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The All Things Political Topic
2 pointsTop counterterrorism official Kent resigns over Trump’s Iran war, says Iran posed no imminent threat I'm glad to see somebody in that circle showed moral qualms about redacted's actions. ‘Never heard him so angry’: Trump is furious that global allies aren’t pitching in in Iran Crackpot is angry his fantasy world doesn't match reality? Huh.2 points
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The Ultimate discussion thread Pt 2
2 pointsHey folks, Sorry for the long delays on your playthroughs. I just wanted to catch up and say I was able to get through one of the four in my backlog now that things are a bit less hectic after last year and the beginning of this year. With that in mind, I'm already part way through the next playthrough and will try to keep making time to get through all of these so you can all get confirmed playthroughs and get your well earned patches. With that in mind, I'll update the following character list as I go through the playthroughs. Xoti's Wife - COMPLETE Sissel V - IN PROGRESS Silvaren - WAITING LOCK IN - WAITING Thank you for all of your patience as I get to these and I hope to get you some more updates soon!2 points
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The All Things Political Topic
2 pointsI have to admit there's a certain amount of grim amusement to be had from Trump now begging other countries to send warships to Hormuz. The combination of the great unilateralist going cap in hand when the going gets tough asking those he's spent the last year insulting to bail him out and all his recent pronouncements about how great things are going- including telling Britain not to send ships as it would be ~"joining a conflict we've already won"- has slightly more than a scintilla of irony. Also probably the closest we're going to get to an admission from Trump that if the USN actually does start trying to escort ships they're going to take losses. He would, of course, far prefer those losses to be from the countries he insulted the dead of less than two months ago.2 points
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What are you Playing Now? Volume XIX: The New Beginning of the End of the Middle
Finished Wavetale. A lovely and concise adventure, though easy and the full price does not quite match the quality. Started Clash - Artefacts of Chaos. At some point, I spent 10 minutes staring at the left buttcheek of a humanoid boar because it was the only "safe" spot and the opponent was KO'ing me in 2 hits. Otherwise, the camera is the greatest foe, especially in group battles, and the dice mini-game feels useless. The invisible walls and the MC inability to vault over thigh-high fences is annoying. The unique aspects of the game are the setting (feels like post-apocalypsis) and the focus on the unarmed combat. The bug with the stances (the game auto-selects the second stance randomly while I explicitly kept it empty because there is only one I am comfortable with) is unpleasant. Still, I am going to try to finish it, though cannot recommend. Got the DLC for Saints Row on the latest Steam sale. The LARP one is fairly funny and fun. The heist one is 3 missions. I've also been trying to finish the optional activities on the map with relative success. The issue with pacing is less noticeable after completing the main story, though there is more fairly similar side quests than in the previous parts (as far as I remember). I still enjoyed the timed races ("Pony Express"), but would have preferred there being 50% less of it.2 points
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The All Things Political Topic
2 pointshttps://newrepublic.com/post/207749/donald-trump-selling-national-security-briefing-details-fans "In a fundraising email, a Donald Trump–affiliated super PAC offered the highest bidders “unfiltered updates on the threats facing America.”" How can this even be real.2 points
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Rogue SAP Appreciation Thread
1 pointSap really is just an incredible ability. I can count the enemies on one hand that immune to it, and it never misses. Once a character is stunned for 9 seconds standing next to a rogue with sneak attacks and fast dual wield attacks, there is nothing they can do about it. Not even Concelhaut.1 point
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[CLASS BUILD] The Shadow Blade, Sneaky Backstabbing Rogue
