stuff, including Swift Flurry and Heartbeat Drumming but also Boltcatcher Gloves, Gatecrashers, Hylea's Talons, Ring of Molded Flesh, Avenging Storm and so on. Obviously it's a lot easier for Swift Flurry to proc when every crit you do is repeated a dozen times in a loop. Unfortunately with high accuracy over fortitude you run into the issue of the game shutting down. At some point, when there's too many loop iterations, tha game cannot handle it anymore, some exception might not get catched properly and it just closes. It is a fantastic setup against high fortitude bosses (once one-shot Concelhaut with it) but your own death sentence (so to speak) if you use it against weak/low fort. enemies. Other weapons which have multiple melee attack rolls which can crit and proc Swift Flurry/Heartbeat Drumming: Saru Sichr (Morning Star) : the DoT "Poison Dipped" does a seperate hit roll vs. Fortitude and can proc Swift Flurry which in turn does two rolls again (normal + DoT) - basically like Sun & Moon. I made use of this in this build where I combined Swift Flurry/HBD with the Body Blow modal of Morning Stars, Brute Force and then weaken (Enervating Blows) and stagger (Spirit Frenzy) to bring down enemies' Fortitude a ton: Wicked Beast (Pike) : the enchantment "Hounding" works like a second melee attack roll, too. The good thing is that Hounding targets Reflex and has a +10 accuracy bonus which obviously makes it easier to crit. In addition to the higher chance of crit chains because you get two rolls instead of one the Hounding effects themselves can be very impactful, especially if you proc several of them in a crit chain. Especially the Knockdown effect is excellent. It is the only Knockdown effect in the game that lasts over 1 sec. In this case whole 5 seconds. The only drawback is the occasional self damage which also interupts. Luckily this is not tied to the attack rolls (this would kill you eventually) but only connected to the attack action itself. Meaning no matter how many crit chain procs you generate, the self damage will only occur once (if it occurs in the first place, tha chane is only 10%) while doing the striking motion. You can prevent the self-interrupt with Fractured Casque + minor injury. But it's not too bad because you won't interrupt yourself WHILE executing the attack but only right after - meaning you only get a hit animation and a little more recovery time. You won't lose any resources/spells etc. But you will lose a layer of Concentration if you have any. Sanguine Great Sword: Weeping Wounds on crit can crit itself and proc Swift Flurry/HBD. This is cool because it can heal you up nicely via "Blood Gift". Distraho (Great Sword) : "Menace" on crit. It procs Swift Flurry/HBD. However, the AoE upgrade does NOT(!). It targets Will - which is easy to debuff with a Club+modal and/or a Wizard (Miasma of Dull-Mindedness + Ryngrim's spells). Ball and Chain (Crushing Yokes on hit, Shackless and Subjugation on crit) Those are the melee multihit weapons afaik. Then there's other weapons which are also pretty cool with Swift FLurry/HBD because they can have crazy accuracy vs. defense effects or have other interesting mechanics that interact with Swift Flurry: Scordeo's Edge (Sabre) : Adaptive grants up to +20 accuracy for all your attacks. Since Swift FLurry/HBD only proc main hand attacks, putting the sabre in the offhand while having a multihit-weapon such as Sun & Moon or Ball and Chain in the main hand is a great combo. Concelhaut's Draining Touch: there's a trick which allows you to keep this crazy summoned weapon for the whole fight. Don't learn it but cast it from a grimoire, then switch to a grimoire which doesn't have the spell. This removes the part of code which governs the "vanishing" of the Draining Touch weapon once you hit with it. So you can keep it until the fight is over. Now... Draining Touch targets Will instead of deflection. And a Wizard with a club+modal in the offhand and a Miasma spell can bring down enemies' Will by -65 points with just one cast and one offhand strike. If you pick Kapana Taga and get +2 engagement from it and then also use Ryngrim's spells you will terrify enemies which lowers the Will defense even further (now -75) and also gives you disengagment attacks with the main hand against them (which have +5 accuracy). This all combined leads to a very high chance of crits and thus to more Swift Flurry/HBD procs. Whispers of the Endless Paths: Offensive Parry counts as melee attack which can proc Swift Flurry. This is great against multiple melee enemies because you an get lots of free attacks if enemies miss you in melee. Any of them can crit and then eventually produce a crit chain. Tuotilo's Palm: Outward Spikes can proc Swift Flurry - like a Riposte basically. Unlike Offensoive Parry (which is 100% proc chance on miss) it has only 20%. Still nice to have. Swift Flurry always does main hand attacks so it doesn't matter the the shield bash and the Outward Spike attack are weak. It's about the added chance of trigering Swift Flurry. Akola's Apex Ward: Hard Counter does the same as Outward Spikes but only with 15% chance, but Shark Teeth Counter brings it up to 25%. In combination with Blood Rage (+10 accuracy when under 50% health) and a human (also +10 accuracy ehen under 50% health) it doesn't matter much that large shields do -8 accuracy - if you allow yourself to get blooded a bit. Combining these (except Concelhaut's Draining