Youtube Video Guide Disclaimer: This playstyle is not for everyone. This is all about micromanaging every movement your rogue makes. If you don’t like this style of play, you will not have fun with this build. If you leave this character alone for a second, she will die. If this sounds fun to you, read on. In the middle of the night they came. Dark shadows on the wind, almost soundless. Tquintan heard them though. She always did. She was one of them, trained to move without being seen, and strike with furious anger. She was good. Not the best, but good enough to warrant a death sentence. The Orlans of the Deadfire had a cruel sense of justice. Tquintan had challenged a senior in her guild, and won. The others in the guild did not take kindly to this upstart trying to climb the ladder of assassins before she had proved himself. So they did what they do best. Well, they tried. Tquintan got away. With nowhere to go, she went south and joined a caravan headed for Gilded Vale… ======================================================================= This is my take on a classic backstabbing stealthy sneaky glass cannon rogue. I know there are probably ways to optimize it better, but this character was a beast. Did far more damage than any other party member, soloed a dragon, took down Concelhaut without letting him get a spell off, and was a damage dealing machine from level 1 to level 16. She is also squishy. Very squishy. She will die a lot. Hopefully not before she has taken out 3-7 enemies (sometimes more). I beat the game on POTD with all upscaling and injuries on, and she had a grand total of 300K damage, 1045 kills, more crits than hits, and was knocked out 88 times. ;) Race/Stats/Background Hearth Orlan (want those crit bonuses) Deadfire Drifter Might - 17 Con - 3 Dex - 19 Per - 20 Int - 15 Res - 4 Perception and Dex are our most important stats. We want to attack fast, and crit often. Might is next for the damage. Because we are so squishy, we attack many times, crit many times, and kill fast. If you don’t kill them fast and they turn around and target you, you need to get out! Int is also nice as it makes our afflictions last longer, which is broken strong when it gets to sap at level 13. Dump Con and Res to as low as they go. Embrace your inner micromanager, and accept the fear of death at any minute. Skills: Max Stealth, couple points into Athletics for second wind, couple points into Survival for move speed. Important Story Talents Flick of the Wrist: A flat ACC bonus to our weapon of choice Merciless Hand: More Crit Song of the Heavens: More Per Skaens Boon: I just wanted to be evil… Dex doesn't hurt either. Blooded Hunter: More Stealth Dungeon Delver: More Crit and Stealth Blood Pool: Sagini (Itumak too) More Per Gift of the Machine: More MIG is always welcome. Level Progression These are the abilities/talents I took. I respecced so many times testing different things that I couldn’t really tell you the order. I put them in what I think is an optimal order for a full playthrough, but mix and match as you please based on your team composition. 1: Crippling strike (or blinding strike doesn’t matter, though late game crippling strike is better) 2: Backstab (obviously, also why we invest in stealth points) 3: Reckless Assault (this model gives extra melee damage at the cost of defense, but you are wet paper towel anyway so may as well go all in, have it on at all times) 4: Shadowing Beyond (this is where we start getting tricky, though our damage is not quite respectable enough to be taking enemies out in a single swing, but it is damn fun) 5: Escape (now we have a combo! Escape to the backline, crippling strike, go invisible, backstab, if buffed from a priest, should take out casters and ranged units quickly) 6: Two Weapon Fighting (get that attack speed up!) 7: Deathblows (More sneak damage, but now you need two afflictions to proc. So easy to do if you have a priest and wizard or druid in party. 8: Weapon Focus Ruffian (Stilettos and Sabres!) 9: Finishing Blow (This is a good one, make sure to use it against low health enemies. It will not be overpowered at this point in the game, but later…. Your backstab crits will be in the multiples of hundreds) 10: Bloody Slaughter (Crits against weak enemies, combined with deathbows….) 11: Dirty Fighting (more crit damage) 12: Devastating Blow (Mỏre damage for finishing blow) 13: Sap (Ok, this is the most overpowered ability in the game for a rogue. You get 2 uses per encounter, it stuns the enemy, and then you get 7-11 seconds to just wail away on them as they can’t do a damn thing. They are usually dead by the time it wears off. Then, you do it again. I can count on hand the amount of enemies who were immune to stun and this didn’t work. It is how my rogue basically soloed the Adra Dragon. Incredible ability) 14: Vicious Fighting (better dirty fighting) 15: Deep Wounds (Damage over Time DOT) 16: Beast Slayer (Just for dragon killing…) Team Composition There are certain things you need to make this work. My team was Eder, Kana, Aloth, Durance, Hivarias. But almost any composition will work as long as you have…. 2 Tanks: You need two frontliners to take a ton of engagements. If the enemies curl around your tanks and come to the side, where you are standing and target you, you are dead. I used Eder and Kana, they did very well tanking large groups while I killed enemies off to the side. Plus, they are pretty low micro intensive. Affliction Casters: You need afflictions to proc sneak attacks, 2 for uber sneak attacks with deathblows. The best characters to do this are wizards, ciphers, druids, priests. The Priest is the easiest, just get painful interdiction. Wizard also has a huge AOE spell Arkemers something something. Druids can cast insect plague for sickened, relentless storm for stun, etc. Ciphers can do Secret Horrors and Phantom Foes, both of which have massive AOE…. the combinations are endless. The important thing is your backline is inflicting affliction for your rogue, buffing the team. They can throw out damage spells after that. A Priest: Painful Interdiction, some Heals (you will need them!), the occasional Withdrawal for longer fights, resurrection for when you die, and the suite of Priest buffs, Crowns of the faithful, Devotions, Blessings, etc, etc, etc. Durance was responsible for standing in the back and buffing the hell out of everybody. Playstyle Combat starts and one of two scenarios will unfold. a) Your rogue is grouped up with your team, b) your rogue is off the side hiding. Scenario A Your rogue is standing where he needs to be, right next to the priest. Combat starts, the buffing begins, the tanks move forward, the casters throw out some debuffs, your rogue waits in stealth. Once the dance at the frontline is settled your tanks have engaged the enemies, the rogue moves in on the flank side, and begins to stab. She quickly kills a couple, and then uses escape to jump to the backline where is an annoying priest and a ranger. Teleport right beside the priest (he is the most dangerous) and hit him with Sap. Now he is stunned. Stab Stab Stab Stab, dead. Pop hide in shadows and sneak up behind the ranger and backstab him for big damage. He won’t last long. Scenario B Your team is in one place and you are in another. Just stealth up behind the backline and start stabbing. Use Shadow Beyond and escape to move from target to target. Use escape to get our there quickly, use Sap to run and burst. In this scenario though, you don’t have the priest buffs on. You are flying solo so make sure to really carefully babysit. Gear Weapons Dual Stilettos are a fun way to go. You get amazing ACC and they do good damage because you are attacking so fast. They also have innate DR, which is nice. Your backstabs won’t be huge, and you need a wizard or a priest to get some inflictions on enemies. The game has some great Stilettos, one you can buy early in Gilded Vale, and another you can get on the first floor of the endless paths. With those two you can head to Ondra’s Gift, buy some Vithrack brains, and you good two unique Exceptional Stilettos for all of act 2. Later in the game you get some more amazing Stilettos. It is a solidly represented weapon. Some good ones: Azureiths Bleak Fang Oidhreact Miserys End Vent Pick HOWEVER….. If you really want to min max, do an insane amount of damage, make POTD feel easy, and feel like a god, then do this instead. As soon as the White March starts, do it. I mean all of it. From beginning to end. We need Krakens Eyes. Once you finish and get your 2 Kraken Eyes, upgrade the Sabre Bittercut to Legendary. Add a Corrosive lash, Durgan Reinforced, and put it in the Wax Mold and copy it. Now you are dual wielding two legendary sabres with increased attack speed. And you have all of Act 3 and many bosses and bounties and the endless paths to enjoy it with…. You can upgrade something to Legendary once you hit Level 16, but I had a huge chunk of content left after I did this. Honestly though, it was almost too strong…. NOTE: Always have a bow equipped in off slot just in case you get stuck behind tanks and need something to do. Or you get stuck and can’t move) Armor For most of the early and mid game you should use Angio’s Gambeson for the DAOM spell. Of course you could also just go with clothing or robes. Late Game Vengiatta Rugia is best in slot of a sneak attack rogue. And best in style. Scales of the Raven is also a good choice, but it also a late game item. I used Vengiatta Rugia so I could ditch the Glanfathan Stalking Boots and use boots of speed instead. I made it Legendary, and added an +2 Int upgrade. Angio's Gambeson (early) Vengiatta Rugia (Late) Scales of the Raven Blaidh Golan Durance Robe Boots Use the Glanfathan stalking boots until you get Rugia armor late game, and switch to boots of speed. Or use Boots of Speed as soon as you get them. Honestly, it is a huge quality of life boost to move faster during combat! Helmet Maegfolc Skull for the +3 MIG and the style. Neck Mantle of the Excavator: +4 PER cloak Rings Ring of Thorns +3 Dex Ring of +9 Defenses Gloves Gloves of Quickness for the increased attack speed Belt Belt of Mortal Protection (just to save you from crits that might one shot you) Belt of Constitution +3 (more HP) Looped Rope (defences against afflictions) Driving Wave I wore the Looped Rope from the moment I got it. Getting your movement impaired with this build is a death sentence, and 20+ defence on these afflictions is nice.1 point
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What You've Done Today...or yesterday...or what you are doing RIGHT THIS MINUTE!!!