Touch which needs a Wizard) with a Fighter's Disciplied Strikes + Cleaving Stance or a Berserker's Frenzy + Blood Thirst results in even more crits and thus more crit chains in a given time. Or using a Ranger for maximum accuracy gains (Marked Prey + Stalker's Link + Accuracy Wounding Shot for example) can also lead to nice outcomes. Whispers of the Endless Paths on a Monk/Trickster is cool because you can add the occasional Riposte to Offensive Parry, adding another potential free attack (like Cleaving Stance) with perfect action economy. I did a complete playthrough with the Berserker/Helwalker with Saru Sichr as I said/linked to before... but I also did also a Nalpasca(I believe)/Stalker with a single handed Mohora Tanga (who one-shot Concelhaut). I used Stalker's Patience against normal enemies though to prevent too many game crashes and only brought out Mohora Tanga against high fortitude enemies. The rest of the weapons I tested for some time with the help of the console (and surprisingly really liked Wicked Beast with Devil of Caroc Breastplate and Helm of the Falcon - not only powerful but also very stylish). I didn't do real playthoughs with them though. Sun and Moon + Tuotilo's Palm on a Monk/Soulblade shoud be really good in theory. The two flail heads mak it so that the first one dumps raw damage into the target when using Soul Annihilation and the second head already regains focus for the next Soul Annihilation while the shield bash doesn't get used (fortunately) because Soul Annihilation is a primary attack - yet you get the speed bonus of dual wielding and the enhanced chances for crit chains. Same class combo with Whispers of the Endless Paths: Offensive Parry generates Focus (the Swift Flurry procs don't though) and Soul Annihilation works great with the cone AoE. Whispers of the Endless Paths + Monk + Fighter with Clear Out and Cleaving Stance might also be crazy. The cone AoE + Clear Out does absolutely devastating AoE damage, especially with the +10 INT from the Monk's side. And Clear Out hits the initial target twice, making crit chains and kills more likely. Add the Offensive Parry for more potential crit chains out of the ordinary attack phases. Akola's Apex Ward + multihit weapon in the main hand may be very cool with a human Monk/Streefighter I reckon: lots of speed, higher Sneak Attack and crit dmg when flanked and blooded, Riposte and Shark Teeth Counter for many chances to proc Swift Flurry. Thematically Mohora Tanga would fit best. But I guess something like Ball and Chain or Sun & Moon would be safer.
  37. 1 point
    I feel like jumping spiders would definitely be something you would see in a U.S. Park , actually I'm surprised they weren't in Grounded 2 in the beginning but oh well maybe this suggestion will help bring them into the game Jumping Spider - Neutral : jumping Spiders thrive within tall grass areas and gardens jumping spider drops spider chunk and spider legs which could be used to make a pair of shoes that let you jump a little higher or something like that .
  38. https://www.gog.com/en/game/new_arc_line Not every steampunk game tries to be Arcanum, but it is THE Steampunk CRPG, so some developers seem to be trying. Granted, 9/10 times the UE5 tend to look and run poorly for me, thus, I am just watching the particular title.
  39. So, 12th of March Greedfall leaves Early Access and Solasta enters Early Access. I;ll have to buy a second PC so I can play both at the same time...
  40. Hello all! Last week we had the opportunity to take part in the brand new New Game+ Showcase. Gameplay Director Gabe Paramo and Lead Character Designer Dimitri Berman spoke with the New Game+ Showcase crew about what players can expect in the next update. They discussed previously announced items from our roadmap like the new weapon type -- a two handed quarterstaff -- photo mode, New Game Plus, as well as something brand new coming to the anniversary update: new playable races! That's right, players will now be able to choose from all available Eora races: human, elf, dwarf, orlan, and aumaua at character creation. Fear not for those who are already deep in a playthrough, though. As previously announced, you'll be able to change your appearance well after character creation if you'd like. Along with that news, we also announced that Avowed will be coming to PlayStation 5 in time for the anniversary update as well. PlayStation 5 players will also get all of the updates that were released previously as well as the upcoming anniversary update on launch day of February 17th. The price of the game is also being dropped to $49.99 for the base edition and $59.99 for the premium edition. Pre-orders for the PlayStation 5 version of Avowed are available now! We have more to share about what will be coming with the anniversary update in the weeks to come as we approach the February 17th release date—stay tuned!
  41. good news: scary tibetan death mask bartimaeus is finally gone bad news: back on that louise brooks crap again tangent: i hate circle avatars, they're so much harder to get right compared to square avatars, LC's avatar accurately captures how I feel trying to make circle avatars
  42. I used my test run save for capturing footage. Many bosses died for the best possible shots xD Enjoy:
  43. Por favor gente, minha esposa e filhos jogam comigo, um coop local com tela dividida seria demais !

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