Finally had to upgrade to iOS 26 - iOS 26 compatible devices don't get the iOS 18 updates with the current security fixes needed to fully stop DarkSword. Needless to say I hate every change Apple made to the UI. President Trump, it's not the hard working, illegal Mexican immigrants that you should lock away in CECOT. It's people who think changing user interfaces for the sake of changing them is a good idea, and round and lock up everyone who was involved in creating Liquid Glass as well.1 point
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Bandage rework
1 pointThe way bandages currently work disincentives using higher tier bandages. Due to the healing effect being cancelled upon hit, players are more likely to not want to "waste" bandages because they get hit. The players who can block/dodge the hits to get the full effect of the bandage are not likely to get hit as much. So higher tier bandages should be able to take a hit or two before "breaking." This will incentivise using the higher bandage tiers despite the cost, even if they don't get more healing. Then players who get better are rewarded by being able to use cheaper bandages.1 point
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Rogue SAP Appreciation Thread
1 pointI think I have base 15 Int and I usually eat a fish before a fight. This rogue has eaten a lot of fish....1 point
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Apotheosis - Mod Editor for Deadfire
ah ship CTD bug report jumpscare NEW RELEASE!! I realized now that the right description would be "non-ghost child nodes", oh well...1 point
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The All Things Political Topic
1 pointAs stated in the article, because of the Venezuela decapitation. Why would a US attorney general be the target of Iran?1 point
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The All Things Political Topic
1 pointI dont understand the tie to Iran. 3 were moved in Oct 2025 over concerns for their safety from US citizens: Top Trump Officials Are Moving Onto Military Bases - The Atlantic Bondi was moved over concerns from "cartels": Bondi moved to heavily guarded military base amid cartel threats So where are you getting your information? Link?1 point
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Apotheosis - Mod Editor for Deadfire
Hey been running into an crash lately when trying to re-parent nodes in the Conversation and Quest editors. Steps to recreate: Child a node to another node. Delete the non-child version. CRASH.1 point
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Obsidian internship info when?
1 point
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Random video game news... video random news game
Not the example I used above, but it's mostly energy costs and loss of big c Confidence that are the approaching needle. Though really, AI is an absolutely awful idea economically on base principle (simplistically, replace jobs with AI and who is going to buy the stuff that makes the actual economy run? AI?).1 point
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Random Sales again
1 point
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Random video game news... video random news game
nVidia is an AI company now, you'll accept it or else. While most people have been using Seymore Skinner's "am I out of touch? No, it's the kid's who are wrong" for nVidia/ Jensen's reaction at least as appropriate is Kang's (or maybe Kodos'?) "what are you going to do, vote 3rd party buy AMD?". Though they'd probably be as bad, if they were in the dominant position. Hmm, pretty sure they've always had a microsoft 365/ John Deere option since near the start, if not the start, it's just the perpetual license option is now gone. Certainly there's been a tendency to remove denuvo after one or two years, and given that that costs money itself and corporations are hardly charities doing so out of the goodness of their hearts seems... out of character.1 point
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Random Sales again
1 pointA good reminder for folks to check https://isthereanydeal.com/. I just heard of it.1 point
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Random video game news... video random news game
1 point
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The All Things Political Topic
1 pointYes, there's some questionable elements to Kent's background. But his actions seems to be consistent with a pol. who had bought into redacted's prior stance against foreign entanglements. Is redacted's sudden switch an example of how susceptible he is to the right kind of influencers?1 point
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The All Things Political Topic
1 point
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Random video game news... video random news game
^^ Yeah, it does look like stable diffusion slop.1 point
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Random video game news... video random news game
I'll be sure never to get a GPU that supports that slop.1 point
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Multiple Wheels for Hotbar and Mutation Loadouts
So far really enjoying the game, but something I just can't get over is that you don't have more than one wheel for the hotbar (and there are less spots) to cycle through for weapons, consumables, gear, etc. You can't even have a full weapon loadout without having to sacrifice healing or gear. I don't know why they did not bring that over from the last game as it really helps round out the combat aspect, especially since they have a ton of great new gear and weapons in this one. Having to go into the main inventory to grab a different weapon or consumable while I'm getting wrecked by a mantis is not my idea of a good time... Same goes for the mutation wheel hotbar, I don't even bother using most of the other mutations because its ridiculous to have to go into the main menu, switch to the mutations tab and exit back out while in combat, Instead I just keep it on one or try to remember to change it before going into a specific zone, but then that makes it feel like having some of the mutations is useless since it is difficult to swap through for different bugs on the fly. That being said I am happy they did passives for the weapons as that would, theoretically, let you use more mutations if I had the option to quickly cycle through them. I 'd say that you don't need the quick-craft hotbar since if I am in a safe enough spot to craft then I can just go into the main menu. I don't think the message hotbar is worth it either, If have time to type then I'm clearly not being ambushed by a wolfspider and can also just go into the menu. And I know you can do the multiple wheels since you have it for the freaking emotes.... I have multiple wheels for emotes, but not weapons. Which I need. So I don't die. Side note: I agree with some of the other users that the omnitool (90% love it) can be a little tedious when your buggy walks in front of you. The building is also not as complete as the last game. Was able to build a base that went around the entire oak tree in G1 and now I am not able to build up stairs past a certain level if I don't have a good enough foundation.1 point
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Obsidian internship info when?
1 pointHeya SellSwordDev, Please explore the link here for further information: https://www.obsidian.net/careers/internships1 point
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Random video game news... video random news game
I have decided that these two need new pairs of glasses. I tried viewing this video both on my tablet and on the OLED. Ok, sometimes the close-up faces might look a bit better, in an overdone or Ai-uncanny valley fashion, depending on one's artistic POV, but the area/scene examples are awful, even taking into consideration they seem to be filming a screen vs. direct video captures. Most scenes just look like blown out brightness/contrast/color reshade-like filters, with too much forward light (like portrait lighting) and losing possible directional shadow. Not to mention, it adds wrinkles/details to faces, in one case alters upper lip shape of a chr (or at least the lipstick to a point it feels like it) etc. At least I assume it's an option/one doesn't have to use it. EDIT: also, the demo they got to look at was running on two 5090's. But don't worry, it'll scale downward in the end. >.>1 point
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Random video game news... video random news game
This just in: Starfield Remastered confirmed. And it's going to be even cheaper to produce than the Oblolololivion UE5 reskin. DLSS 5 -- it just works! 😁 https://youtu.be/dJACkKbN-Eo?si=2AuTloEFsoMDlstj&t=371 point
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The All Things Political Topic
1 pointOne problem (amongst many) is, there is no unified opposition. Everyone being against something is not the same as everyone being in favour of something (or someone). The latter being exemplified by how the Shah was overthrown by a unifying figure. Afghanistan being the example of what you end up with when you have a puppet government held up by foreign interests and no popular support. Speaking of Iran, I just saw the Orange Moussolini making noise again. It's Nato's duty to support the US in its war against Iran. You can't make **** like this up 😂 I would have loved linking to the BBC article, but its one of those constantly changing ticket type things, so the content keeps changing1 point
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The All Things Political Topic
1 pointFour v1 have been delivered and as recently as July 2025 the Army bought two more v2: Epirus Receives $43.5 Million Contract from U.S. Army for IFPC-HPM Generation II Systems I agree that all DE weapons suffer from environmental limitations (rain, snow, clouds, haboob, smoke) but it seems to me that ("human safe" lol) microwaves offer a better option than pewpewing single targets with a laser.1 point
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The All Things Political Topic
1 pointThere's a non zero chance Trump does try to 'win' this with nukes. Apart from the narcissism he gives every impression of not just being a "if I have a hammer, every problem can be solved with nails" type guy, but also a "if I have a hammer it has to be used, or it is worthless" type guy. You can stick pretty much anything on a civilian ship, with enough work*. In that case, you'd presumably lift a vehicle with it onto the ships then take them off at the end to swap onto a ship going the other way, which seems simple enough. Though given the information on its effectiveness comes from the manufacturer some mild skepticism about its stated capabilities is warranted. Especially so if it's actually been rejected (given it's microwaves, is it massively less effective if it's, well, raining for example?). We have no idea how the system copes with swell (probably ok, on a big tanker, on a smaller cargo ship though?) and especially salt water. Which will mess things up far worse than fresh water might. *Germans stuck ~light cruiser level load outs on modified freighters in WW2 for example, and they had to be clandestine. Good enough that the Kormoran sank a heavy cruiser, albeit they wouldn't have had a chance if the cruiser had been sensible.1 point
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Random video game news... video random news game
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- [Mechanics] Animal Companions & Various Buff Questions
I do like the idea of allowing them to pop wounding and stunning shots but I worry I'll remove some of the fun of the challenge, if that makes sense, but that's entirely arbitrary and I'd need to experiment with how it feels in-game to even determine if that's "easy" enough. Stalkers link is genuinely game changer even without a the +10 torc and I can already feel the lack of accuracy. Animals get a big power buff every 3 levels or so, first one at 4 and so on, but It's definitely not enough to carry the game. I'm pushing as far as I can (I've gotten to Caed Nua and dealt with the entire Temple of Eothas), but I think ultimately the challenge's rules will change slightly to allow this. Or allow traps/DoT scroll usage, as I feel that's pretty in spirit. Hell, tanglefoot is super cheap. Not being able to take those survival bonuses REALLY sucks, that could have carried me throughout the whole main story I feel like. Thanks for the response, the minute details like this are incredibly hard to find out on my own.1 point- The All Things Political Topic
1 pointI think it would work on missiles too, but I havent seen a test against one. It wouldnt drop out of the sky like a stone, but it would probably lose navigation, communication and warhead fuse arming. Sea mines are a whole different problem. Hear me out here, we put some robots in the deckhouse.1 point- Anime and Manga - New Season
1 point- [Mechanics] Animal Companions & Various Buff Questions
The Animal Companion is a separate "character" so to speak. You pick stuff for them (such as Merciless or Vicious Companion) via the Ranger's level-up GUI - but in reality the ability is added to the Animal Companion and not the Ranger. Because of this, talents and abilities you pick for the Ranger do not apply to the Animal Companion (unless it is designed to be added in some shape or form to the Animal Companions and sometimes the Ranger, too - like Marked Prey or Stalker's Link). Talents and Abilities that aren't tied to the Ranger class and don't explicitly mention the Animal Companion (like Apprentice's Sneak Attack) only apply to the Ranger, never to the Animal Companion. So no: Apprentice's Sneak Attack and Merciless Companion cannot stack. I actually don't remember if resting bonuses from inns apply to the Animal Companion. I don't think so. Bonuses from survival do not apply to the Animal Companion. They only apply to the Ranger. Animal Companion's base damage scales very well with level. This means that all sorts of additive damage bonus (Merciless and Vicious Companion, but also Predator's Sense) work very well here. Predator's Sense is especially good because it's a 50% damage bonus. To unlock Predator's Sense you need to apply some sort of DoT on the enemies. This is impossible if your Rangers are not allowed to deal any damage. Besides Wounding Shot or a wounding weapon (Persistence, Tidefall, Drawn in Spring, Acuan Giamas) spell binding gear like Rotfinger Gloves (have a huge foe only Touch of Rot spell) is extremely convenient for this. Scrolls of Insect Plague/Plague of Insects are also great. So, by not allowing your Rangers to use any DoT you are directly gimping the offensive performance of the Animal Companions - because Predator's Sense won't work. Something to keep in mind. Maybe applying DoTs can be taken out of the restrictions the Rangers face in your challenge? Otherwise you need to accept that the Animal Companions won't be able to use Predator's Sense. It could be that you can circumvent this a little bit by using traps. If an enemy gets hit by a trap that does a DoT, the Animal Companions could gang up on that enemy with +50% dmg each. Another thing you will not be able to use (and which is very good) is Stalker's Link. Since you won't allow your Rangers to attack an enemy (like, command an attack action) you cannot fulfill the requirement of Stalker's Link which is that Ranger and Animal Companion have to attack the same target. In theory it is enough to just command the attack, you don't have to actually execute it. So you could command a melee attack from farther away (so the Ranger would have to get there first) at the same time as you command the Animal Companion to strike - and then cancel the attack again so the Ranger doesn't actually strike. But this means extreme micromanagent and likely be no fun at all. Another drawback by not letting your Rangers attack is that you cannot support your Animals Companions with Marking weapons. A weapon such as Spectacular Spetum or Blade of the Endless Paths or Shame or Glory can give your Animal Companions +10 accuracy if they attack the same enemy as the Ranger with the marking weapon. It would stacks with Stalker's Link and Marked Prey. Also, by forbidding your Rangers from attacking you obviously will have to skip one of the best passives of the Ranger class: stunning shots (which also work with melee weapons despite the name). I'm not saying you should ditch your challenge's rules. It's just stuff you should know before entering an all-Ranger PotD run I think. How would you feel to allow your rangers to use their fists (even without taking Novice's Suffering)? The damage would be incredibly low so it shouldn't have any impact by itself - but that would allow them to apply DoTs with Wounding Shot for Predator's Sense, use Stalker's Link, Stunning Shots and so on for the Animal Companions. Or maybe only use torches? They also do very low damage. Marked Prey always played a hit reaction afair. That's different than an interrupt. A mere hit reaction stalls the receiver a tiny bit but doesn't prolong recovery like a proper interrupt would - although the difference between a hit reaction and an interrupt from a light weapon (only 0.35 sec) aren't that big and noticable. It's more obvious when you compare a mere hit reaction with an interrupt from a morning star or so (1 sec interrupt/+recovery time). I don't think this has changed with the recent updates. Cheers and good luck with your rowdy rangers' rumble. :)1 point- What You've Done Today...or yesterday...or what you are doing RIGHT THIS MINUTE!!!
It's snowing here; there's about an inch accumulated thus far and it's still coming down. This is very late in the season for snow in this area. ❄️ Meanwhile, the weather folk are predicting a strong El Niño for 2026, which may mean a year or two of abnormally high temperatures. 🥵 The Return of a Super El Niño: How the Rapid Collapse of La Niña is Triggering a Massive Global Shift for 2026 Guess I should enjoy the cold while I can...1 point- New bug in Aunties Choice questline
same waiting for this to be fixed.. i too i hope that this future patch is soon cause its holding back the story comepletly. ive done the rest and am waiting on this fix. i did upvote but i have a gut feeling this might take a while...1 point- New bug in Aunties Choice questline
Adding my complaint. This is a game-breaker. No Auntie's questline.1 point- New bug in Aunties Choice questline
Yes, it would be good to have a timeline. I'm now busy modding CP2077, but I'll move on and start another game soon and, when I do, the chances that I'll come back to TOW2 to finish it are slim.1 point- Showcase of 80 abilities from early build of the game
I dig up some footage from game files. It’s showcase of 80 active abilities from early development. Most of these abilities were cut from the game. I spent entire day making this video. It’s 42 minutes long. You can see cool ideas with Circle of Protection, Stasis Shell, Spirit Reflection, Vanishing Strikes, Dimensional Seal, Mental Binding, Warding Seal, Whisper of Treason and more. It can take some time to process this video to 4k by youtube. I just uploaded it. Lists of tutorial videos: Barbarian Barbaric Retaliation Barbaric Smash Battle Cry (Barbaric Yell?) Blood Storm Carnage Dragon leap Frenzy Heart of Fury Instrument of Boundless Rage Ram’s Charge (Ram’s Sprint) Wild Sprint Chanter Their Putrid Stench Wafts Across Cipher Detonate Disintegration Mental Binding Phantom Foes (it's hard to tell how it worked in Avowed) Stasis Shell Whisper of Treason Druid Blizzard Firebrand Maelstrom Pollen Patch Returning Storm Tanglefoot Fighter Charge Clear Out Guardian Stance Into the Fray Toughened Fury Monk Lightning Strikes Swift Flurry Whispers of the Wind Paladin Flames of Devotion Lay on Hands Priest Barb of Condemnation Barring Death’s Door Blessing Circle of Protection Consecrated Ground Divine Mark Hand of Wael and Woe Interdiction Revive the Fallen Shining Beacon Warding Seal Ranger Summon Animal Thorny Roots Rogue Deathblows Finishing Blow (or just a finishing blow) Pernicious Cloud Shadowing Beyond Smoke Veil Vanishing Strikes Wizard Alacrity of Motion Arcane Seal Corrosive Siphon Crackling Bolt Delayed Blast Fireball Freezing Pillar Meteor Shower Minor Missiles Missile Salvo Parasitic Staff Pull of Eora Spirit Lance Common abilities Second Wind Stealth Attack New and unclassified abilities Arcane Weapon Deadly Poison Dimensional Seal Endless Energy Essence Battery Into the Beyond Seal of Helplessness Soul Siphon Spirit Reflection Stone Beetle Stone Joint Widowmaker Spider (xaurip placeholder)1 point- Cinema and Movie Thread: coming 2 a theater near u
1 point- New bug in Aunties Choice questline
Im also having trouble with the VPs not showing up when I "Report to Head Office Tower" during the NOW HIRING: INVALUABLE DISPOSABLE AGENT quest, so I cant progress further at all. I cant go back a save to try and push it through either, so that sucks.1 point- New bug in Aunties Choice questline
Same. I've been exhausting all the other content and it's been a week since I first encountered this bug. It's absolutely game breaking and literally the most upvoted issue on the tracker. It's frustrating that it's still being "investigated" and not considered a "major" bug.1 point- New bug in Aunties Choice questline
I have the same issue on Xbox. The VP's aren't there to hand in the quest so I can't progress Aunties Choice how I want to. On top of that Ruth seems to have bugged and there is no dialogue to get the Order to help take the archive, despite the quest literally telling me to get help. I suspect both bugs are linked somehow. And I don't want to take the Archive alone as I've read in a few places that it just leads to another bug where there's a missing NPC. Extremely poor that 1: There are so many serious story bugs for major parts in the game so long after release. And 2: There seems to be a complete lack of urgency to fix them. I know if I put the game on hold while it's fixed I'll just never come back to it as I'll have moved on to other games. Which is a shame as I was really enjoying it until this point.1 point- Idea to improve the Ranger class!
Hi, I have been loving Grounded 2 and have really struggled to enjoy the ranger class as much as I want to. The class struggles with one major thing... PICKING UP ARROWS!! I wanted to submit my idea to improve the system. If anyone agrees please add a comment so it can happen!😃 I think that instead of having arrows as entities that stick into enemies and drop on the ground after a few seconds (allowing retrieval) and consequently flying around the map or getting stuck under the map never to be used again. Another method would be to leave the arrows stuck on the bug (or just keep track of if the creature has been hit by an arrow) and only give the player the arrows back when they loot the creature. This solves the chasing arrow dilemma, as well as adds more preparation time for boss fights to ensure you have brought enough arrows to win. (not just waste time picking up the 20 arrows you brought) I give full permission for this idea to be used. Please add this into the game so we can all be satisfied when we play the ranger class!1 point- Mantis Buggy
1 point- Mantis Buggy
1 pointi could also serve a a higher tier axe buggy for harvesting. that honestly would be really helpful1 point- Mantis Buggy
1 pointHonestly this would be really cool lol, it could be the “rogue-like” buggy for stealth and attacking1 point- Apotheosis - Mod Editor for Deadfire
Sorry for the late reply, I don't think that's possible based on the available scripts sadly https://eternity.obsidian.net/game-data-formats/scripts1 point - [Mechanics] Animal Companions & Various Buff Questions